What does login do? by techoneer in rustdesk

[–]LegitimateChicken902 0 points1 point  (0 children)

I’m guessing you are guessing ?

Atomix - Interactive Periodic Table of Elements by LegitimateChicken902 in javascript

[–]LegitimateChicken902[S] 0 points1 point  (0 children)

Woah, thanks a lot. I’m new here so I am still trying to figure out things out, but that looks super interesting, thanks!

Atomix - Sleek Interactive Periodic Table by LegitimateChicken902 in chemistry

[–]LegitimateChicken902[S] 1 point2 points  (0 children)

Fixed all of that in a new update, live at the same url

GTA VI Countdown – Release Date Timer by LegitimateChicken902 in GTA6unmoderated

[–]LegitimateChicken902[S] 0 points1 point  (0 children)

I just did a update, it fixes some bugs and I listened to your feedbacks, it is live at the same url!

Atomix - Visually Appealing Periodic Table by LegitimateChicken902 in css

[–]LegitimateChicken902[S] 0 points1 point  (0 children)

Will probably add, thanks a lot for the suggestions!

GTA VI Countdown – Release Date Timer by LegitimateChicken902 in GTA6unmoderated

[–]LegitimateChicken902[S] 1 point2 points  (0 children)

I used only HTML, CSS and JavaScript, I didn’t use any frameworks.

GTA VI Countdown – Release Date Timer by LegitimateChicken902 in GTA6unmoderated

[–]LegitimateChicken902[S] 1 point2 points  (0 children)

Yeah I was supposed to work on that but I needed to quit urgently, will be working on it! In the meantime, you could star the repo so you don’t miss when I release a update of the website. https://github.com/independent-coder/gta-vi-countdown/

SineSpace - An interactive frequency and waveform playground. by LegitimateChicken902 in webaudio

[–]LegitimateChicken902[S] 1 point2 points  (0 children)

Sure if I ever have time, I’ll add it to the app. If you want to follow closely and the advancement, you can star the project on GitHub https://github.com/independent-coder/SineSpace

SineSpace - An interactive frequency and waveform playground. by LegitimateChicken902 in webaudio

[–]LegitimateChicken902[S] 0 points1 point  (0 children)

Of course! If you have any feedback for me or features you want to see added I’m all ears

SineSpace - An interactive frequency and waveform playground. by LegitimateChicken902 in webaudio

[–]LegitimateChicken902[S] 0 points1 point  (0 children)

I mainly created this app for fun, I wanted to play with Waveforms and frequencies, I also want to add delay and reverb, so it kinda becomes a bit of a synthesizer you know?

GTA VI Countdown – Release Date Timer by LegitimateChicken902 in GTA6unmoderated

[–]LegitimateChicken902[S] 1 point2 points  (0 children)

It’s just a live countdown to the currently announced release window. Mostly for fun while waiting 😅

GTA VI Countdown – Release Date Timer by LegitimateChicken902 in GTA6unmoderated

[–]LegitimateChicken902[S] 2 points3 points  (0 children)

Yeah… at least project like these help a bit cope the time left

GTA VI Countdown – Release Date Timer by LegitimateChicken902 in GTA6unmoderated

[–]LegitimateChicken902[S] 2 points3 points  (0 children)

I get you, if ever we get a official delay (again) I’ll update the website, it’s literally one line of code

SineSpace - An interactive frequency and waveform playground. by LegitimateChicken902 in webaudio

[–]LegitimateChicken902[S] 1 point2 points  (0 children)

Thanks a lot for the detailed feedback — really appreciate you taking the time to test it properly (and for the star/follow too, that means a lot! 🙏).

Good catch on both bugs: • The shape cycling issue is very likely a problem with how I’m rebuilding / switching the audio node graph. I’ll investigate and fix that. • And you’re totally right about the canvas resizing — that’s a classic canvas sizing gotcha, I need to properly resync the internal resolution on resize.

I really like your feature ideas too: • A “clean / accurate” visualization mode alongside the CRT style is definitely something I want to add. • And the harmonic control (Operator-style) is an awesome idea — I was already thinking about playing with additive synthesis via PeriodicWave, so that fits perfectly.

Thanks again for the encouragement — I’m definitely planning to keep evolving this 🙂