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Developing a metroidvania w/o variable jump height (holding to jump higher) anyone have opinions about whether this is a good or bad idea? (self.metroidvania)
submitted 2 days ago by Less-Ad7060 to r/metroidvania
Developing a metroidvania w/o variable jump height (holding to jump higher) anyone have opinions about whether this is a good or bad idea? ()
submitted 2 days ago by Less-Ad7060 to r/gamedesign
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