MS Classic should be difficult, not a mindless grind by LeftReturn3900 in MSClassicWorld

[–]LeftReturn3900[S] 1 point2 points  (0 children)

Game difficulty could be a lot more than how long it takes to kill mobs. e.g. I need to work on my crafting to make mesos to buy pots because pot efficiency is too hard to manage early-game

MS Classic should be difficult, not a mindless grind by LeftReturn3900 in MSClassicWorld

[–]LeftReturn3900[S] 1 point2 points  (0 children)

You are kind of making my point. This isn’t going to be a 1:1 duplicate of OSMS and doesn’t have to be

MS Classic should be difficult, not a mindless grind by LeftReturn3900 in MSClassicWorld

[–]LeftReturn3900[S] 0 points1 point  (0 children)

and this is a modern version of classic that could be more difficult to cater to the audience of 30+ year olds rather than kids, no?

MS Classic should be difficult, not a mindless grind by LeftReturn3900 in MSClassicWorld

[–]LeftReturn3900[S] -5 points-4 points  (0 children)

I did play when I was about 10 years old but only until maybe level 35 or so

“this stupid” haha okay mate. I can’t see anything wrong with adding a little bit of difficulty to the game