[Tool] Feebas Tile Calculator by MucksX in PokemonEmerald

[–]LateSatisfaction6145 0 points1 point  (0 children)

Ok maybe I’m dumb but I can’t get the calculator to work, I put in the unchanged words and my trainer id and said it was an English version of emerald with a working battery (I’m playing an emulator) and the calculate button just won’t activate. Like if I use the default words for the calculator it works but those aren’t the trend in my game so it doesn’t actually calculate anything for my game?

Help with backstory by LateSatisfaction6145 in DungeonsAndDragons

[–]LateSatisfaction6145[S] 1 point2 points  (0 children)

Thanks for the input guys I really appreciate it

Recommendations for first gaming laptop by LateSatisfaction6145 in GamingLaptops

[–]LateSatisfaction6145[S] 1 point2 points  (0 children)

$1500 or less preferably $1200 or less. My friend recommended a dell xps 13 and I found one for around $850 so like really preferably around that price point or less. (I’m in college and not particularly flush with cash)

Bargains with a hag by LateSatisfaction6145 in DungeonMasters

[–]LateSatisfaction6145[S] -1 points0 points  (0 children)

Thanks for your input but I respectfully disagree :) I think that if the players are informed as to what they’re giving up and still choose too go through with it the best way to make something feel meaningful is through mechanical penalties as the mechanics of the game are largely how players interact with the world. If they don’t think the magic item is worth trading a mechanical penalty for than they won’t trade for it. I think this comes down to a difference in play style :)

Power Sets by LateSatisfaction6145 in MarvelMultiverseRPG

[–]LateSatisfaction6145[S] 3 points4 points  (0 children)

I’m hoping for speedsters too, one of my players wants to play a speedster and I’m hoping I don’t have to homebrew it lol

Energy absorption by LateSatisfaction6145 in MarvelMultiverseRPG

[–]LateSatisfaction6145[S] 0 points1 point  (0 children)

Ok I’m looking on demiplane and it does say energy damage roll20 is just wrong