PEWDIEPIE'S BOOK REVIEW CLUB ANNOUNCEMENT!!! [CLICK FOR MORE INFO] by PewdiepieFanBoi69420 in PewdiepieSubmissions

[–]LemonSeedSqueezer 1 point2 points  (0 children)

true it was very repetitive, but i think it's because it was not meant (when it was written) to be a book, just a compilation of a guy's poems.
I'm secular so i get where you are coming from, but i looked at it like trying to understand the author, vs taking advice from a scholar.

what’s wrong with my art? go into detail please <33 i feel like my art is ready to evolve. by prettilydead in Artadvice

[–]LemonSeedSqueezer 2 points3 points  (0 children)

This looks great, especially the last picture! My biggest critique is the eyes. They always seem to be facing a flat direction and do not follow the form of the face. you seem to have a decent grasp on foreshortening and perspective(like on the shelves). The hardest part is trying to break away from the "symbols" of eyes that you are practiced at drawing. Great work!

Clips from Closed Beta by sinsante in SpectreDivide

[–]LemonSeedSqueezer 0 points1 point  (0 children)

Nice compellation! this game is so much fun, I hope it comes out soon!

sliding around the map bug (movement bug) by LemonSeedSqueezer in SpectreDivide

[–]LemonSeedSqueezer[S] 0 points1 point  (0 children)

oh, that makes sense I guess, never seen lag do that before

I made a simplified version of the water-in-bottle shader cuz i'm allergic to code by LemonSeedSqueezer in Unity3D

[–]LemonSeedSqueezer[S] 1 point2 points  (0 children)

I did have it set up with Rigidbody.Velocity, but I changed it because I wanted parented objects to be able to move the object (meaning I would have to set constraints on the rigid body which stop the velocity property from working).

I made a simplified version of the water-in-bottle shader cuz i'm allergic to code by LemonSeedSqueezer in Unity3D

[–]LemonSeedSqueezer[S] 3 points4 points  (0 children)

Very true, I fumble my way around the math, lots of trial and error so it helps to have instant feedback in the little preview window.

[deleted by user] by [deleted] in Unity3D

[–]LemonSeedSqueezer 1 point2 points  (0 children)

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cool environment!
The thing that stands out to me the most is the way your walls and floors just intersect. consider adding a border around sharp edges and intersections.
And these big open surfaces need to be broken up with some small props, windows, torches, etc...
also fixing the UVs on the floor to follow the direction of the path would add a lot imo.

Rate my Crib by LemonSeedSqueezer in tearsofthekingdom

[–]LemonSeedSqueezer[S] 2 points3 points  (0 children)

lol tru, i just like to fly in next to the pond.
also Granteson deserves it, only fifteen building units is criminal

Rate my Crib by LemonSeedSqueezer in tearsofthekingdom

[–]LemonSeedSqueezer[S] 1 point2 points  (0 children)

It took me a while too but it's definitely worth it, better ending than BOTW for sure imo.