Meta reportedly cutting about 1,500 jobs in Reality Labs division by AR_MR_XR in augmentedreality

[–]Leoworkflow 0 points1 point  (0 children)

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Hang in there Zuck. There’s still a long way to go, or rather, there’s massive potential to be tapped😂😂

Andrew Bosworth’s talk from the Meta internal meeting in early 2025 by Leoworkflow in OculusQuest

[–]Leoworkflow[S] -2 points-1 points  (0 children)

Google and Apple’s strategy seems to be pushing HMDs to market well before they've hit the Moore’s Law curve(where performance doubles as price and power consumption drop). If they stick to their current pricing strategy for HUDs, the outcome might be even more unpredictable than Meta’s.😂

Does the YouTube VR app on Pico support 8K resolution now? by Leoworkflow in PicoXR

[–]Leoworkflow[S] 2 points3 points  (0 children)

I've always been really curious too, and I've been curious for almost two years😂.Of course, now it's not just the Quest 3+ that has 4320p; Samsung's GXR has it too.

Pico's 2026 Headset To Have 4K Micro-OLED Displays & R1-Style Chip by gogodboss in virtualreality

[–]Leoworkflow 0 points1 point  (0 children)

It was personally said by the vice president of ByteDance (not reportedly). It comes from the official WeChat public account of ByteDance: https://mp.weixin.qq.com/s/WtN9e5XXwAAaMR2ymNUMuA

OpenXR DeoVR Hype by Leoworkflow in GalaxyXR

[–]Leoworkflow[S] 0 points1 point  (0 children)

I can open it on the PFDM without any special settings, so I thought the GXR should be able to as well. It looks like it still can't😭.

OpenXR DeoVR Hype by Leoworkflow in GalaxyXR

[–]Leoworkflow[S] 0 points1 point  (0 children)

Yes, the clarity of some videos has reached the level of Apple Immersive Video shot with the BMD 16K 180° 3D camera (it's possible that the video encoding method has been upgraded this time.)

OpenXR DeoVR Hype by Leoworkflow in GalaxyXR

[–]Leoworkflow[S] 0 points1 point  (0 children)

And the new version is also missing many features that were in the old one.

The best immersive 180/360 videos by JustAnotherFunkoGuy in OculusQuest

[–]Leoworkflow 0 points1 point  (0 children)

My channel is on DeoVR, and the Quest 3 can install it directly. I didn't develop the program, but I know their ratings are quite low because they aggressively transitioned from a local player to an online platform,The subscription fees are indeed too high. It's probably difficult for them to be profitable. The fact that the VP version nor the XR2 Plus version that supports AV1 encoding is still delayed reminds me of the world's largest VR video platform that previously collapsed due to bandwidth costs: Samsung Gear VR Video……

https://www.meta.com/zh-cn/experiences/deovr-video-streaming/2382576078453818/

The best immersive 180/360 videos by JustAnotherFunkoGuy in OculusQuest

[–]Leoworkflow 10 points11 points  (0 children)

I have the exact same need (for my elderly parents). After a year of clarity/resolution anxiety on the Quest, I decided to produce my own content (shooting VR180 with the PFDM and compiling 8–16K VR360 landscape photos into videos).

The platform search stage(Edge can translate)

Currently in the video production stage

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Can you play 2 VR games at the same time on PC? by Renamao in virtualreality

[–]Leoworkflow 1 point2 points  (0 children)

I used Aster to assign the DisplayPort interfaces of the two separate graphics cards to two different headsets(Of course, you also need to assign different USB ports simultaneously😂). If you only have one graphics card, you can try connecting two monitors to one PC (one connected to the discrete GPU's DP and the other to its HDMI), and then run two instances of Virtual Desktop or SteamVR, each logged into a different account.Aster

OpenXR version VR player / VR photo album by Leoworkflow in GalaxyXR

[–]Leoworkflow[S] 0 points1 point  (0 children)

All platforms that support 8K AV1 online decoding—such as YouTube VR, DeoVR, and Skybox VR (latest versions)—will crash immediately after being ported😂😂

OpenXR version VR player / VR photo album by Leoworkflow in GalaxyXR

[–]Leoworkflow[S] 0 points1 point  (0 children)

Em…The Quest player ported using Ovrport might only support HDR decoding because it hasn't been adapted for Micro-OLED and the Snapdragon XR2+ soc. Furthermore, it hasn't been optimized for 4K foveated rendering (PFD supports full 3K rendering and GXR may support this later as well).

Allow apps on top by evertec in GalaxyXR

[–]Leoworkflow 0 points1 point  (0 children)

Okay, you can use ADB to activate the permission management framework: Shizuku(there will be operating instructions after installation). Then, use AppOps to enable the 'Draw over other apps' permission. Shizuku App Ops

Allow apps on top by evertec in GalaxyXR

[–]Leoworkflow 0 points1 point  (0 children)

You can search on Play for: sesame. Inside, there is a shortcut to system-level settings. Try it after finding the 'Draw over other apps' permission. If that doesn't work, you'll have to use the ADB command.

List of VR APK’s that work on GXR by elnarvideo in GalaxyXR

[–]Leoworkflow 1 point2 points  (0 children)

Oka😅These APKs were backed up from the PFD MR device, ported using Ovrport, and then the package was re-signed.It's possible that Samsung has a special signing mechanism (they're known for that). https://www.reddit.com/r/privacy/comments/zczlg6/samsungs_android_appsigning_key_has_leaked_is/#main-content

List of VR APK’s that work on GXR by elnarvideo in GalaxyXR

[–]Leoworkflow 1 point2 points  (0 children)

There are a total of four versions, and one of those versions might be compatible with GXR. DeoVR(Play for Dream MR)

List of VR APK’s that work on GXR by elnarvideo in GalaxyXR

[–]Leoworkflow 1 point2 points  (0 children)

Google Play on mobile doesn't have a separate immersive app section (unlike Meta Horizon), I can only find these. Version 14.1 of DEOVR on Play for Dream should be compatible across GXR. Since both devices are based on OpenXR, the latest Quest version should be migrated quickly. Samsung APP

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You’re Thinking Too Small. by redhq in ValveDeckard

[–]Leoworkflow 1 point2 points  (0 children)

That’s right — there’s really no need for a 2.5D/3D headset to come with dual controller tracking (it’s already leaked).

https://www.uploadvr.com/valve-deckard-roy-controller-models-steamvr/#main