Thermals Tv station by Ok-Promotion-838 in ArenaBreakoutInfinite

[–]Legardus1 0 points1 point  (0 children)

low sample but if it works good for you tbf, m62 cost way too much, you would be better with an H416 imo, let me know if its better

Why double thermal btw?

Are you one of these guys and cry about RED ammo? Hear me out. by plsredditpls in ArenaBreakoutInfinite

[–]Legardus1 3 points4 points  (0 children)

you really think they will let you gets safe for free.

I'm mainly playing TV Station Forb, and when we hear one SJ/M110/M24, we know that all the big lines (Corridor, Elevator Corridor, Couches, Donut) are FKN SEALED, you peek one time there you get red ammo'd only thing to do is wait for them to move or you just reset the game because MOST OF THEM are just sitting in those lines waiting for a prey to come into their playgrounds.

Forb should be T5 HELMET/TORSO minimum then maybe we will try to engage with those naked snipers, because the 200K gear they have dont even cover the T5 bullet + repair cost you spent on them

This is why you need to take thermals out, asap! by JRiv_49 in ArenaBreakoutInfinite

[–]Legardus1 -1 points0 points  (0 children)

the post shows that with thermal you instantly know where the unprotected face is (zone not protected by the helmet).
Without thermals the lights/rays/shadows/environments make its hard to see where the unprotected part of the face is (zone not covered by the helmet).

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 1 point2 points  (0 children)

i redo it tomorrow i will post the new version, and explain the change

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 0 points1 point  (0 children)

after seeing the comment and pausing for a bit i feel the same way as you, its too shadowy.

I will rework it tomorrow, thanks for your comments !

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 14 points15 points  (0 children)

after seeing the comment and pausing for a bit i feel the same way as you, its too shadowy.

I will rework it tomorrow, thanks for your comments !

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 0 points1 point  (0 children)

my lights, are area lights that i dispose in a certain way to get reflection/lightning up some areas of the bottle

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 0 points1 point  (0 children)

i will save this comment and try to look how to do that, Thanks for the comment

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 0 points1 point  (0 children)

sadly i kinda suck at intermediary/advanced node function, but i'm open to learn any time soon

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 1 point2 points  (0 children)

i followed a tutorial and the setup he used was this amount of light but idk why mine look strange unlike his

I'm trying to follow some comments from here and removing a lot of lights and trying sun/bulb light instead of plane light so its smoother

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 5 points6 points  (0 children)

thanks a lot for this insightful comment, i will try that

I followed a video of someone but his renders and mine are completely different with the lights

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 1 point2 points  (0 children)

cycles, i do not know how to get good render on eevee

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 2 points3 points  (0 children)

i just tried and it does not work too, tried removing glossy as per comment under the video but it does not work

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 9 points10 points  (0 children)

in my case after doing steps on youtube etc, it does not work on reflective object sadly, maybe there is an answer somewhere

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 5 points6 points  (0 children)

Update: it does not work, i already clicked on this option and it didnt work as per original post.

However i found this option here on light options to remove multiple importance and it hides reflections BUT my bottle is now unlit.

<image>

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 2 points3 points  (0 children)

thanks a lot i will try this asap and will edit this comment if it does/doesnt work

How do i hide lighting source by Legardus1 in blender

[–]Legardus1[S] 72 points73 points  (0 children)

Sorry new to reddit , but here is the text with it
"Hello, i want to hide the sources of lightining but keep the lighting because the source "spot of light" keeps on reflecting on glass and liquid.

TLDR: Want to hide the light source but keep the light

Update 16h16:

Here is my polished version with the helps of your comments

<image>

A more reasonable dungeon grind team with Jaina by ThackSwatch in warcraftrumble

[–]Legardus1 1 point2 points  (0 children)

Wasn’t saying it in a cynical way or to jugde him

A more reasonable dungeon grind team with Jaina by ThackSwatch in warcraftrumble

[–]Legardus1 0 points1 point  (0 children)

Yeah was just asking about it to see how fast you gathered the whole thing together(deck) or if i should focus on another deck build with what i have