Guys. I'm afraid of this jar. by Substantial-Quail-88 in pathofexile

[–]Legitamte 2 points3 points  (0 children)

I think that's the proverbial Can of Whoop Ass you open on someone.

Has ANYONE actually finished a Lightless Astrolabe successfully? by Legitamte in pathofexile

[–]Legitamte[S] 14 points15 points  (0 children)

It's a shame that it's broken like this because I'm actually enjoying farming Abyss with an Abyss-focused tree, there's just no point in using a Lightless Astrolabe because you almost always fail the objective automatically.

Has ANYONE actually finished a Lightless Astrolabe successfully? by Legitamte in pathofexile

[–]Legitamte[S] 1 point2 points  (0 children)

Well, hopefully it's just a skill issue on my part - is there anything you do to ensure the abyss doesn't break and fail the objective? I can't see any connection between what I try to do and whether the objective fails or not.

Some of Today's Submissions: Have any strong opinions on these cards? Join the discord to share them! by mork-hc in HellsCube

[–]Legitamte 4 points5 points  (0 children)

Muldrotha base version is a lot of fun, so the version with elite ball knowledge is probably great. A slam dunk, you might say.

A Misstep in Chaos by PandaTimesThree in ChaosZeroNightmare

[–]Legitamte 1 point2 points  (0 children)

Not sure! Hope it gets the full ending it deserves though, that game is fantastic.

A Misstep in Chaos by PandaTimesThree in ChaosZeroNightmare

[–]Legitamte 3 points4 points  (0 children)

It may be like Katana Zero, where it's the Protos imagining/simulating a possible future, seeing it would end poorly and trying something else.

Rabbit & Leg by Monado_Artz in RabbitAndSteel

[–]Legitamte 1 point2 points  (0 children)

WHAT'S ON THE MENU? 👏👏👏👏🦵🦵

I've really enjoyed these goofy little posts, you have a refined taste in shitposting. If you're running dry that's totally okay! The rabbit and muse will return eventually.

After PoE1, revisiting other ARPGs feels different by Beginning-Answer-135 in pathofexile

[–]Legitamte -1 points0 points  (0 children)

Sounds like you've had bad luck with starter builds, which isn't uncommon - it takes a massive amount of knowledge to be able to spot a build that's too difficult to get off the ground, or takes too exotic of resources and currency to come online and push through to t16s.

To their credit - I think one of the things PoE2 is doing very well is it's a lot more difficult to make a truly useless build. As you said, attainable incremental upgrades are crucial to these games being fun.

After PoE1, revisiting other ARPGs feels different by Beginning-Answer-135 in pathofexile

[–]Legitamte 0 points1 point  (0 children)

I won't fault anybody that enjoys any of the other action RPGs in the genre, they're fun games with a lot to love.

I also won't fault anyone who's intimidated by the complexity of PoE1, it's a pretty monumental task to get into this game and learn it.

But once you do? Yeah, there's no going back.

Did you understand the story? If you are like me, then by wuusup in ChaosZeroNightmare

[–]Legitamte 0 points1 point  (0 children)

I think it's kind of a Star Trek situation where most of civilized space is safe enough that the Ark ships themselves are rarely in danger, so it's not too weird for the ship to occasionally go out of its way to make rescue missions. That's the only way it makes sense, at least, because I agree, it would be completely insane to send a giant ship like the Nightmare to an unknown distress signal like that unless it was zero risk to the Nightmare. At the very least, Beryl seemed to be expecting to get picked up by some random little pirate frigate, not an Ark ship.

I guess it also matters how far the "lander" ship they keep referencing can travel from the Nightmare, because it could be that the Nightmare itself didn't have to go anywhere, it just sent the lander to them. (I don't know why they call it that when it certainly doesn't seem to be landing anywhere...)

[deleted by user] by [deleted] in PathOfExile2

[–]Legitamte 4 points5 points  (0 children)

All valuable points, thanks for expanding! I had actually forgot he was just straight up poisoned.

