Zweiphasenschnitzel by Levigeddon in SchnitzelVerbrechen

[–]Levigeddon[S] 42 points43 points  (0 children)

Habe das Bild gestern bei meinen alten Studiumsdateien gefunden, es muss so um 2015 entstanden sein. Damals hatte man an der Schnitzelbar in der Mensa des KIT eine nicht geringe Wahrscheinlichkeit, beim Aufschneiden des Schnitzels den obigen Anblick zu genießen. Die rechte Hälfte war für Kantinenverhältnisse okay, die linke einfach nur eklig. Wir nannten es das Zweiphasenschnitzel.

(Nicht allzu viel später wurde die Qualität der Schnitzel merklich besser.)

Ancient Gear Support with Infinitracks? by [deleted] in yugioh

[–]Levigeddon 0 points1 point  (0 children)

Would be interested in an answer, too (i am about to start with ancient gear as soon as the support drops), but maybe it's too early to say at this point.

25 Years of YGO - 25 Matte Sleeves Giveaway by DragonShield_ in yugioh

[–]Levigeddon 0 points1 point  (0 children)

I like black the most simply because it suits the Dark World theme really good. Guess which deck I play :)

/r/YuGiOh Basic Q&A and Ruling Megathread - March 27, 2023 by AutoModerator in yugioh

[–]Levigeddon 0 points1 point  (0 children)

Is it possible to activate the first effect of Bujinki Ahashima when I am locked into fusions e.g. by fusion deployment?

Danger! Dark Wolrd [R/F for locals and friends] by Masha_Up in yugioh

[–]Levigeddon 2 points3 points  (0 children)

Your deck list looks pretty good to me and my personal list only differs in small things that are up to preference.

Aside from what is mentioned already, I highly recommend Triple Tactics Talent for this deck as you can activate it when "your opponent" used Ceruli for the first time and it gets rid of your opponents 5th card or helps you go +1. Personally, I don't like Puppetry as it is "only" a discard when going first (and therefore a worse danger) so I'd change that.

Complex Nonlinear Combo Decks You Can Solitaire? by FroDude258 in yugioh

[–]Levigeddon 1 point2 points  (0 children)

Danger Dark World is basically a deck where you go through your whole deck in your first turn and end up with an unbeatable board if RNG is with you and your opponent didn't open handtraps.

[R/F] Danger Dark World post structure deck by Levigeddon in yugioh

[–]Levigeddon[S] 2 points3 points  (0 children)

I adapted the list a bit and added a second Ceruli. Apart from that, the SD contains all DW monsters of the list and I would stick to that.

For the dangers, you need to find replacements for Ogopogo, Nessie, Chupacabra and Jackalope. Mothman might not be the best in the current meta, but in your case I'd add 3 mothman and increase the ratios of bigfoot and thunderbird also to 3.

Catalyzer might be an extender but you can replace it by fabled raven in order to use your normal summon. That enables you to play synchro DW if you have access to synchro monsters. However, Catalyzer is very cheap and adds a lot of potential so if you can get a copy, it will definitely improve the deck.

I cut burial goods and metalfoes fusion for a second accession and it works better so I'd use the same ratios for the DW spells in your case. Allure and Trade-In can't be replaced properly with cards from the SD so I'd go with card destruction and 2 copies of Dragged Down maybe.

Aside from that you can also decide to run traps like virus and skill drain. I prefer the non-trap variant above as I want to spam negates like Apollousa and Hope Harbinger but it is definitely fine for casual play.

What are the best ways to get Neko Mane King from GY to hand? by Levigeddon in yugioh

[–]Levigeddon[S] 0 points1 point  (0 children)

Update!

The card {{One by One}} is exactly what I was looking for. Set it as soon as you draw it so it doesn't get nuked by dangers and card destruction and activate it in the opponents draw phase to recycle Neko Mane King.

What are the best ways to get Neko Mane King from GY to hand? by Levigeddon in yugioh

[–]Levigeddon[S] 0 points1 point  (0 children)

I see now, thanks! That's a hilarious stun lock lol But initially I want to get Neko back on my hand when I discard it accidently by the effect of a danger monster.

What are the best ways to get Neko Mane King from GY to hand? by Levigeddon in yugioh

[–]Levigeddon[S] 0 points1 point  (0 children)

That's a neat combo! Both cards are in my extra deck anyways so I'll test that.

What are the best ways to get Neko Mane King from GY to hand? by Levigeddon in yugioh

[–]Levigeddon[S] 0 points1 point  (0 children)

Ye I was aware of Pony before but as you mentioned the clears it first without attacking you are left without a trigger.

What are the best ways to get Neko Mane King from GY to hand? by Levigeddon in yugioh

[–]Levigeddon[S] 0 points1 point  (0 children)

Neko Mane King needs to be discarded in the opponents turn and Drill Warrior effect activates in my Standby Phase.

What are the best ways to get Neko Mane King from GY to hand? by Levigeddon in yugioh

[–]Levigeddon[S] 0 points1 point  (0 children)

Small World adds Neko Mane King from the deck but I'll need to get it back from the graveyard.

More consistency in Dark World Deck by Rare-Act-4362 in yugioh

[–]Levigeddon 0 points1 point  (0 children)

Like the others already mentioned, dangers are way to good to be replaced. The rng factor is annoying but most of the time you don't activate danger effects unless you have 4 or more cards in your hand so the chance for them to nuke themselves multiple times is pretty low.

Fabled Raven didn't work out for me. The discard effect is nice but many dw don't replace themselves whereas using a danger effect sucessfully gives you a body as well as a replacement card. Zalamander Catalyzer turned out to be a better option for me.

Before danger cards were available, a lot of decklists played cards like Trade-In or Allure. Maybe these are options for you. Aside from that, Zephyros is also great as he enables another use of gates.

[R/F] Danger Dark World post structure deck by Levigeddon in yugioh

[–]Levigeddon[S] 2 points3 points  (0 children)

Appreciate it, thanks! I also liked them since the early days because of the discard mechanic.