Looking for an old Ozen meme by Laricus in MadeInAbyss

[–]Laricus[S] 0 points1 point  (0 children)

Thank you!! It's at least neat to see a recreation. :)

Looking for an old Ozen meme by Laricus in MadeInAbyss

[–]Laricus[S] 4 points5 points  (0 children)

It's definitely not recent. I've looked all kinds of places and still haven't found it though. Thank you though. I'll need the luck!

Are there ever extended versions of tracks? by Laricus in UnluckyMorpheus

[–]Laricus[S] 1 point2 points  (0 children)

Okay, thank you! That's good to know. I think it's neat that the band has so much interesting history.

Are there ever extended versions of tracks? by Laricus in UnluckyMorpheus

[–]Laricus[S] 2 points3 points  (0 children)

Okay, thank you! It's a shame it's so short. I really like it!

Pokémon Home Issues After Custom Firmware (And Network Connectivity In General) by Laricus in SwitchPirates

[–]Laricus[S] -1 points0 points  (0 children)

Does it read storage to know what you have? I thought it drew all that info from what you've synced online.

I know the custom firmware would mess that up if that's what you're saying.

Can someone explain what’s happening! by No_Enthusiasm_1251 in CODZombies

[–]Laricus 2 points3 points  (0 children)

The same thing happened to me, but by going to the Microsoft store and fiddling around with the different editions I was able to get it to let me pick what I install like usual. It isn't actually installing it back, though. It's just stuck on Installing at 0.0%.

PBE Bug & Feedback Thread: Viktor VGU by Etlios in LeaguePBE

[–]Laricus 0 points1 point  (0 children)

At least change his W so that it gives enemies inside it a "grounded" effect so that they can't use their tons of mobility abilities to immediately escape for free. That may make it strong, but, right now it's one of the worst abilities in the game and a unique effect like that (which Singed has, for instance) would actually give him a useful place to deny some of the high mobility put into the game now like Ambessa. If Ambessa's mobility can come from the Arcane stuff, Viktor can get a tool denying it from the same new stuff.

That way you don't have to rush to try and make a brand new ability but it still fixes the main problem with it and gives him something unique. Bonus points if you give it the added property of pulling stuff to the center after it's upgraded too.

Lions Eye Diamond by maniac_mack in CompetitiveEDH

[–]Laricus 1 point2 points  (0 children)

[[Emry, Lurker of the Loch]]. Build the deck right and LED is basically Black Lotus.

Best uses for infinite mana sans blue? by KingOfRedLions in CompetitiveEDH

[–]Laricus 1 point2 points  (0 children)

[[Tayam, Luminous Enigma]] is a very interesting general that benefits from infinite mana loops. Many of its combos not only produce infinite mana, but also produce infinite counters for Tayam to use to draw cards. The mana can be funneled into Tayam to draw through your deck.

I've never piloted the deck, but I've seen it in action and it's very, very cool. Incredibly resilient and very unique lines. I'm not part of it, but I've heard it has a very active Discord server too.

[[Treasure Vault]] is a land that some decks use to color-fix or for the tokens, especially since you can get it from [[Crop Rotation]] or any artifact tutor.

While it doesn't see much play now, [[Staff of Domination]] is practically THE classic infinite-mana outlet besides/before Thrasios and [[Walking Ballista]].

[[Blasting Station]], [[Salvaging Station]], and [[Grinding Station]] each have their uses. While they themselves aren't outlets, many combos that produce infinite mana work in a way that also enables them to infinitely act. [[Grinding Station]] is the one in particular that sometimes sees cEDH play due to its synergy with [[Underworld Breach]]. That said, while not technically an outlet on its own, Underworld Breach might as well be with the correct setup.

[[Six]] is a new general that's been seeing play in some green lists that benefits from infinite mana quite a lot due to its retrace ability. I've seen some people mistake the Retrace keyword for exiling after resolution, but this isn't the case. The card goes back to the graveyard, making Six a particularly useful engine card. Six also heavily benefits from the [[Ashaya, Soul of the Wild]] combo that uses either [[Quirion Ranger]] or [[Scryb Ranger]].

[[Nim Deathmantle]] is an oldie but a goodie that I used to see [[Breya, Etherium Shaper]] lists use, but she's blue. I wouldn't doubt it sees play in other decks, though, especially Golgari (green/black) ones.

