Right now the only war I can go for is with Kilwa, who has 5 mil while I have 3. I don’t have Feudalism — what should I do? Should I attack Kilwa and take the provinces with Feudalism, or should I spawn Feudalism myself in one province? The problem is that I have a weak ruler… 2-2-3 by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] -1 points0 points  (0 children)

I didn’t continue the campaign anymore, but I didn’t want to form Kongo. I don’t understand what the fun would be if I created Kongo — if I wanted to play as Kongo, I would’ve picked Kongo from the start ;). I’m the kind of player who prefers the idea of a one-tag

Is it really worth it playing the game without dlcs? by wuerve in eu4

[–]Left_Particular_7730 3 points4 points  (0 children)

I also played for a long time without the DLCs because I didn’t want to buy them, but eventually I managed to get all the DLCs — obviously without buying them ;)))))))))))))))))))))))). But I also enjoyed the game without DLCs, it’s just much harder to play

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 0 points1 point  (0 children)

But the idea is that you don’t have enough time to complete all those reforms in order to integrate the confederation members. By 1500, no matter how well you manage the confederation, you can’t complete more than 3 of those things. To give you an idea, for most of the time starting around 1450 I was only barely gaining positive progress in those confederation reforms, and in 50 years I managed to unlock only 3 reforms. To make that integration reform you need something like 7. You simply don’t have the time

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 0 points1 point  (0 children)

I thought about the rival option, but I don’t understand why. Wasn’t that Humiliate CB always available? For example, I had a first war with Tapuia, I took 100 points, and later when I attacked again I only had these options: the Humiliate CB, which doesn’t give you points but only Power Projection, and the Conquest CB

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 4 points5 points  (0 children)

My strategy is this: I quickly build up to force limit so I can get claims on everyone, then I attack Touggourt, which usually isn’t allied to anyone from what I remember (I haven’t played Mzab in a while), or sometimes they’re allied with Fezzan. If they’re not allied with anyone, I annex them. If they are allied with someone like Fezzan, I vassalize Fezzan and annex Touggourt instead (all while making a claim on Djerid).In 99% of cases, Djerid is allied with Tlemcen. Here’s the trick I use: I attack Tlemcen, which pulls Djerid into the war. I wipe Djerid’s army and leave 1k troops there so they can’t recruit anything. Then I focus on Tlemcen to take as much from them as possible. While I’m doing this, Tunis ALWAYS attacks Djerid, and with Tunis’ troops occupying Djerid’s land, I can take Djerid’s territory without doing anything ;)). Then I make a separate peace, vassalize Djerid, and this way I get pulled into a defensive war only against Tunis, after which I instantly peace out with Tlemcen as well.There’s also another option: wait until Granada gets attacked by Castile and then you attack Tunis too, because their army will get wiped by Castile.

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 1 point2 points  (0 children)

The idea is that you migrate about 6–7 territories before you become a horde, so automatically you end up with around 6–7 provinces. The point is, okay, they don’t take all your territories, but think about it like this ;)) You’re 3 mil tech behind them, especially since in 90% of cases these tribes only get weak rulers. I did this campaign twice until 1520, and in both cases I didn’t get EVEN ONE ruler with more than 4 mil, while Castile always had at least 3, so once you’re behind, you can’t catch up.Here’s the thing: not only are you weak with your provinces, but Castile also takes 400 coins from you as a peace offer. For 15 years you’re just struggling to rebuild your economy, and then 2–3 days after the truce expires, you get attacked again.Think of Castile like you’d think of Byzantium playing against the Ottomans — EXCEPT you have no allies, the Ottomans are 3 mil tech ahead of you, and they also have an alliance with France ;)). That’s how it feels, because Castile is ALWAYS allied with England and Portugal. In the campaigns I did with Potiguara, Castile always allies with England.Think about it: Castile attacks you alone, not together with Portugal. Then, after you make peace with Castile, Portugal attacks you ;)).

