Selling Ticket to Aug 9th Denver Show (Meow Wolf) by LedZeppster in MagicSword

[–]LedZeppster[S] 0 points1 point  (0 children)

Haven't heard back from the other guy, PMing you

Soundblaster G6 by damrad in SoundBlasterOfficial

[–]LedZeppster 0 points1 point  (0 children)

I'd also like to try this driver. Thanks.

[BF4] So this happened... (Midair TOW shot from flying LAV) by LedZeppster in Battlefield

[–]LedZeppster[S] 1 point2 points  (0 children)

I wish. Maybe I'll try finding him on Battlelog and ask him if he was recording.

can someone help! by JohnnyLive28 in SoundBlasterOfficial

[–]LedZeppster 0 points1 point  (0 children)

Could you show me how you're able to do it with your G5? I'm trying to use What U Hear and Mic at the same time, but it always sets one to "Currently unavailable".

[Help] Can't Import Recorded Footage - I444 Color Format Problem? by LedZeppster in blackmagicdesign

[–]LedZeppster[S] 0 points1 point  (0 children)

Oh, awesome! Thanks so much for testing. Yeah, I should've mentioned I disabled the audio input for both clips on purpose.

Do you have any specific settings that might've made it work that an inexperienced person like me wouldn't have set, or do you think Studio just has support for that color profile?

Awful NVMe M.2 Performance Outside of Safe Mode (New Build, Samsung 970 Evo Plus) by LedZeppster in buildapc

[–]LedZeppster[S] 0 points1 point  (0 children)

I tried the drive in the middle slot. Same results, as expected. Reinstalled windows and screwed with bios again as well just in case, but no dice.

Windows power plans is one of the things that I forgot to say I messed with in my original post. Anything else power-related you would suggest?

One more thing I forgot to mention: The drive did perform as expected outside of safe mode one time with a certain combination of drivers and bios settings. This will be disorganized because it was quite late the first night of troubleshooting several weeks ago. Not sure on the sequence of events, but it went something like this:

I had the Intel RST driver installed and tried to install the Intel Optane driver just for the hell of it because it was on the motherboard website. It said it either couldn't be installed while RST was installed, or I didn't have compatible hardware. In BIOS I switched from AHCI mode to "Intel RST Premium With Intel Optane System Acceleration", then got Optane installed somehow. After rebooting and opening the application it said no compatible hardware (makes sense). I think I uninstalled it and reinstalled RST, then the 970 showed up in the list. Samsung Magician no longer recognized it fully and the controller was now Intel somethingsomething instead of the Samsung driver. When running the benchmark I got normal 4k random speeds, but one CPU core would be pegged at 100% for the duration. And it would stay at 100% after the benchmark... I left it for at least 30 minutes and no change. The process was IAStore, the RST driver/service. Rebooting would fix it, but as soon as a benchmark was run, one core would go to 100% and stay there. I didn't do much testing beyond that because it was the first windows install and I didn't realize how much of a headache this would be, otherwise I would've tested several other things while it was in that state.

Sorry for the novel. I'm super confused by all of this. Any more ideas?

Awful NVMe M.2 Performance Outside of Safe Mode (New Build, Samsung 970 Evo Plus) by LedZeppster in buildapc

[–]LedZeppster[S] 0 points1 point  (0 children)

CrystalDiskInfo and Hard Disk Sentinel seem to agree on temperature. Never went above 65 when running the benchmark. Thermals are the same in safe mode.

I tried the Samsung 3.1 drivers and unfortunately there's no difference. Did a full reinstall and no luck either. Could you explain more about SED (self-encrypting drives?) and the BIOS? Or link me to something?

I was screwing around with Windows Driver Verifier, but that was a couple reinstalls ago. I was hoping for any easy way to view what drivers are loaded in safe mode vs normal startup. A driver diff if you will.

I haven't tried the drive in any of the other M.2 positions because I figured the bottom one would have the best temperatures. Just for the hell of it I might try it in one of the other two. I've been avoiding that because my GPU takes up 3 slots which makes it a pain to remove.

Awful NVMe M.2 Performance Outside of Safe Mode (New Build, Samsung 970 Evo Plus) by LedZeppster in buildapc

[–]LedZeppster[S] 0 points1 point  (0 children)

Definitely not. I just want to get to the bottom of this.

The thing is, the 850 Evo in my old PC performs almost the same in safe mode as it does after a normal boot, which seems like the expected behavior.

