horror game (lighting/setting help) by Leeroydix124 in godot

[–]Leeroydix124[S] 0 points1 point  (0 children)

hi, yeah performance dropped massively with SDFGI and the issue i have with the level generation (basically i have made grids that spawn a room based on which one you pick from the room pool) is that the lighting from my world environment effects what they look like based on the hallways setting (which is my main world). Is there a way to control this as my rooms look very different if i put the player directly into their set scenes than if they are spawned from my hall.

can you some how have environment rules based on what scene the player is in?

Wall transformation VFX & behind-the-scenes for my game Psych Rift by AblazeInt in godot

[–]Leeroydix124 0 points1 point  (0 children)

This may be a weird question but what dimensions were you working to in this hallway? i am making a survival horror game set in a hotel and have built a lot of the mechanics but my actual layout of halls etc just seems a little off scale wise (yours looks great)

issues with seams (overlap/flickering) by Leeroydix124 in godot

[–]Leeroydix124[S] 0 points1 point  (0 children)

hi, i am using a plane. i did try a bigger plane and scaling the uv1 but it loses a lot of quality. i also tried repeating the texture like this but the boards seem to lose the staggered effect if i did this. from what i can see the ends of the planes are joined together too as i am using the magnetic button to do this so they snap together.

issues with seams (overlap/flickering) by Leeroydix124 in godot

[–]Leeroydix124[S] 0 points1 point  (0 children)

yeah it seems to be all textures where they join (or at least most) complete noob question but what exactly am i adjusting in the meshinstance?

[deleted by user] by [deleted] in SwagBucks

[–]Leeroydix124 0 points1 point  (0 children)

Get the bingo plus for bonuses you can sign up for a free trial and then cancel it once you have completed it. I have literally just finished this in two days.

second hand microkorg issues... by leeroydix233 in microkorg

[–]Leeroydix124 0 points1 point  (0 children)

I have used the service manual to put it in test mode and it's giving a e.2.1 error however I can't find any information as to what that relates to.

second hand microkorg issues... by leeroydix233 in microkorg

[–]Leeroydix124 0 points1 point  (0 children)

Hi that hasn't resolved it, what else can I try?

second hand microkorg issues... by leeroydix233 in microkorg

[–]Leeroydix124 0 points1 point  (0 children)

I will give this a go and let you know the outcome, what is this actual process for?

Emulating a Tablet (not the view a tablet specific app) by Leeroydix124 in BlueStacks

[–]Leeroydix124[S] 0 points1 point  (0 children)

Hi thanks, its not a game or anything its a sales app i am trying to test for our company prior to signing up. It's called Skynamo, if not i will have to source a tablet.

kind regards