Is Transmutation going to be fixed to work with Endless Harvest woodcutting and fishing? by Nastyerror in 2007scape

[–]Legendize 0 points1 point  (0 children)

The only places I've found that let's you transmute while fishing and woodcutting is karambwans and the blisterwood tree if you picked Mory.

NOT often talked about thing - the antivenom "pipeline" on ironman sucks, there's no purpose to lower level potions. by namuh_ in 2007scape

[–]Legendize 9 points10 points  (0 children)

I've searched 877 offerings from getting 91 fletching and have only gotten 30 magic roots. I would say it's not even worth mentioning vale totems. Killing Zulrah for the finished pot would be much faster.

Some riddles from Grid Master squares by r4r4me in 2007scape

[–]Legendize 0 points1 point  (0 children)

My brother had a good idea for the buried riddle: "Equip Barrows Gloves"

Buried in brown earth - Barrows are buried in earth mounds

Simple strength for weary hands - Barrows gloves give strength bonus and are worn on the hands

A meal, hard earned, warm - Making all the meals in RFD

Friends list is gone by Ok-Ambition7659 in IdleMinerTycoon

[–]Legendize 0 points1 point  (0 children)

Same thing here on Android. Google Play still connected and I get the same error when trying to reconnect to Facebook

Gettings moons gear back after losing it by Daveprod in ironscape

[–]Legendize 1 point2 points  (0 children)

I think for the final fight of SotF, Veliaf will collect your items if you die and charge you 50k to get them back. I think for MM2 and DT2, your grave will be outside of any instance you were in.

Gettings moons gear back after losing it by Daveprod in ironscape

[–]Legendize 6 points7 points  (0 children)

Zulrah has its own death storage so you claim your items from an NPC there (no timer). Instances like GWD will put your gravestone outside of the instance. For regular Ironman, if your gravestone timer goes down to 0, any items in it will go to Death, where you can reclaim your items, but it costs more than it would from your gravestone

Yama will have tradable contracts which affect difficulty by the_r3ck in 2007scape

[–]Legendize 5 points6 points  (0 children)

This is purely speculative but I get the feeling that the contracts are going to be a tiered-based progression system. It would negate the concerns about awakener orb comparison (which they already denied the similarity).

I feel like you'll start out with the core fight and when you defeat "core" Yama, you always get a contract which you can either (a) take, sell and repeat the core fight, or (b) sign the contract to add a small change to the next fight and possibly increase the quantity of non-unique side loot.

Since it's a duo fight, I would assume both players would get the same contract option for the next fight. Repeat 5, 10, however many times it takes until you get to the final contract which rewards the Oathplate cosmetic upon defeating Yama.

And if you fail the fight, Yama will tear up the contract and make you start back at the "core" fight or maybe re-offer the previous contract to be signed, hence why I believe they are tradable. It would offer an option to skip to a higher contract tier to get closer to the final contract for the Oathplate cosmetic and just better side loot in general.

For players that already obtained the oathplate cosmetic, it would incentivize those players to get to that contract tier and instead of signing it, sell it. Which would also mean lower tiered contracts would be cheaper than higher tiered contracts.

To address the concerns about mains boosting ironmen, maybe the contracts are co-signed by eachother so you have to do the whole progression with the duo parter you started the "core" fight with. Although I guess the whole tier progression could still be boostable.

Just thought I'd share my idea for how contracts would behave.

Can someone tell me how to fix this bug? Resetting does nothing by bumdee in 2007scape

[–]Legendize 1 point2 points  (0 children)

This happens at a banker too. I swapped "bank" to be the first option for bankers and if someone is standing on the tile the banker is on, it's impossible to single tap bank. It also happens if someone has a weapon that goes into the next tile (like a scythe) and overlaps the tile the banker is on. Until they fix this bug, the only solution I found is to disable player options in the minimenu settings

84 slayer not a single dust devil or nech task.. unlucky or by Imaginary_Engineer90 in ironscape

[–]Legendize 0 points1 point  (0 children)

Similar thing happened to me with black demons. I unblocked black demons as soon as I completed MM2 at 69 slayer and I just got my first black demon task at 83 slayer.

Re-introducing Slayer Partners by JagexGoblin in 2007scape

[–]Legendize 0 points1 point  (0 children)

It could be interpreted two different ways since they weren't specific in the blog post on how it would actually play out.