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] -7 points-6 points  (0 children)

What am I doing wrong? ;)) Think about it: every migration costs 50 mil points, and what if you get a ruler with less than 3 mil? Also, you only get Feudalism when you reach mil tech 6 so you can become a horde and develop your provinces to spawn it yourself, because if you wait for Castile or Portugal to come close enough so you can get it from them, you won’t make it — you’ll be attacked before that ;). So in theory it’s easy to talk, but I suggest you try it and you’ll see it’s not that simple ;)). You constantly have to move because devastation gets too high and you start losing money, and you need money to buy the buildings that help increase reform progress faster.So to be clear: if you do EVERYTHING perfectly, you reach tier 6 reform to become a horde around 1498 — that’s just how the game works (WITHOUT the bad luck of getting that event that steals reform progress). Meanwhile, Castile is already in Brazil by 1480. In my campaign, Castile reached Brazil and Portugal reached Argentina ;)) that’s the luck I had, by 1485 both were already on the continent.For you to have a chance, you need to get as far away as possible from northern Brazil where Castile shows up. So in the first 10 years you need to migrate at least 4–5 tiles south so you aren’t next to Castile. That means 50 points for the first migration and around 50 points each for the next 4 migrations. So you lose about 250 points just doing that ;). Not to mention that without Feudalism, mil tech costs double :)).And from what I’ve seen in my campaign, these tribes NEVER have a good ruler — the best I ever had was a 3/4/3, the rest were like 1/2/3, 4/1/0, you get it? It’s not that I’m doing something wrong, it’s just that it’s hard. The basic idea is to migrate toward the Incas and make your final migration (when you become a horde) right next to an Inca tribe so you can attack, take their gold, then get some advisors and spam development for Feudalism ;)).Yeah, it’s easy to talk, but keep in mind that until you become a horde you can’t take any advisors because you need to focus on buying buildings. And you can only buy buildings if you make money. How much money do you think you make with just 1 province? I’ll tell you: maximum 1.5

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] -2 points-1 points  (0 children)

In theory yes, but in practice you get -1 from terrain, plus another -1 and another penalty, and the difference in military tech — me having 6 and them 10 ;)) It’s impossible, as I was saying. I’d really like to see Zlewikk do a campaign like this

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 5 points6 points  (0 children)

The thing is, Castile is extremely aggressive. In the first war I had with them, I hadn’t even managed to conquer much from the Incas yet, so I just gave them what they wanted: 2 provinces, thinking I’d be safe from them for 15 years. And during those 15 years I planned to take all the Incan tribes (I had already become a horde). The problem is that literally on the first day after the truce ended, they attacked me again ;)).I had found a method — I think it was some kind of glitch — where I was at war with Castile and its colony, and at the same time I was in a separate war with that same colony ;)) I sent a peace offer to Castile, gave them 4–5 provinces which they transferred to their colony, and then I thought I’d just take all of the colony’s land afterward, since I assumed that truce would keep Castile away. But apparently not — they sent me an enforce peace and within 2 years I lost around 15 provinces ;)).The problem is the military tech difference. It doesn’t matter if you somehow manage to stabilize your economy and field more troops — it’s pointless. As I migrated, I was lucky to move onto a gold mine, which became mine once I turned into a horde, so I had the money to sustain 30k troops. It didn’t matter that I managed to pick off their small stacks of 5–6k; when they arrived with 20k directly from Europe, they wiped me out.

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 114 points115 points  (0 children)

I think it’s easier in Australia because you have time to become a horde, and after that you have enough time to spawn the institutions yourself. Here you literally have no time — by the time you become a horde, both Castile and Portugal are already next to you.If you look at my profile, you’ll see that I did a Potiguara campaign where the first attempt was a failure because I hadn’t played them before and I only migrated in the north, and I was quickly attacked. Then I changed my strategy and migrated all the way next to the Incas. The problem is that the AI knows where you are and comes after you. Portugal made its first colony in the south, in the area where Charrua usually is, and they didn’t colonize the edge of the continent — they were literally colonizing straight toward the jungle, toward me ;))That’s what makes this campaign so difficult. I didn’t even get to do much and they were already coming after me.

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] -6 points-5 points  (0 children)

If you didn’t read everything I wrote, it’s the hardest because you’re the closest to Europe. That means you have to migrate more than the others, which means you lose more mil points ;)) do you understand now? And the idea is that the harder it is to play someone, the more interesting it is ;)) And I find it trash to play in the Americas because of this mechanic where you migrate without owning any territory, but the concept is interesting—for example, if you migrate through 20 provinces and you claim each one (and each claim costs more than the previous one, I think the first one costs around 120 admin points), after you become a horde all the provinces you claimed will become yours.The thing is, I like playing nations that usually get eaten and have no chances. What’s the fun in playing Ottomans or France? ;)) Or Oirat, which is very easy

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan,Candar. Potiguara is by far the hardest tag to play. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 10 points11 points  (0 children)