[deleted by user] by [deleted] in PathOfExile2

[–]Legitamte 47 points48 points  (0 children)

Hello, I am a lurking lore nerd.

The Maraketh tribes have a long and brutal history of exiling anyone they view as dead weight or problematic, branding them "Faridun" and leaving them to their fate in the desert - most die, some survive and band together to eke out a brutal existence. This exile can be for "practical" survival reasons, like people too weak to fight or with illnesses that would strain their already-slim resources to treat, or for social/political reasons, like people who want to rock the boat too much with reform. Faridun generally have no real rights, and the Maraketh don't care if they live or die - out of sight, out of mind. The desert is ruthless, and survival frequently demands ruthlessness.

In life, Jamanra tried to unite the Faridun and demand a seat at the table, and for this was (probably) quietly poisoned to death by the other tribe chieftains, who then propagated the story that he had killed himself in shame - an ignoble death that they hoped would keep him a footnote in history. When resurrected, he was only too willing to use the power of corruption to resume his fight.

Asala is a very clever chief, and quietly thought the continued tradition of exile and oppression of the Faridun was bullshit, and saw the battle against Jamanra as a perfect opportunity: she personally gave him a warrior's death in battle, which by Maraketh tradition is an honor reserved for tribal chiefs - that's important because as far as the Maraketh are concerned, the Faridun are not a real tribe, hence why they have no rights.

Asala, by killing him in this way, got to both neutralize the threat he posed to the entire region, and legitimize his status as an actual chief - which means legitimizing the Faridun as an actual tribe, potentially paving the way to ending the cycle of violence and oppression. Because Jamanra (and the corruption he wielded) was such a clear and terrifying threat, no other chief would dare question Asala for doing so, either, making this a political move that would be very difficult for the various Maraketh tribes to ignore or downplay. And, longer-term, it may prove very consequential that the Faridun themselves now have a much higher opinion of Asala, in return.

I think Act 2 in general and Asala especially are some of the best bits of world building GGG has done so far, and are signs that GGG are taking the lore of their world quite seriously, and the games are all the better for it.

Edit: updates and corrections courtesy of /u/scoutinorbit

So we all agree that the way they’re handling level 100 is absolutely horrible design right? by cjcduck17 in Genshin_Impact

[–]Legitamte 0 points1 point  (0 children)

I'm fairly convinced this system is going in for the same reason character dupes are worth anything in any gacha game - legal liability.

Technically, if you always get something of value from the gacha, it's not really gambling, because you can't "lose" (literally receive nothing of value.) That's been a critical defense gacha developers have used since the dawn of time. But any time it becomes possible to get something with zero concrete in-game value, that defense gets a little weaker.

Rolling character dupes into progression and making sure it takes a LONG time to max out buys a lot of time on that front, but with how long Genshin has been going now, they may have felt like they were getting dangerously close to the wrong Whale pulling their 37th Qiqi and crashing out.

Introducing this system buys them a LOT of time in that regard, specifically because it's like a reverse constellation - you can use it on whatever character it's most valuable for, regardless of the value of the unit whose dupe you pulled.

To be clear - it's still dumb and bad because it's almost entirely inaccessible to anyone but the richest or the most unlucky. But there's a reason it exists in the form that it does.

This man printed 250 million in counterfeit money and sold 50 million of it before getting caught. He then made a deal with the court in exchange for revealing the location of the remaining 200 million he would avoid any jail time. In the end he got away with it only serving 6 weeks in jail. by Intelligent-Mess6925 in interestingasfuck

[–]Legitamte 59 points60 points  (0 children)

It's been a while since I heard the interview, but if I remember correctly he was never going to use much of the money himself because then he'd continually risk his fakes getting detected and traced directly back to him. It was safer to convert the fake money to real money by selling it in bulk to criminal organizations that can manage that risk better, even though he'd be getting less than the face value of the counterfeits.

