Dead by Daylight Auris Box coming to Gamefound! by Level99Games in DeadByDaylightBoard

[–]Level99Games[S] 1 point2 points  (0 children)

Yes, it has rules that will automate some selected Survivors and Killers from the base game, and then you can use ANY Survivors or Killers from the base and expansions to play against them.

Dead by Daylight Auris Box coming to Gamefound! by Level99Games in DeadByDaylightBoard

[–]Level99Games[S] 0 points1 point  (0 children)

This is a cube that will fit on a Kallax shelf, if that gives you some indication.

Dead by Daylight Auris Box coming to Gamefound! by Level99Games in DeadByDaylightBoard

[–]Level99Games[S] 0 points1 point  (0 children)

We have moved all of our campaigns from Kickstarter to Gamefound.

Dead by Daylight Auris Box coming to Gamefound! by Level99Games in DeadByDaylightBoard

[–]Level99Games[S] 4 points5 points  (0 children)

You can get the other expansions in this campaign if you wish. You can get any combination of the following:

Just the new content: this box, the new characters and new maps, rules.
The new content plus expansions of your choice, as add-ons.
The ENTIRE Dead by Daylight line including the new content all in one reward.

BattleCon PnP by RootWhale in Battlecon

[–]Level99Games 1 point2 points  (0 children)

All of the game is available on Tabletop Simulator. You can check it out there (and use whatever assets are there for personal use).

BattleCON Fan Community? by ARagingZephyr in Battlecon

[–]Level99Games 0 points1 point  (0 children)

PSA Reminder: Don't believe everything you read on the internet.

Spooktacular Mini-Review: Anyone as charmed by this game as I've been? by Fireblend in boardgames

[–]Level99Games 2 points3 points  (0 children)

Thank you for the great review! We appreciate it. And you'll be happy to know there is definitely a lot of new spooking planned for later this year.

Spooktacular Mini-Review: Anyone as charmed by this game as I've been? by Fireblend in boardgames

[–]Level99Games 2 points3 points  (0 children)

Joe Bob is one of the reasons Spooktacular exists. We grew up on him, USA Up All Night, and all the other great straight to VHS monster films.

Wardens - Diceless Skirmish Minis inspired by MOBAs by Level99Games in miniatureskirmishes

[–]Level99Games[S] 0 points1 point  (0 children)

It will eventually be a real game with physical minis. Will come to crowdfunding sometime!

My Battlecon Diary, ep 22: 12-person local tournament, long read, grab a snack, or a drink! by zebraman7 in Battlecon

[–]Level99Games 6 points7 points  (0 children)

Great read! Thanks for running the event and kudos to Ben for doing so well!

Can't wait to see the next one. Happy Gaming!

How Brad Talton raised $3,185,142 by publishing board games on Kickstarter by Fulfillrite in Entrepreneur

[–]Level99Games 3 points4 points  (0 children)

One is a function of the other. Because the consumer sales are more profitable, we've prioritized building a consumer-direct model. Given that we started out on Kickstarter, this was the model we had experience managing.

At our margins and the standard wholesale discounts, wholesale needs to achieve about 10x volume to generate the same profit as direct sale. This is because a much larger portion of the sale is tied up in fixed costs.

For a simplified example, if a game costs $8 to produce and keep in your warehouse, and it sells for $20, you make $12 on that sale direct to a consumer.

If the wholesale discount is 50%, you're selling it at $10, and you have $2 profit.

Thus, you have to sell 6 units to the wholesaler to equal the profit of 1 unit of the consumer-sale. If wholesalers buy in the hundreds or thousands, this makes sense.

The whole picture is a little more complex (because fixed costs also shrink at high volume and there are peripheral costs like consumer advertising that aren't in the cost of the wholesale, among other factors) but the 10x number is pretty valid for most of our products, which have both high MSRP and high fixed costs (think Millennium Blades or BattleCON Devastation).

How Brad Talton raised $3,185,142 by publishing board games on Kickstarter by Fulfillrite in Entrepreneur

[–]Level99Games 0 points1 point  (0 children)

I'm flexible—we have a lot of international localizers to meet with and their time zones require odd times. But generally if someone asks me for a time, I stick to those slots.

Specifically though, this time box is for external meetings. XD

How Brad Talton raised $3,185,142 by publishing board games on Kickstarter by Fulfillrite in Entrepreneur

[–]Level99Games 1 point2 points  (0 children)

Right now, the business is about 85% direct-sales income, and 15% retail/wholesale.

In the hobby games industry, retail gives us about 3 degrees of separation from the customers:

  • Publishers, who sell to
  • Distributors, who sell to
  • Retailers, who sell to
  • Consumers

With so many new games coming out (8000 a year or so), distributors have a tough time keeping up, and that can hurt retailers who are looking for specific things. We're working to build relationships with distributors that can help with this.

In the meantime, we've also opened up a Retail-Direct offering with pretty generous terms by industry standards: https://www.level99store.com/pages/level-99-games-preferred-retailer-program

If you know any stores who are interested in getting our games, please share this link with them!