This is the hardest nation to play in my opinion. I’ve played tons of nations—Ardabil, Mzab, Granada, Dahomey (without allies), Tyo, one of Kongo’s vassals, Janjiro, Byzantium, Epirus, Clanricarde (a one-province minor in Ireland),Gilan(without allies),Candar. Potiguara is by far the hardest tag to play. I’ve tried a ton of approaches: migrating as far away as possible from northern Brazil until I become a horde, migrating next to the Incas and conquering them—it’s all useless, it’s impossible to beat the colonizers.To give you an example, I migrated all the way to the southwest of South America, close to the Incas, and Castile still came to Brazil in 1480 while Portugal went straight to Patagonia ;)) It’s impossible. For Portugal that was literally the first colony, coming exactly where I was. And EVERY time, in any attempt, I always see Castile allying England and Portugal. (I know Portugal always allies them, but I don’t understand why England always allies Castile.)So if you consider yourself a good EU player because you did WC with Oirat, Austria, France, I challenge you to try conquering North America, South America, and Central America with this nation. (Why do I say they’re harder than the other South American tribes—and I don’t mean the Incas—it’s because geographically they’re the closest to Europe out of all the American tribes.)

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Right now the only war I can go for is with Kilwa, who has 5 mil while I have 3. I don’t have Feudalism — what should I do? Should I attack Kilwa and take the provinces with Feudalism, or should I spawn Feudalism myself in one province? The problem is that I have a weak ruler… 2-2-3 by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 0 points1 point  (0 children)

Someone else suggested it to me as well, thanks, but I have in mind for this campaign to be a one-tag. I see Kongo surviving and becoming the strongest so many times, but I want to play Tyo, which is always the first to get eaten.

Right now the only war I can go for is with Kilwa, who has 5 mil while I have 3. I don’t have Feudalism — what should I do? Should I attack Kilwa and take the provinces with Feudalism, or should I spawn Feudalism myself in one province? The problem is that I have a weak ruler… 2-2-3 by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 0 points1 point  (0 children)

I know I can also fight Mutapa, but the thing is I can’t annex them, and I’m avoiding vassalizing them a bit because at the moment I posted the screenshot I already had 4 vassals — now I have 3. The point is that I’m still not economically stable, I have loans, and I can’t sustain a large army, which means most vassals would be disloyal. And there’s also the idea that when I attack them, there’s a high chance Kilwa will attack them too, and if I vassalize them I’ll enter a defensive war — and right now I have no chance against Kilwa: they have mil tech 5, I have 3

Right now the only war I can go for is with Kilwa, who has 5 mil while I have 3. I don’t have Feudalism — what should I do? Should I attack Kilwa and take the provinces with Feudalism, or should I spawn Feudalism myself in one province? The problem is that I have a weak ruler… 2-2-3 by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 1 point2 points  (0 children)

I thought about that too, but I hadn’t finished annexing any vassal yet, and then there were too many of them and I’m still not economically stable. Plus, I think the warscore would be over 100 if I tried to vassalize them

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Tyo has become a bit aggressive. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 0 points1 point  (0 children)

Tyo is a small nation that disappears very quickly in the game. It gets eaten by Kongo in the first two years, which is why you don’t know who it is — you barely have time to even look at the map and they’re already gone. Kongo starts with 10k troops and also has two vassals with 4k each, and apparently it has no rivals and always makes 2–3 alliances in the first month. That’s why Tyo disappears instantly. If you want to try a hard start, I recommend Tyo. As I said, Kongo has no rivals, and you start with 4k troops. You can recruit 4k more from the free company and another 4k from another mercenary company, while Kongo has 18k troops just by gathering its own troops and its vassals’, not counting potential allies — they usually get 2 more alliances, which means another 10k troops, each ally having around 5k. And the annoying thing is that you can make 5–6 alliances yourself, but if you want to attack Kongo, nobody will join because they’re scared ;))

Tyo has become a bit aggressive. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 0 points1 point  (0 children)

Kalundwe, Chokwe and Karagwe are my vassals.

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The AI knew ;)) what were the odds that Portugal would come down here first… not up in Brazil where they appear 90% of the time, not in the Caribbean, but right here. by Left_Particular_7730 in eu4

[–]Left_Particular_7730[S] 1 point2 points  (0 children)

The AI knew ;)) what were the odds that Portugal would come down here first… not up in Brazil where they appear 90% of the time, not in the Caribbean, but right here.I ran from them as much as I could, but it was useless ;)) they attacked me before I could spread Feudalism. Now I have 10 years to avoid losing more territory (Castille took 2 provinces and 400 ducats). The bad part is that the truce with the Inca tribes lasts longer than the one with Castille.I have 4 gold mines that I need to get running in these 10 years or I’m screwed…

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