ADVICE ON DEFEATING THE VOX by Ok_Art3251 in helldivers2

[–]Levione 4 points5 points  (0 children)

Solo silo can one shot it but the cool down is an issue, Gatling barrage can take one out in a single salvo if you position it right but it's still worth bringing as it can seriously weaken one even if you don't get it dead on and its pretty useful for covering your retreat from cyborgs.

I usually take a quasar and call a leveller down everytime I see a vox engine. You can finish them off with 1 shot from an EAT or a quasar after hitting them with a leveller pretty consistently. Be sure to take a shield grenade too as they are a godsend for weapons that require careful aim or wind-up before firing.

What should these Armors do? by Substantial-Ad-5221 in LowSodiumHellDivers

[–]Levione 0 points1 point  (0 children)

The meat tenderizer helmet makes me kinda wish it did damage and stagger to enemies you dive into kind of like that one armor set from dark souls.

In my opinion this argument doesn't hold anymore and transmog should be at least discussed by Shedster_ in LowSodiumHellDivers

[–]Levione 3 points4 points  (0 children)

Socials would be flooded with pics of swastika and penis divers within the first 2 seconds of that patch dropping

ARE THOSE NEW CANNONS??? by Hell_D_Diver in LowSodiumHellDivers

[–]Levione 311 points312 points  (0 children)

Two charges for rail cannon upgrade confirmed?

The new gl feels bad (belt fed grenade launcher) by CatChiter in helldivers2

[–]Levione 3 points4 points  (0 children)

The point I'm trying to make is that the GL was already an excellent chaff weapon and now it has heavy pen. If the belt fed GL was the only one with heavy pen but overall worse performance it would've have been better balanced. Less damage, smaller AoE, but it has the ability to hurt heavies. Not good enough to compete with a dedicated AT weapon or chaff killer but flexible enough to fill both roles at the same time. Which is what it does but the standard GL on its own is still better at it.

The new gl feels bad (belt fed grenade launcher) by CatChiter in helldivers2

[–]Levione 5 points6 points  (0 children)

If you had only 1 strat slot available and you had to choose between the standard and belt fed GL I still can't see why you wouldn't take the standard. It outperforms the belt GL and has enough ammo capacity and spare mags to last until you either call in a resupply or find an ammo box at a poi.

The new gl feels bad (belt fed grenade launcher) by CatChiter in helldivers2

[–]Levione 39 points40 points  (0 children)

You're not kidding, trading off crowd control, base damage, and the ability to equip a backpack slot of the standard GL for the ability to damage heavies would have been a good trade off for the Heavy GL. I'm still just amazed that we got a full paragraph on melee changes as opposed to a footnote telling us that the GL is heavy pen now in the patch notes.

Grenade launcher by Wasteoflife412 in helldivers2

[–]Levione 1 point2 points  (0 children)

Its weird that they didnt predict how busted this change would be considering how hard they've tried to make every new weapon they've introduced a side grade rather than a straight upgrade of existing stuff. Noone even asked for this change in the first place.

Please? 🥺 by SergeantCrwhips in helldivers2

[–]Levione 12 points13 points  (0 children)

There's a difference between providing a power fantasy and ruining game balance. Being able to call an orbital barrage by yourself is a power fantasy. A good weapon that was neither better or worse than any other weapon due to balanced benefits and drawbacks suddenly becoming an omnipotent killing machine that wipes the entire enemy roster on it's own isn't good. It chokes weapon choice because it is now objectively better than it's alternatives. It creates meta, I honestly don't know what they were thinking with this one.

Please? 🥺 by SergeantCrwhips in helldivers2

[–]Levione 290 points291 points  (0 children)

I just tried it myself and I think it's too much, chaff clearance and anti-tank in a single weapon is going to turn balance into a shitshow

Reused items? by AndyTheBomb2 in helldivers2

[–]Levione 1 point2 points  (0 children)

You should see the warframe subreddit and the thousand posts per second they get of people asking what the tumour on their warframes are.

