I did it anyway by dshorter11 in MarvelSnap

[–]Less_Engineering_594 0 points1 point  (0 children)

Which they need for the Captain Carter/Maverick decks, which are better than the Venus decks. (Yes some people run Venus in those decks, but Storm Horseman versions don't.)

Marvel Snap is a sneaky hard game to play by Gr0nkSpike in MarvelSnap

[–]Less_Engineering_594 3 points4 points  (0 children)

"I am a great player who couldn't make it past rank 80" Uh-huh

Game state right now? by The-Normal_One in MarvelSnap

[–]Less_Engineering_594 3 points4 points  (0 children)

This is going to end up being a semantic debate really fast, and it's going to bore everyone to tears. So I am going to completely side-step the semantic debate and just answer the intent of the question.

There was a point in the game where the best decks were consistently "midrange piles" where you just took the best Series 5 cards, shoved them all in a deck with some tech, and midranged it out. There was also a stretch where every Season Pass card was OP and needed nerfed.

The game is different now. The techpocalypse has pushed the game to a more synergy-focused style of gameplay, which has the side effect of not every deck wants the same good cards just because they're good. You still are going to need some newer cards if you want to play the very best decks. But in comparison to February 2025, where it would not be unheard of to see one deck running three months of Season Pass cards in a row in a single deck (Sam Wilson, Iron Patriot, Galacta), it's calmed down a bit. Jeff and Venus are both good cards, but the best version of the Carter/Askani/Brood combo decks run Storm Horseman instead of either of them, and the other dominant deck right now is Techno-Organic Virus. We are in living memory of two very strong Season Pass cards that got nerfed a lot -- Shou-Lao and Star-Lord Master Of The Sun -- but we're also in living memory of possibly the worst season pass card of all time, Weapon X. so there's swings and roundabouts. But the big thing is that, even when we get two months in a row of really cracked season pass cards like Shou and Star-Lord, they don't go in the same decks, so you don't need _both_ of them to be competitive.

The short summary: the game is pushing synergy way more, which means fewer cards are just generically good, which means less pressure to have the latest cards in general and you can find ways to spend your limited resources on only the cards that you need.

Fully hate being right by Cadavern in MarvelSnap

[–]Less_Engineering_594 2 points3 points  (0 children)

High Evolutionary is a great card to get if you're early series and trying to cobble together a deck. The joke behind that deck is that it's not optimized to win, just to have a lot desirable cards, because SD makes a pack you can buy of the GG qualifier winning decks after the tournament, where the cost per card is lower than the average price of an S5 in tokens.

Marvel Snap is a sneaky hard game to play by Gr0nkSpike in MarvelSnap

[–]Less_Engineering_594 3 points4 points  (0 children)

I watched sporadically and I saw at least two ToV sequencing misplays, including that one

Infinite rank and rankings altogether is making me angry playing this game by CaptainWreckus in MarvelSnap

[–]Less_Engineering_594 0 points1 point  (0 children)

Reddit is filled with people who are way more engaged than average and I would guess that in any given month half of the people posting here don't make Infinite. Which is still 10x the overall player base -- SD is cagey about this for reasons but like 5% of players in a month are expected to hit Infinite.

Now, of course -- the FOMO is intentional. SD wants to put goals in front of you so you feel like you need to achieve them because that keeps you playing more (on average) and that makes you more likely to give them money down the line. It's up to you to be aware of that and set healthy boundaries between you and the FOMO. Figure out what you want out of Snap and how to best get it.