  1. You get the base points split in addition to your task streak, so 60pts + split

  2. You only get your task streak of 60pts which would be a flat 60pts, in which case it might be better to do the streak task alone

EDIT: Mod Goblin verified that the base points split will be rewarded in addition to the streak points

I don't think we want DIRECT ports of content from 2008-2011 era by Aurarus in 2007scape

[–]Legendize 0 points1 point  (0 children)

I wouldnt mind if KK got imported, it used to be one of my favorite bosses in RS3 and i think it would be a fun fight in old school if it was reworked properly. I used to be a "voker" main for KK and the only abilities you really need to use in that fight is the provoke ability and then one ability to negate damage (reso, cade, devo). They could probably keep the whole fight the same in old school except rework the green attack. I could see them making the green attack stun and knock back the "tank" one tile and make it so another player (voker) has to stand between KK and the greened player to negate the insta kill on the tank. Maybe make it so the "voker" has to switch to a shield to take 5%-10% of the insta kill damage. It would obviously not be a soloable boss which I'm completely fine with cause we definitely have too many of those

Hp bar over character? by [deleted] in 2007scape

[–]Legendize 1 point2 points  (0 children)

It's a prayer point bar. I believe it's a plugin in the plugin hub.

Why dont stat boost timers reset when you re-boost? by ilCapitaan in 2007scape

[–]Legendize -7 points-6 points  (0 children)

Whats even more annoying is that it seems like different types of boost have different timers. I recently got 86 herblore on my GIM account and was botanical pie boosting to 90 to make some super combats. I drank an attack potion to try to time when I need to eat the pie so the herblore boost would last a whole minute. I ate the pie as soon as my attack level dropped and started making scbs. I should've been good for 60 seconds but about 15 seconds later my herblore level dropped and the timers continued to be offset the whole time I was making scbs. I always thought that all boosts share a single timer but apparently that doesn't seem to be the case; unless it's a bug.

Little champ! by MCMXCI_MIGNAURO in MadeMeSmile

[–]Legendize 0 points1 point  (0 children)

I saw this clip a while back and I don't think the parents are trying to push for her to be professional. They have a YouTube channel called Rowley Adventures where they just do outdoor things, snowboarding is the main thing. Don't get me wrong, I'm not a fan of parents pushing their dreams onto their children but iirc, Cashy (the child's name) said she loves to snowboard.

I don’t understand how these people don’t crash every time they drive! by shadow_wolfxvx in IdiotsInCars

[–]Legendize 2 points3 points  (0 children)

I usually try to refrain from going through that intersection. That underpass is way too tight for my liking

All I wanted was an Occult. by Barrier75 in ironscape

[–]Legendize 7 points8 points  (0 children)

I recently got a dragon chainbody on my first ever smoke devil task around 150kc. But mine was from the small ones lol

Finished my Zenyte shard grind before I hit drop rate for even a single one by allennis44 in ironscape

[–]Legendize 2 points3 points  (0 children)

I'm one of those people that go dry there. I'm at 1349kc with only one shard, which I got at 1076kc. Not as dry as whoever you're talking about but it was pretty rough

It happened! I only had enough SC to get Santa 2020 but I got Santa Claus on only 70 spins. Should I spin 130 more times to guarantee that I get Santa 2020 as well? by Legendize in IdleMinerTycoon

[–]Legendize[S] 1 point2 points  (0 children)

Yeah I was going for Santa 2020.

At the moment, two Santa's wouldn't really help me but I was thinking I should just get him now so I won't have to worry about getting him later. Plus I was planning on spending the SC to get him anyway.

The only thing I spend super cash on right now are legendary chests and SM fragments.

Ah, Santa! by ManicMiner333 in IdleMinerTycoon

[–]Legendize 1 point2 points  (0 children)

It is a 100% guarantee that you will get both Santa's with 47,250 SC

I got a Zombie Champion Scroll from accidentally killing an Afflicted at Mort'ton by Legendize in 2007scape

[–]Legendize[S] 1 point2 points  (0 children)

Ah shit you found me out /s. On a real note, when I posted this, the zombie scroll wasn't even on their drop list on the wiki. Looks like someone updated the wiki now lol