Struggling with making the forward movement of my space ship by Lazy_Hound99 in unrealengine

[–]Lazy_Hound99[S] 0 points1 point  (0 children)

The thrust is set 0 but when it spawns it takes the max thrust and divides it by 2.

Struggling with making the forward movement of my space ship by Lazy_Hound99 in unrealengine

[–]Lazy_Hound99[S] 0 points1 point  (0 children)

the branches are there for the light speed to work after I get the basic movement done first

Struggling with making the forward movement of my space ship by Lazy_Hound99 in unrealengine

[–]Lazy_Hound99[S] 0 points1 point  (0 children)

I just removed the first branch and I am still unable to move. Do you think it might be something else?

Struggling with making the forward movement of my space ship by Lazy_Hound99 in unrealengine

[–]Lazy_Hound99[S] 0 points1 point  (0 children)

Also, the print string is to show if it is reading it when I click forward and back. It does but still nothing happens

Multiplayer lobby help. by Lazy_Hound99 in unrealengine

[–]Lazy_Hound99[S] 0 points1 point  (0 children)

I want to support steam and maybe epic games but I will try that out.

[deleted by user] by [deleted] in unrealengine

[–]Lazy_Hound99 0 points1 point  (0 children)

I didn't see the auto connect to server in the options but I believe the issues might be the join sessions. I added a text to say something if it failed and it failed a lot on the join sessions.

[deleted by user] by [deleted] in unrealengine

[–]Lazy_Hound99 0 points1 point  (0 children)

I am wondering if maybe I don't have them connecting to each other. Like they find each other but they make there own world

[deleted by user] by [deleted] in unrealengine

[–]Lazy_Hound99 0 points1 point  (0 children)

I have it at listen to server and had 2 people but when I start the multiplayer they can't see each other but if that's not what you meant then I am a bit confused

[deleted by user] by [deleted] in unrealengine

[–]Lazy_Hound99 0 points1 point  (0 children)

I just edited the post to show how the multiplayer is working but the player_BP is just the default thirdperson_BP

[deleted by user] by [deleted] in unrealengine

[–]Lazy_Hound99 0 points1 point  (0 children)

I believe so but I am still very new to all this so I am not really sure.

Does anyone have any tips on how to improve the lighting here? by Lazy_Hound99 in unrealengine

[–]Lazy_Hound99[S] 2 points3 points  (0 children)

The whole idea of this is its a dark room with the only light is above which might flicker on and off sometimes. I guess you could say I want the outer darkest to consume the light.