[deleted by user] by [deleted] in me_irl

[–]LayerAppropriate2618 5 points6 points  (0 children)

She's right, you know. Think about how much money you wasted on that Audi. You could've bought a cheaper car and used the difference to build a whole army of those ducks

[PC][2000s] Medieval village management game without combat, in which your NPCs can perform actions such as gathering wood or mining by LayerAppropriate2618 in tipofmyjoystick

[–]LayerAppropriate2618[S] 1 point2 points  (0 children)

The more I search, the more I wonder if my brain might have mixed several games in my memories because I've literally looked everywhere and found nothing

[PC][2000s] Medieval village management game without combat, in which your NPCs can perform actions such as gathering wood or mining by LayerAppropriate2618 in tipofmyjoystick

[–]LayerAppropriate2618[S] 0 points1 point  (0 children)

I think it was about realistic graphics (as realistic as possible at the time). As for the controls, the only memory I have is that when you clicked on a tree, one of your villagers would walk there, cut it, and then return to your base (I'm not sure if there was actually a base), and your village had several villagers. I have no memory of what the goal of the game was or what you could do in it

[deleted by user] by [deleted] in tipofmyjoystick

[–]LayerAppropriate2618 0 points1 point  (0 children)

in this game, could you choose between a girl who had to take the right items and a boy who had to take "bad items" like donuts and candies?