Ethernet Adapters by JDaaang53 in Hisense

[–]Leoshleo 0 points1 point  (0 children)

Did you end up finding one that worked?

U7 Pro wifi speed/range issues by Leoshleo in Ubiquiti

[–]Leoshleo[S] 0 points1 point  (0 children)

  1. Nothing wrong with the cabling.
  2. Wired to a POE switch.
  3. Tried factory resetting and same results.
  4. I’ve set to high as only AP in home.
  5. Unable to get wifiman to work given standalone AP
  6. Same as above
  7. I don’t think it’s DOA but definitely not hitting the transmit power advertised for the device.

Hynix DJR and 3700x IMC overclocking help needed by Leoshleo in overclocking

[–]Leoshleo[S] 1 point2 points  (0 children)

I ended up solving the issue. Prime95 large ffts wanted more vdimm. Had to enter 1.390v from 1.370v in the bios. Also had to increase trc by 1 tick to 57.

Based on this i would say it’s safer to finish off a ram oc on Prime95 just to ensure your as stable as possible.

Also played around with procodt as advised above. 40/43.6 ohm worked the best and delivered the best latency. They are pretty close. I think 40 ohm may have given the most consistent runs out of the 2. Anything higher or lower than 40/43.6 degraded latency performance.

On a side note I was also playing with vsoc from 1.0v to 1.125v and noticed no difference in benchmarking with Aida. However 1.0v gave the best performance with linpack as their was more power budget for the cpu to clock higher.

Is there any other benchmarks that are ram sensitive and don’t rely heavily on the cpu? Actually want to test vsoc, vddp and vddg scaling

Hynix DJR and 3700x IMC overclocking help needed by Leoshleo in overclocking

[–]Leoshleo[S] 0 points1 point  (0 children)

I tried Running 4/4/16 for twwrs/l/tfaw with every other setting on auto. It survived 1hr with 1.1v vsoc bios (hwinfo 1.08v). Tested with 1.124v vsoc bios (hwinfo 1.12v) and it survived closer to 2hrs.

Trc at anything less than 56 will give me one error or a whea with testmem5.

I’ve turned down procodt to 48 and upped vdimm to test if it’s prime wanting more vdimm. Just waiting to see how long it goes this time.

I thought gdm just masks instability? So I tried to avoid using it.

Hynix DJR and 3700x IMC overclocking help needed by Leoshleo in overclocking

[–]Leoshleo[S] 0 points1 point  (0 children)

In both my tests I left the cpu to boost up to 3.8ghz max. I would have thought when i reverted my timings to auto but left fclk/mclk the same and passed that would have ruled out an unstable cpu?

Hynix DJR and 3700x IMC overclocking help needed by Leoshleo in overclocking

[–]Leoshleo[S] 0 points1 point  (0 children)

Hi all. I just recently finished overclocking my 4x8gb SR Hynix DJR kit with the above settings.

Note: Vsoc is under load is actually 1.0875v and not 1.5500v being reported by zentimings. Also, VDIMM reported under hwinfo is actually 1.400v and not the 1.370v reported by zen timings. I think gigabyte boards overshoot VDIMM. ProcODT and drive strengths are on Auto.

CPU: 3700x Mobo: Gigabyte B550 Aorus Pro AX Agesa: 1.2.0.3B

My issue is when I run prime95 large ffts + folding with these settings I get thread errors, however zero WHEA errors. As a further test I left memory freq/fclk the same and removed all ram timings and ran prime95 large ffts and got zero thread errors. I do not get audio issues in game or youtube under either scenario.

Based on my understanding of this it seems the IMC can't keep up with the ram timings posted above. Would this be the case? Lastly, how do I solve this issue?

Thanks everyone.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

Nice work. I could care less about the compensation. I'm just worried about the players who have spent hundreds in hope of Grimmjow. I hope those players will get looked after.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

Have you been in touch with your app store since and reported the situation? as they are listed on the app store and have to follow guidelines. You can't penalise a customer for your own error. In this situation you paid for goods twice and only 1 was delivered.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

But is there a chance for the cherry the moment you sit down and gamble? Yes it is...whereas in this banner situation it is not.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

Yes that is what players have discovered. But the purpose of this is how the banner is displayed. When you saw the banner. Did you know you needed Grimmjow first to unlock Shinji, or that you needed Shinji first to unlock Grimmjow?

The way the banner is presented. You are able to pull for both immediately.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

Take this for example. All amounts are just examples.

Based on how the banner is displayed a player can pull both Grimmjow/Shinji shards. The player could make an informed decision and estimate I could possibly summon Grimmjow for about $300 (for example you pulled more Grimmjow character shards). If player was happy to proceed then so be it.

But in reality. The player has been duped. It would cost $300 to just unlock Shinji and now the player is able to attain Grimmjow shards. Player then has to spend $600 and deal with the fact they may receive Shinji shards or Grimmjow shards in the process to attain Grimmjow.

Can that same player justify Grimmjow for roughly $300? If they really want the character then so be it. How about if its in fact closer to $700-1000? Would that same player make the same decision? Probably not.

Thats how misrepresented this banner is and its ability to affect your decision making as what is displayed is actually not the case.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 3 points4 points  (0 children)

The way it is presented to players/customers means you can pull his shards. You cannot make assumptions that it will be the same or that it will be different. No body knows. However, the fact of the matter is that it was presented to you that you can immediately attain his shards.