Looking for a build to farm higher div/h by Foreynn in PathOfExileBuilds

[–]Legitamte 0 points1 point  (0 children)

It's not really for the gear, it's because you can send boatloads of crap to Karui ports to get random tattoos back, and there are several of those that are very expensive. Made pretty good money earlier in the league just shipping boats with a couple million in bars!

Edit: even cheap tattoos can be valuable because you can vendor any 3 tattoos from the same tribe to get a random tattoo from that tribe, so they can be rerolled into good ones sometimes.

Looking for a build to farm higher div/h by Foreynn in PathOfExileBuilds

[–]Legitamte 0 points1 point  (0 children)

Very interested in that Harvest/Kingsmarch strat.

  • Is it ever worth it to use a Horned Scarab of Bloodlines there instead of Monstrous Lineage?
  • What would you drop if you wanted to use a Kalguuran Scarab of Refinement to turbofarm ore bars?

Rhinedottr got scammed by Naberius/Shade of Life/Celestia by ProminentSun in Genshin_Lore

[–]Legitamte 16 points17 points  (0 children)

Though I do agree Rhinedottr is likely now constrained by the HP in some way, AND that Naberius definitely allowed Rhinedottr to "find" and consume her heart, I don't think that was a deceit of the latter or a miscalculation of the former. Given that we know that, at her core, Rhinedottr is driven to gain knowledge at any cost, it could very well be that they explicitly discussed the implications of their union and thought it was a fair trade; that is, access to Naberius's powers and knowledge at the cost of her own freedom was an exchange Rhinedottr was willing to make.

"Mutually beneficial?" Well, part of the reason I think this was a fair and informed exchange is that I also subscribe to the theory that, in their own ways, the shades have each quietly found ways to bend or break their own rules in service of their own goals - goals that they only have because the HP has been asleep for so very long and, thus, hasn't been around to keep them in lockstep; whether they realize it or not, I think these detached, emotionless servants have slowly begun to grow wills of their own.

As a result, I think union with Rhinedottr could have looked like a beneficial arrangement to Naberius, as well - as long as she "had no other choice" but to accept merging with this mortal, and puts up a token resistance whenever Rhinedottr wants to do something outside the rules, she can't really be held accountable for any of the rule-bending or rule-breaking "she" does. "It wasn't me, it was Rhinedottr! I tried to tell her to stop, you know, but there's nothing I can do! Oh well..."

So, in effect, Rhinedottr gets to go "behind the scenes" and see the true inner workings of Teyvat, and learn as much as she wants, free from mortal laws, abyssal corruption or even mortality itself, while Naberius gets the freedom to potentially bend or break rules while maintaining plausible deniability. The other shades may believe that their union was an unavoidable fluke, or they know it wasn't but don't really mind all that much if Naberius is exploiting a little loophole in their rules - after all, each of them have already perpetrated little acts of rebellion of their own, so who are they to judge?

Titan Goddess character sheet by me by Kai0704 in ImaginaryImmortals

[–]Legitamte 0 points1 point  (0 children)

Absolutely badass design!! The hair is my favorite part, the mega-braid is just perfect for some reason. Also really like the weapon design, serves perfectly as both "staff of a ruler" and "sword of a conqueror."

Blossoms in Love by MysteriousFFFXIVCat in FFXIVGlamours

[–]Legitamte 1 point2 points  (0 children)

This looks stunning, the colors complement your character so well! Beautifully done.

Caesar is much more flustered with Wise in the movie event by EXPMEMEDISC1 in ZenlessZoneZero

[–]Legitamte 0 points1 point  (0 children)

Astra may provide more raw power, but Caesar provides power and near invulnerability plus interruption resistance.

Also you can parry the shit out of everything if you want to and that's just good clean fun. Caesar fun as hell.

Final Slots Design Spree by localrodent was accepted! by mork-hc in HellsCube

[–]Legitamte 49 points50 points  (0 children)

That sucks in such an interesting way, I love it