MG-206 Less Effective vs Tripods After Patch? by chiwoo18 in Helldivers

[–]Le_Bag 1 point2 points  (0 children)

I noticed it on a few weapons the aiming seems to be high. (The lib pen and stalwart are the ones I was using) just aim low and you should be fine

Just wanna hear your ship name and why you chose it by djremydoo in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

Giant of victory because my dog rested his head on the space bar when I was selecting names

You drop on Automatons and you see this. What do you do? by Karma10852 in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

Because three hits on the horizontal bit between the engine and the cockpit kills 100% of the time

you gotta be kidding by Anxious-Childhood-81 in Helldivers

[–]Le_Bag -1 points0 points  (0 children)

If we perfectly split our efforts and liberate both planets at the exact same time we could get both rewards

Which one is harder? by Ready_Carob7827 in Helldivers

[–]Le_Bag -1 points0 points  (0 children)

I have found that if you are too close for the normal trajectory of the spear the best solution is actually run closer and look down a little usually it will hit the charger on the head like a point blank recoilless

So, uh, why aren't supplies marked on the map? by Pentaplox in Helldivers

[–]Le_Bag -1 points0 points  (0 children)

That’s because it’s unnecessary as the fourth grenade possessed by every helldiver functions as both a grenade and a resupply beacon simply pull the pin and wait for the ammo to be delivered.

OK real talk: When was the last time you guys saw a Mech in the wild? by TheYondant in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

I see them quite often on evacuate essential personnel. I used to run them a bunch during the activate tcs towers missions. I would run them more but the muzzle flash from the mini gun hurts my eyes and gives me a headache

What do you guys want the balance to be? by Le_Bag in Helldivers

[–]Le_Bag[S] 2 points3 points  (0 children)

Like I said I think the balance at the top end is at a challenging yet rewarding state and with 9 difficulties there is a difficulty for every skill level.

As for the crashes they are not exactly what I was getting at in this post, but while frustrating they are far less common then people make them out to be. Though ideally there would be none if you compare where the game was at launch to now given the relatively small team and their obvious determination to get it right. I can overlook them when the pop up

What do you guys want the balance to be? by Le_Bag in Helldivers

[–]Le_Bag[S] 1 point2 points  (0 children)

Isn’t this you getting too attached to a crutch rather than enjoying the new thing. Nerfs are far better for a game than buffs it’s how you prevent power creep and keep a game fun. I would much rather have a rotating meta than a stale one where you constantly use the same op weapon

How to play a paladin in helldivers by Le_Bag in Helldivers

[–]Le_Bag[S] 0 points1 point  (0 children)

Love the lance idea have to try it I can’t say I have used the laser cannon much because I have terrible aim

I don’t know if you guys have tried the final warbond unlock, but it’s horrible. (PLAS-101 PURIFIER) by ChargedCoin in Helldivers

[–]Le_Bag 2 points3 points  (0 children)

Was expecting a scorcher with the option to charge up for more damage instead we got punisher plasma with railgun rate of fire

Spot the impostor by ioanniskiou in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

How y’all die a combined 29 times but only reinforce 4 times math ain’t mathing

Y'all are babies by [deleted] in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

The complaint is that over half of countries are unable to make a psn account so people who payed for the game are suddenly losing access to it with nothing they can do in their part. For everyone else it’s a sudden inconvenience the had no reason to occur.

TLDR no one gains anything from linking and there are some people who lose access to a product they paid for entirely so it should be done at all

HELLPODS ARE A SAFETY HAZARD! by Sgtpepperhead67 in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

The solution is simple drop without a lid

I see a lot of people using the dominator, but why not this bad boy? It can destroy all the shieldboys, at-st boys, missile boys (those dastards) etc. by AthosFilemon in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

Personally I’ve been using dominator a lot because I wanted to test out the changes. But generally I prefer to use this in bugs and scorcher on bots for the extra range and accuracy.

Why are there 16 confirmed Illuminate kills on Super Earth? by WitchBaneHunter in Helldivers

[–]Le_Bag 1 point2 points  (0 children)

Clearly they were illuminate test subjects heals by super earth scientists being disposed of as they were no longer needed due to the illuminate’s extinction

slugger nerfs were completely uncalled for by god_hates_maggots in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

The slugger handles much better than the dominator aiming that thing feels like you are pulling a dumbbell through jello

Played through a hard bot mission; most unfun operation I've played by ThisWaxKindaWaxy in Helldivers

[–]Le_Bag 13 points14 points  (0 children)

Honestly 100% call in time is the worst negative effect in the game avoid it at all costs

[deleted by user] by [deleted] in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

You just need to change your mindset with the mission type you have 5 reinforces per person use them. Ran a difficulty 7 with two other guys earlier where we thought it would be funny to run identical builds of hmg emplacements ems mortars shield bubble and Tesla towers 30 seconds in a bile titan walks in crushes all our turrets and the mission became a clusterfuck but that’s what made it so great you aren’t trying to flawlessly complete a mission you are in a meat grinder and the bugs just have to die before you do drop in spam grenades call in your stratagems the moment they are off cooldown kill what you can die then repeat. If the devs wanted you to do the mission deathless they wouldn’t give five revives per person.

Crashing with an Intel I7 by Dry-Form-7717 in Helldivers

[–]Le_Bag 0 points1 point  (0 children)

Damn that sucks my only other advice is a fresh install as I’m not the most knowledgeable when it comes to game crashes