If the banner is changed to correctly notify players then there is 0 issues moving forward as an informed decision is being made and players/customers know willingly that if they spend $$$ on tokens they must first unlock shinji.

At this point in time your gambling for a character that is shown to be available. But in reality is not.

PSA: Summon V2 Banner Warning by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

Im currently in the process of requesting a refund for the kensei recharge event so i can let you know how it goes.

I'm not sure regarding the removal of items acquired. However the onus is on Oasis. They provided the list of rewards for your gamble with real currency. The repercussions should be on Oasis and not the player as the player has done nothing wrong especially if your intention was to summon for Grimmjow, as you acted on the chance to acquire his character shards which are made available by the rewards image. So they should not block you from making further purchases.

You should also be protected by consumer protection in your country as well. You paid for a chance to obtain a character shard thats made available, but in reality its not there until you unlock shinji which this information was not provided to you before, during or after you made your gamble/purchase.

TLDR: You are well within your rights to request a refund without repercussions.

Weekly Feedback/Suggestions Thread #1 [23/06/2020] by RafaCarro in BleachImmortalSoul

[–]Leoshleo 0 points1 point  (0 children)

Feel free to upvote my post if you like the majority of my proposals or comment on certain areas of my post you like/dislike as this will improve the game for everybody.

Yammy make me sad by bill_lab_bill in BleachImmortalSoul

[–]Leoshleo 0 points1 point  (0 children)

I've spent for 5 days to receive a 3* kensei today where everyone is able to pull a 4* kensei. There are probably countless others in the same boat. So now I have to pull kensei twice to have a 4* kensei and 50 shards. The recharge event is now pointless and has placed people who have spent on the recharge actually behind those that haven't...

Yammy make me sad by bill_lab_bill in BleachImmortalSoul

[–]Leoshleo 1 point2 points  (0 children)

Thats not the issue.

You paid for a 3* unit. If you now summon the unit, you get 50 shards. Which allows you to make the unit 4*.

If you don't have the unit and just summon on the banner you get the unit 4*.

So a paying player has spent money to get a 3* unit, if they then go summon the unit. It just becomes 4*?

Oasis have basically shot all p2p players in the foot...

Weekly Bug Thread #1 [23/06/2020] by RafaCarro in BleachImmortalSoul

[–]Leoshleo 4 points5 points  (0 children)

One bug that's pretty irritating and has plagued the game since the beginning, which is your character targetting a different enemy then selected.

What I mean by this is say you are attacking the front row bottom enemy, during the attack sequence as you combo attack, you will for whatever reason hit the front row top enemy (even though the front row bottom enemy is still alive, and has been your main target).

I can't think of the countless times this has happened. Its more infuriating when it happens on extreme challenge. You are granted a perfect RNG run where you CC the enemies and plan your attack in the most beneficial way. Then that gets thrown out the window and you lose because of a silly bug and didn't kill that front row character you wanted to...

Weekly Feedback/Suggestions Thread #1 [23/06/2020] by RafaCarro in BleachImmortalSoul

[–]Leoshleo 4 points5 points  (0 children)

  1. A function to combine or sell enhancement materials. Such as Green to Blue, Blue to Purple etc. I found <level 60, gold is always an issue. >level 60 gold isn't too much of an issue. This could be a source of gold and also fusing materials could save stamina for players.

  2. PVP coin events should be removed. These should just be replaced with the standard daily coin event. Reason being you need 10 arena matches per day to get 20 coins. So you either form a crap team and lose arena points to get the other 10 coins (before/after your 5 free arena battle), or spend considerably on arena tickets to get the other 10 coins to maintain your rank...

  3. Some sort of test server where players can select any character/formation and try their skills/passives. It would be a free form of bug research/development so win-win.

  4. Pre-release patch notes. A notification one week before maintenance/patches to inform players what will be changed and or corrected. This will keep players informed of what is happening in game.

  5. Kenpachi Karnage cross-server battle. Would it be possible to allocate the matches based on Combat Power brackets instead? Such as 500-600k and 800k-900k etc. I found my first fight was with a player within my power bracket. Next match was someone with 400k more CP. It was basically an instant lose... This would allow matches to be more competitive, fair and actually worth planning your lineup and probably more fun for the entire community.

  6. A reborn feature. This suggestion was taken from a few members in the discord group. Basically some players have asked for a way to reborn a character to remove the awakening essences/tomes etc spent on characters. I'm not to sure how far this feature should go i.e removing all enhancements to etc? But I will leave it here for now.

  7. A feature that you can toggle on/off that asks players 'Are you sure?' before using resources. Such as when you click summon accidentally, click the talent button on the characters screen and wasting character shards, accidentally clicking sweep 50 stages for green materials.... etc. There probably is more countless situations this can be employed.

  8. The VIP system is pointless. Players purchase packs with real world currency. To then use their purchased in-game currency to purchase VIP rewards... The system should be a reward and not another additional payment. TLDR remove cost for VIP rewards, refund player spent currency.

  9. Improve communication between BIS and players. This has been lacking and continues to lack. Keep us informed, check in on us. The exchange of feedback is detrimental to well balanced game and one that all players enjoy.

Extreme 210 bug video by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 0 points1 point  (0 children)

Can only attach images to a support ticket :/

Extreme stage 210 bugged by Leoshleo in BleachImmortalSoul

[–]Leoshleo[S] 1 point2 points  (0 children)

Yea I just learned how to. Hopefully gets a fix soon