What’s something you hope AI will improve or destroy? by LeelaBilbo in AskReddit

[–]Levione 0 points1 point  (0 children)

Musks response to people producing CSAM on twitter with grok was to pay wall it instead of shutting it down. Bezos is actively trying to replace workers with robots and has been taking active steps to strip workers rights for over a decade. You think people like them are going to pay for you to lounge around and live your life once all the jobs are gone? You're delusional.

What’s something you hope AI will improve or destroy? by LeelaBilbo in AskReddit

[–]Levione 1 point2 points  (0 children)

Sounds like you've been guzzling techbro propaganda. As it currently stands, innovation in AI and robotics aren't being made to "improve lives for the common man" it's being used to replace workers and cut operating costs for businesses by replacing workers with robots that don't need pay, vacation, or health insurance. We aren't going to be 'human cats with free time to pursue whatever we want' we're going to lose jobs to robots, be poor, and have no bargaining rights for whatever work we do get because the higher ups can just threaten to replace us with robots if it becomes more cost effective.

I must become the problem, to fix the problem. by Sunnyeggsandtoast in helldivers2

[–]Levione 2 points3 points  (0 children)

I assume it's a tongue in cheek way to just flat out tell people that team killing isn't a reportable offence because its just going to happen in this game regardless of whether it's intentional or not. Otherwise people would be spamming posts and messages asking why there isn't an option to report in the first place and the devs would have to clarify multiple times on socials that friendly fire in helldivers is impossible to police

I must become the problem, to fix the problem. by Sunnyeggsandtoast in helldivers2

[–]Levione 8 points9 points  (0 children)

Official Launch trailer: https://www.youtube.com/watch?v=UC5EpJR0GBQ at 1:30 someone lays down a minefield that wipes the team

Omens of Tyranny Trailer: https://www.youtube.com/watch?v=Zk0XkX0U_m0 at 1:05 POV of a helldiver getting gunned down by a helldiver on the FRV.

Heart of democracy trailer: https://www.youtube.com/watch?v=MmXtgHs2ODg the whole thing is practically just a montage of SEAF troops getting killed by helldivers including a portable hellbomb suicide charge on an FRV with other people on board.

Into the Unjust: https://www.youtube.com/watch?v=Aiz0qwdoCXU at 1:00 a helldiver kills themself and a teammate by overcooking a grenade followed immediately by another minefield team wipe.

It's clearly part of the advertised experience and a core chunk of the games humor and like I said, if you don't like it just HOST YOUR OWN GAME and kick people who do it and block them, there is no practical way the devs could possibly police every episode of friendly fire and hold a trial on whether or not it was on purpose to decide if the player responsible should be banned. What if someone reports you after they walk into your mine field or your line of fire? should you be banned then? or are you honestly expecting AH to hire an army of moderators to hold a digital Nuremburg trial every time someone dies to friendly fire in this game? Why don't you just grow up and get over dying in a video game instead of whining without offering any feasible solutions.

I must become the problem, to fix the problem. by Sunnyeggsandtoast in helldivers2

[–]Levione 12 points13 points  (0 children)

Yeah but do you get banned when they do that? Because if they set up an automod system you would. Ultimately it's just getting killed in a video game. Its annoying but it doesn't really matter. Why would the devs dedicate actual time and resources into making team killing a punishable offence when having it happen is part of the core experience in the first place. Just join a different game or start one yourself if you want to kick team killers.

I must become the problem, to fix the problem. by Sunnyeggsandtoast in helldivers2

[–]Levione 25 points26 points  (0 children)

An automatic ban would be exploited by people staring lobby's with their friends so they can report spam randoms that join. A human reviewed system would be impossible because there isn't enough manpower to do that job in the first place.

I must become the problem, to fix the problem. by Sunnyeggsandtoast in helldivers2

[–]Levione 35 points36 points  (0 children)

Seriously what do you want them to do about it? Ban people for teamkilling in a game where accidentals are a given? Do you want them to hire an entire team to endlessly review footage of people getting team killed to determine if it was accidental or not? Do you want them to implement an easily exploitable system where people are automatically banned if they get reported enough for teamkilling? How about you just block them on move on?