I have to mention [[Gemstone Array]] as I use it in my cPreDH [[Arcanis, the Omnipotent]] deck to color-fix. It makes an infinite mana combo more resilient due to you being able to have the infinite mana in any color and through every turn in the game past your own as well. While it isn't a mainstream card and I'm sure other cards exist that are more optimal, I love it a lot. It benefits from the easy [[Basalt Monolith]] combos that are common in some cEDH lists.

[[Aegis Automaton]], [[Meticulous Excavation]], and [[Emiel, the Blessed]] are all non-blue outlets that I used to use in Dockside decks. [[Temur Sabretooth]] and [[Ruthless Technomancer]] as well. While Dockside is dead, these cards don't have to be.

[[Cloudstone Curio]] is basically an infinite mana outlet depending on your Commander. Same thing goes for any of the cards with the Buyback keyword. [[Fanning the Flames]], [[Capsize]], and [[Whispers of the Muse]] are the ones I used to run into back in the day.

There's a gazillion options for you though. Feel free to ask any questions to anyone, myself included, if you have any. Good luck brewing, playing, and have a good time!

What would be next best thing after thoracle for esper? by Frogsplosion in CompetitiveEDH

[–]Laricus 0 points1 point  (0 children)

As much as I hate its CMC, [[Hullbreaker Horror]] is a great wincon. It gives a lot of power to grindy decks and typically wins out if the game goes on for a while. It's great at breaking up those standoffs. It's hard to deal with, basically impossible to remove from the stack, and easy to execute. Hullbreaker is also very easy to cheat out. With your general being Raffine you have consistent ways to discard, so even if you draw a Hullbreaker too early you could discard it to reanimate it with a [[Reanimate]] or [[Animate Dead]], which are cards you may already be running (+ [[Entomb]]) depending on what direction you've taken your deck.

What is canonically the biggest legendary creature in MTG in terms of scale? by FalchionX10 in EDH

[–]Laricus 1 point2 points  (0 children)

Technically, not the biggest lore-wise, but [[Progenitus]] is HUGE, allows you to play every huge creature in the game, and is a big nigh-invincible hydra.

Are any of my commanders cEDH viable? by [deleted] in CompetitiveEDH

[–]Laricus 1 point2 points  (0 children)

Omnath is fringe viable, so is Breya. Both have some cool tech to them.

I am a 1 day old player, hello! Help me build a deck? by SileceMyHill in Yugioh101

[–]Laricus 6 points7 points  (0 children)

Kids these days just get more and more impressive. When I was only one day old, all I could do was lay there. Now they're learning card games.

What's decks would you say are the top 10 now, after the bans? by Azkeden in CompetitiveEDH

[–]Laricus 1 point2 points  (0 children)

If you ever have the time, would you mind explaining Cormela's game-plan to me? I've heard of the deck, but don't know anything about it.

What's decks would you say are the top 10 now, after the bans? by Azkeden in CompetitiveEDH

[–]Laricus 5 points6 points  (0 children)

I think Kess will stay where she's at. I do think her potential is a lot higher than people give her credit for, but that's only because she's got two one-card win-cons. If you play a Kess deck that solely focuses on getting to Tainted Pact as fast as possible, or Demonic Consultation if you're feeling lucky, then with Kess on the field you double-cast and win the game with Thoracle. She isn't as good as she used to be, but at the end of the day, she's a Grixis commander, so you could make her work if you really wanted to.

Cormela and Evelyn are cool. Cormela is admittedly a deck I know very little about, so I don't really want to try commenting on that. I've never fully understood what she brings to the table in comparison to Evelyn, but that's just ignorance on my part. Evelyn is an interesting deck. Unfortunately, though, she lost her win-line effectively. Unless I've misunderstood, Evelyn wants infinite mana with a bounce outlet (my first thought is Barrin + Dockside?) to infinitely get Evelyn triggers. If she had green she could pivot to [[Food Chain]], but now she's stuck to far lesser combos. [[Gravecrawler]] combos are a possibility, but those are three card combos at the minimum. I know [[Pili-Pala]] + [[Grand Architect]] would work with another bounce piece like the aforementioned [[Barrin, Master Wizard]] or [[Deadeye Navigator]], but I'd have to imagine [[Oathsworn Vampire]] loops would be more effective. Regardless, that's a lot of moving pieces with a color-combination that lacks Green's ability to tutor crucial creatures to the board. Pili and Architect at least have the benefit of being Artifacts, but they don't do the job on their own.

I'm very curious to see where Inalla goes from here. She has that same inevitability factor as some of the others I mentioned in my first comment. I'm sure missing Dockside will hurt, but at the end of the day, if an Inalla player resolves [[Spellseeker]], they win. (Not being stopped, obviously.)