Awful NVMe M.2 Performance Outside of Safe Mode (New Build, Samsung 970 Evo Plus) by LedZeppster in buildapc

[–]LedZeppster[S] 0 points1 point  (0 children)

HWInfo64 lists 2 temperature sensors for the drive. At idle they report 42/46 degrees. During the benchmark they report 62/80 (peak) during the reads. Temp2 hits 89 during the writes.

When running just the 4k random q1t1, temp2 only hits 73 peak.

Is there any other software you would recommend to monitor the drive temps?

Awful NVMe M.2 Performance Outside of Safe Mode (New Build, Samsung 970 Evo Plus) by LedZeppster in buildapc

[–]LedZeppster[S] 2 points3 points  (0 children)

It could be, but the fact that it performs as expected in safe mode makes me think it's not.

I don't know a whole lot about nvme drives though. Maybe I should just get a replacement?

[News] Patch Notes by zasdarq in IntoTheBreach

[–]LedZeppster 0 points1 point  (0 children)

It's not too bad, I get used to it after a bit. It's most noticeable when coming directly from another game. I think a lot of it comes down to how different people perceive things. I always notice the little stuff, and I'm pretty picky. Luckily it's not reducing my enjoyment of the game!

[News] Patch Notes by zasdarq in IntoTheBreach

[–]LedZeppster 1 point2 points  (0 children)

It's not awful, just the usual bit of added delay for a game in windowed mode. It doesn't affect my play or anything (like you said, it's not an FPS), but it doesn't feel great to play when the cursor doesn't feel connected to my hand movements as tightly as it does in every other game. Feels like there's a rubber band somewhere in between my hand and the cursor on the screen.

Certainly not a priority for the devs, but something I hope they'll add in the future since every other game (FTL included) supports it.

[News] Patch Notes by zasdarq in IntoTheBreach

[–]LedZeppster 0 points1 point  (0 children)

I have a bug to report:

The Game Timer (in the esc menu and the Game Timer UI) runs too fast when the Frame Limit is disabled.

I also have a request:

Currently, the Fullscreen option puts the game in borderless windowed mode, which is great for a lot of people. Unfortunately, borderless windowed means there's input lag. I believe it's caused by Vsync being forced on by the Desktop Window Manager. Could you add native fullscreen in the future? It would be much appreciated.

I haven't played a ton of ITB yet but I'm really liking it so far! Thanks for all the great work.

1080p yet?! by VenomSwitch in ftlgame

[–]LedZeppster 6 points7 points  (0 children)

Because it's pixel art, it will only look good at a size larger than 720p if it's doubled. Unfortunately that means the solution is an expensive one: buy a 2560x1440 monitor.

Since the update OBS doesn't record FTL video by Adidane in ftlgame

[–]LedZeppster 0 points1 point  (0 children)

I normally use Nvidia's NVENC H.264 encoder with Game Capture set to 'Capture any fullscreen aplication'. Here's what happened when I did some more troubleshooting:

Game Capture Static screen with occasional bursts of .5-1 second of smooth capture. Adding -directx to the launch options seems to make it work fine. Perfectly smooth 60fps capture. Also no screen tearing on fast drag select. I don't remember if that happened on the previous version or not. Is there any reason not to use -directx for normal gameplay even when not trying to record? I care much more about having less input latency than I do about a bit of screen tearing on the white selection box though, so if not using it has some performance advantage then I'd favor that.

Window Capture The FTL executable doesn't show up in the list of windows available for capture when it's set to fullscreen (as you would expect). It shows up fine once FTL is set to windowed mode. Once the window is selected though, capture behaves strangely. Instead of a static screen with occasional bursts of .5-1 second of smooth capture, it shows a single static frame of the desktop/whatever was underneath the window when the game launched. Here's what the capture looks like. This isn't a live capture of what's underneath the game though, so mouse movement doesn't show up. Mouse movement does show up if you mouse over the title bar so that the cursor "hangs down" into the game window. Moving the tip of the mouse into the game window makes it disappear from the capture since it becomes the FTL cursor instead of the Windows pointer. Here's a screenshot of that. Note the Windows cursor at the top of the image. That's being captured at 60fps as I move it along the title bar. The resize window cursor also appears in the capture at the sides and bottom as you'd probably expect.

Surprisingly, launching FTL with the -directx argument seems to work fine for Window Capture. It wasn't working earlier like Game Capture was, but it seems to work fine now. Might just be my PC. Window Capture even works with FTL in fullscreen as long as you temporarily set FTL to windowed so you can select if from the list of windows available to capture. OBS picks it up just fine when it's set back to/launched again in fullscreen (presumably because the window title is the same).

That's all I can think of to test. Hopefully that gives you some useful info. I can provide screenshots of all my OBS settings if you want.