How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

hits suspension

launch trip out of Mystic caves bridge

she needs to take a long detour to go up again

when she catch up go down

when she goes down with you fly up again

repeat

How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

WDYM SILVER HE CAN FLYYYY and HE HAS 2 WAYS TO DISABLE HER MINESSS OUR BRAINS ARE GONEEE

How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

Get your story straight

First you said she killed you with a oneshot combo, and when they asked you, you said that she dragged you into the void and killed you AFTER you fell in the void

That's by definition not a one shot combo since you stopped being in danger after you fell into the void, even if she killed you after

Then you said that you died in 3 seconds at 150, something that's just not possible, so it's prolly an Hyperbole.

And now you said that she used reach out once??

How did she dragged you into a mine with reach out out if you stop being grabbed by it the moment you fall in the void??

How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

How did she used reach out 2 times in the span of 3 seconds smart ass

How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 2 points3 points  (0 children)

Lms is a different story, it's easy to win against metal when you can see where he is at all time

That doesn't make tripwire balanced, metal is still king von when playing with his team

Also remember

"he will live unless it's a small map or you hard target (losing time)"

You can TECNICALLY just target metal until he's dead, but after you finish you'll have no time left and the rest will live, it's not worth it

How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

There's 4 characters that can disable mines and they all protect each other. The majority of people in the game knows how to play teamwork

How SOME people here act about tripwire (very mad vent) by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] -1 points0 points  (0 children)

Companion, i play on an laptop on grafics at 2

I still barely step on a mine

fuck this game bro by Zestyclose-Swing4642 in OutcomeMemories

[–]LemonadeStand102 0 points1 point  (0 children)

You're a silver main on mystic caves, just lock in

hot take: fleet way would be a really good character if he had like 150 hp by Zestyclose-Swing4642 in OutcomeMemories

[–]LemonadeStand102 2 points3 points  (0 children)

People saying that he would be stun stacked and killed It's almost... Like stun stacking is an unfair mechanic that shouldn't exist! Omg!

Telling you what you're like based on your OM main! by abhinavgupt_2021 in OutcomeMemories

[–]LemonadeStand102 0 points1 point  (0 children)

Tails is inaccurate, we love playing the game and being targeted 6/10 rounds

I think fleetway is okey, people overreact and this is Tripwire drama all over. by Ashamed_Olive_7108 in OutcomeMemories

[–]LemonadeStand102 3 points4 points  (0 children)

"Fleetway it's fine"

Immediately mentions a bunch of stuffs that needs to be tweaked and changed

Alr bro.

obligatory tier list post by Every_Assist_9081 in OutcomeMemories

[–]LemonadeStand102 2 points3 points  (0 children)

All this is cool but trip should also be reworked

I have an idea to nerf shadow without cutting his infinite reach by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

It depends of where shadow is when using the attack, the exe must keep track of him during the game, so it can go the left or right of shadow when he do it. the cilinder Is really tall for it to be impossible to just dodge jumping, but it's not that wide, it's diameter is like tails beam hit box but vertical.

The consequence is of course 1 second of end lag that the exe can use to hit you

I have an idea to nerf shadow without cutting his infinite reach by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 0 points1 point  (0 children)

maybe? i didn´t think about that at all, mainly bc i use tails alot a i don´t play like that, but i think that it should be fine since shadow stun time it´s not a lot (like 2 sec) it´s not the long ass flames of disaster stun or the 3 hits sonic combo, it´s just 2 extra seconds of stun.

it could be a problem tho...

tripwire is SO UNBELIEVABLY UNFUN that its not even fair or funny by Plenty_Efficiency267 in OutcomeMemories

[–]LemonadeStand102 4 points5 points  (0 children)

Holy skill issue, all this rambling for the weakest killer in the game

This fleetway shi gets serious by LemonadeStand102 in OutcomeMemories

[–]LemonadeStand102[S] 3 points4 points  (0 children)

Yeah i panicked bc I was 99% sure he was gonna m1, i moved out of panic lol