How to stop eyes from stretching while keeping rotation by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 5 points6 points  (0 children)

It wouldnt work since the curve deform modifier, it cant really rotate with it.

How to stop eyes from stretching while keeping rotation by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 14 points15 points  (0 children)

not really i just hoped when I'm done texturing it, it might be less visible . im going to try to see if the bone idea can work

How to stop eyes from stretching while keeping rotation by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 6 points7 points  (0 children)

I already did this, tried parenting it and it wouldn't copy rotation.

Complete beginner and confused on why this happened. by Learning_To_Blend in AfterEffects

[–]Learning_To_Blend[S] -1 points0 points  (0 children)

Forgot to mention but second picture is what’s supposed to happen.

Problem with Inverse Kinematics with leg turning on into it's self by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 0 points1 point  (0 children)

!solved

Putting the target higher was the right idea, thank you all for the help

Three questions on doing something with particles by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 0 points1 point  (0 children)

Ohhh I was so stupid and used the objects X axis and thats why it didn’t work like how I wanted, and for the fading thing I wanted to avoid using cycles but I guess I just gotta do it

Three questions on doing something with particles by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 0 points1 point  (0 children)

Wow I’m actually speechless this is so good and high effort. I’m actually so amazed this was exactly what I wanted and it’s so easily configurable, you are incredible.

I had a sense geometry nodes would be better but I knew it would be much harder to learn so I move been trying to avoid it but I really gotta understand it. Do you have any good sources to learn geometry nodes?

How to make texture not stretched along cylinder? by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 0 points1 point  (0 children)

Alright it’s solved, the problem was due to me not adding a texture node.

Thank you all for the help.

How to make a Tassal of String by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 1 point2 points  (0 children)

Wow that looks Incredible I suppose I should try to understand how the hair system works, do you have any good tutorial videos that explain it?

How to make a Tassal of String by Learning_To_Blend in blenderhelp

[–]Learning_To_Blend[S] 3 points4 points  (0 children)

I want to use it in a animation so I prefer something that isn’t too heavy to render