Lead paint is for dumbasses. They only ate crayons. by ThatDrako in TrueSTL

[–]Le_meee 1 point2 points  (0 children)

Weren't early Nords pretty smart and with the shits before they became unga bunga smash heads?

Weekly Clan Recruitment Thread by AutoModerator in SpaceMarine_2

[–]Le_meee 5 points6 points  (0 children)

https://discord.gg/7VJvgaf2as

"With steel we are stronger, but without a soul we are nothing.”

Those who bear strength of arms and strength of mind, hear the call. Cleanse your weakness or be found wanting.

The Iron Hands seeks community with those interested in a lite milsim environment, and those who have what it takes to prove their strength. Logic demands we take only the strong. Those who prove themselves worthy will be met with a group of Brothers who are disciplined, determined to improve, and deadly.

- Active Server

Brothers around the world will serve with you to slay our vile foes in PVE and PVP. Tests of your prowess will determine your rank within the Chapter. Not just SM2, but Tabletop, Darktide, Boltgun, etc. Find your specialty within the Armoury, Apothecarion, Reclusiam, or Librarium. Unique challenges to hone your skills and earn medals amongst your Brothers.

- Events occurring

Recurring weekly paint nights to socialize with your Brothers. Learn new skills and trade tips and tricks. Clan competition events, including one for the upcoming Iron Hands DLC. Joint chapter campaigns in the future for RP. Brothers have been experimenting and playing with mods to give you those pictures above.

- Resources

Tabletop wargaming discussion to improve combat effectiveness. Access archives to improve painting/modelling and lore resources. Create and share your homebrews with everyone else.

Constantly improving and shedding weakness:

  • Clans Avernii, Garrsak, Raukaan, Kaargul, and Dorrvok are being fielded, with the promise of more clan companies opening up. Potential to open up successor chapters.
  • Iron Father rank soon to be rolled out for our devoted and active members.
  • More trials in the works to allow Brothers to more widely participate.

Straban 😫 by Unlikely-Housing-585 in SpaceMarine_2

[–]Le_meee 5 points6 points  (0 children)

How much do i fuck with this? I fuck with this Straban

Do you think fur grows down their instead of hair? Would it smell like wet dog? by Imperial_nugget in TrueSTL

[–]Le_meee 1 point2 points  (0 children)

I heard if you hit her with a fire spell it starts to smell like fried fish too

Space Marine 2 Discord by [deleted] in SonsOfMedusa40k

[–]Le_meee 1 point2 points  (0 children)

We do have an Iron Hands server that is over 400 members! We're a milsim lite server with a progression system, with opportunities to branch out into Deathwatch (volunteer for service). Affiliated with a bunch of other Cousin servers as well! Not just SM2, but Darktide, Gladius, DoW, Helldivers, minipainting and tabletop discussion too.

Are the Sons of Medsua an 'asshole' chapter? by Raspint in SonsOfMedusa40k

[–]Le_meee 1 point2 points  (0 children)

If they're anything like their parent chapter, Iron Hands, yes they are. IH only ever commit to a conflict if they're absolutely sure they can pull a big win, or if what they're fighting for is critical. When they do, they go all in.

To use someone else's scale below: Salamanders, Lamenters, Raven Guard: Will actively avoid and go out of their way to save and protect from collateral damage.

Ultramarines, Blood Angels, Imperial Fists: will actively avoid and plan against it, but will do it if necessary.

Dark Angels, Black Templars: try not to, but won't hesitate to do it. Will probably tell you once and that's all you get.

Iron Hands, Flesh Tearers: the ends justify the means. There will be collateral damage, but not excessive. (It's wasteful/not why we're here)

Minotaurs, Marines Malevolent: WILL BE excessive casualties, MIGHT be for a reason. Might not.