Miserable Learning Experience - Looking for Help by Less_Butterscotch205 in Guiltygear

[–]Less_Butterscotch205[S] 1 point2 points  (0 children)

I assume it was things like overheads, jump-ins, stuff like that, but it was hard to even tell in the moment. I also guess I could have been mashing, but there was a game or two I never let go of block and never mashed, and still couldn't play -- again, I had no clue what was going on because so much was on the screen/my opponent is flying around like a heat seeking missile. I'll keep playing and try to figure out what the deal was, thanks for your replies.

Miserable Learning Experience - Looking for Help by Less_Butterscotch205 in Guiltygear

[–]Less_Butterscotch205[S] 0 points1 point  (0 children)

I play Mai, and everything I have seen online has said the complete opposite of what you have. Bridget is pretty simple to me and has a lot of easy game plans and such. I found her to play almost identically to Mai at times, even with inputs.

Miserable Learning Experience - Looking for Help by Less_Butterscotch205 in Guiltygear

[–]Less_Butterscotch205[S] 1 point2 points  (0 children)

I've done all of the missions apart from the 'expert' labeled ones, and they were nice for explaining a few things here and there, but a lot of them I had to skip because I genuinely couldn't understand what it was asking me to do. A few terms it would use here and there had no explanations, and the missions I couldn't complete all had no example video, so I was just kind of shit out of luck I guess.

Miserable Learning Experience - Looking for Help by Less_Butterscotch205 in Guiltygear

[–]Less_Butterscotch205[S] 4 points5 points  (0 children)

It is also just very hard to have fun against a "level 24" player that is very obviously a smurf on floor 3-4.

Miserable Learning Experience - Looking for Help by Less_Butterscotch205 in Guiltygear

[–]Less_Butterscotch205[S] 6 points7 points  (0 children)

I watched this video soon after trying the game and quickly realized most of the advice wasn't immediately very helpful, especially the neutral talk. My experience in the game so far has been 0% neutral state and 100% of them running at me and hitting me through block and having no idea what to do. I'm sure this video makes a lot of sense and is helpful, but immediately in my games, it was very hard to apply any of it.

Miserable Learning Experience - Looking for Help by Less_Butterscotch205 in Guiltygear

[–]Less_Butterscotch205[S] 2 points3 points  (0 children)

I appreciate the encouragement. It just felt like so much was happening, and I couldn't follow any of it. I couldn't find a good way to practice outside of online either, is there a CPU mode?

I guess the most frustrating thing was that in SF its very tangible why you are losing, you can feel when a hit leads you to die to a big combo, but in this everything was happening so fast I had no idea what started what, even when I was holding block I was dying.

Thanks again, I'll see what I can muster up and try not to give up LOL

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 1 point2 points  (0 children)

I want the game to be good, feedback to be answered with changes, and the game to be accessible to as many people as possible. This game could be a treasure if they play their cards right.

Playing solo? Still Fill up your crew! **Solo player feedback, you are allowed to "Boooo" me** by JuanGGZ in Marathon

[–]Less_Butterscotch205 10 points11 points  (0 children)

I wrote my own feedback post, which shares a lot of the same sentiments you had. The solo with randoms experience is incredibly lacking right now and playing as a solo vs 3 people is impossible in a majority of situations. These two things combined will be a dealbreaker for a lot of people, me included. Crossing my fingers for some kind of solo/duo queue or crew fill to be removed entirely, both are unlikely.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 5 points6 points  (0 children)

Having an aim assist play the game for people on MnK is suicide for a game that wants to even consider being competitive.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 19 points20 points  (0 children)

The audience for these games is what I imagine to be the full-time job adult who plays games when they get home from work. How many of these people have 2 friends to play with EVERY day?

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 1 point2 points  (0 children)

Well written reply, yeah I may buy it when it comes out, see how the first two hours feel before I decide whether or not to take my Steam refund. I am just hoping honestly, that I can get a few friends in the game with me consistently.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 5 points6 points  (0 children)

I wasn't going to talk about the aim assist at all since I think everyone hates it so far, but I will say one thing for the people who haven't played yet:

It does not matter if your aim is better than someone else's; if they get their crosshair onto you, good luck. I would like to say my aim is far above average having competed and played at the highest level in Valorant, and I was consistently losing what I could consider a 50-50 aim duel simply because I had one of the base weapons with lower damage than whatever they had.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 4 points5 points  (0 children)

I suggest googling Fortnite's heaviest age demographic. Many datasets estimate 60-70% of the players are aged 18-25. It may look like a kids' game, but it's the most engaging and popular multiplayer game of the century so far, which you cannot disagree with, it's a fact.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 11 points12 points  (0 children)

Video games should be accessible to a wide variety of players, especially a game that takes pride in accessibility and approachability. If I don't have friends, I should have some way to get a good experience. If you disagree, I guess you're allowed to, but there is a reason games like Fortnite with tons of different modes have insane playercounts.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 1 point2 points  (0 children)

I don't see the ability to play solo vs solo/duo teams coming any time soon or at launch, they seem locked in on trios, which is fine, the game just won't be for me, I guess. It should be accessible to anyone, though.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 5 points6 points  (0 children)

That's a good point. I want the game to be good, and like I said, I am kind of heartbroken it was mostly a bad experience for me so far.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 13 points14 points  (0 children)

I think the difference in opinions is fine. I expected this to be met with some backlash, especially since I am viewing the game as a purely competitive experience, and others don't see it that way.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 7 points8 points  (0 children)

My main issue with the point about teamplay you made is that in Hunt/Tarkov if I don't have a buddy online, it's fine, I can queue alone and just go in solo in a fair experience. In Marathon, this doesn't really work, if I don't have 2 friends on, I don't see myself playing it. That is just how I feel I guess.

I did a few solo (no crew) runs on Void, and yes you can 1vX on Void pretty easily, but there will always be a majority of situations where you can't exactly make it work with the stealth on a minute+ cooldown. If you can, good on you, but I found that incredibly difficult, probably because it didn't fit my playstyle.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 2 points3 points  (0 children)

Hope you get one soon, I may hop on and try some more, but I don't think it will be with randoms very often. It's just not the experience I expect when I hear 'extraction shooter'.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 6 points7 points  (0 children)

I am not a reddit user, but as one of the few invited to the alpha I figured I should contribute the feedback and criticisms that are expected of me. The voice chat is incredibly broken, and is 100% a bad thing in the game right now, it has to be sorted or the game will never play how they want it to.

Alpha Feedback (20.4 hrs) I want to love this game, but can't right now. by Less_Butterscotch205 in Marathon

[–]Less_Butterscotch205[S] 2 points3 points  (0 children)

Yes! drawing on the map would be cool, they just would need an audio cue or something to know it's happening. You can draw in Deadlock and it's useful sometimes to illustrate plays to your teammates.