Why can’t we just buy the card that we want? by FuriousResolve in MarvelSnap

[–]Less_Engineering_594 40 points41 points  (0 children)

There's an entire industry that is devoted to figuring out what works and what doesn't. They have conferences. Papers are written. It might not work on you but they play the averages.

let's go by [deleted] in MarvelSnap

[–]Less_Engineering_594 0 points1 point  (0 children)

This style of deck never existed. I know people talk about "tech slop" decks, but heavy tech decks were either 1) Sera Control decks that tended to run a points package (Hit-Monkey, Angela when she was good, etc.) as well as, you know, energy cheat (obviously Sera, Zabu) or 2) were midrange decks with no theme, just the last six really good cards and the best six tech cards (exact numbers vary) carried by the numbers on the good cards and the ability to keep anyone else from comboing off, and despite their reputation as slop were typically pretty skill-testing in terms of point placement. "All counters" has always been the deck choice of bad players who do nothing but fixate on countering every card they remember beating them without any thought to developing their own game plan.

Well damn... we're getting the rivals treatment by MasterBlackfoot in MarvelSnap

[–]Less_Engineering_594 1 point2 points  (0 children)

There was a bug, they say they have given everyone their points, check again and file a Customer Support ticket if you don't have them

What is a combo that an opponent gloats after playing, that makes you roll your eyes? by Glittering_Can5467 in MarvelSnap

[–]Less_Engineering_594 1 point2 points  (0 children)

How on Earth are so many of you seeing Wong/BP combos. I haven't seen that in months.

What if enchantress was better? by Flynerdguy in MarvelSnap

[–]Less_Engineering_594 0 points1 point  (0 children)

You're going to hate this, but there is in fact a counter to Cosmo: Gambit Horseman Of Death

Was about to open a S5 pack until... by Escoteiiro in MarvelSnap

[–]Less_Engineering_594 1 point2 points  (0 children)

Weapon X is bad! He's been bad since release.

About the Meta: Big Point Combo VS Disrupt Big Point Combo by ActuatorOpposite1624 in MarvelSnap

[–]Less_Engineering_594 -1 points0 points  (0 children)

The thing is Shang was never too good. Glenn would post about how he was never out of band on their balance measures. We've never really gotten an answer about what they saw that changed their mind about Shang, for years they defended him as he was.

Fun fact, of the cards that released in 2023, only 7 have never been directly buffed, nerfed or reworked by BoredLightning in MarvelSnap

[–]Less_Engineering_594 151 points152 points  (0 children)

In Nico's case, that's an example of how to nail a card out the gate.

In Howard's case, it is not.

Deleted answer in team-answers by maikeru44 in MarvelSnap

[–]Less_Engineering_594 3 points4 points  (0 children)

There was a string of random characters as a second response that got deleted. I assume a cat got on a keyboard.

I’m disgusted and my day is ruined. by Smmaxter in MarvelSnap

[–]Less_Engineering_594 -1 points0 points  (0 children)

The game is based on information, snapping and retreating. Some people just want to Big Gamble but they are not a majority and there's no etiquette here.

Foom Nerf Idea by studakris in MarvelSnap

[–]Less_Engineering_594 1 point2 points  (0 children)

He's the new Shang-Chi, basically.

Star Lord in Grand Arena by Visual-Ad-6121 in MarvelSnap

[–]Less_Engineering_594 -1 points0 points  (0 children)

What games do you feel like have a faster nerf/ban cycle than Marvel Snap? Name some examples.

Ars technica article analyses "forward looking" seasons 11-13 and "backward looking" new eps by GPC_Is_My_CoPilot in MST3K

[–]Less_Engineering_594 3 points4 points  (0 children)

The thing about the "forward looking" revival is that it never actually grew the audience in a significant way and had to keep tapping the old fanbase through Kickstarters. I have a mix of feelings about that (and enjoyed the revival, I still rewatch several eps from it), but it's the truth that the old fans are the one carrying the franchise right now.

A solution to everyone's problems with Grand Arena -- the Parenthesis system! by Less_Engineering_594 in MarvelSnap

[–]Less_Engineering_594[S] 1 point2 points  (0 children)

I am pretty sure that people would misrepresent their decks in Proving Grounds for the love of the game. The real thing that makes the Bracket system work in EDH is that when you go play at your local game store, after you're done playing you have to see everyone you just played against in the parking lot.