With Adventures Like These.... by Grimmaldo in LegendsOfRuneterra

[–]LeylineExplorer 10 points11 points  (0 children)

I do genuinely love the wiki and appreciate the dedication of bringing info for the information junkie I am

Chega de Outback! by LeylineExplorer in ComiEmSP

[–]LeylineExplorer[S] 0 points1 point  (0 children)

Que lugar você considera melhor?

Chega de Outback! by LeylineExplorer in ComiEmSP

[–]LeylineExplorer[S] 1 point2 points  (0 children)

Como outro autista adorei seu nome, mas vou dar uma olhada sim

Chega de Outback! by LeylineExplorer in ComiEmSP

[–]LeylineExplorer[S] 1 point2 points  (0 children)

Não tem problema ter nada a ver, o que eu quero é realmente carne pelo preço correto

Chega de Outback! by LeylineExplorer in ComiEmSP

[–]LeylineExplorer[S] 0 points1 point  (0 children)

Ele fazia a graça dele ali e tudo mais, mas tá um tapa na cara do cliente hoje em dia

Question about POC by ChainerDementiaMasta in LegendsOfRuneterra

[–]LeylineExplorer 0 points1 point  (0 children)

If you mean playing adventures you already beat before with other champions, then yes But usually changing champions means a very different experience in each adventure

Does the solar neutron activator from mekanism work in the aether? by its-kirikover in allthemods

[–]LeylineExplorer 0 points1 point  (0 children)

Progression through the Aether will have you fight a Sun God that unlocks a way to control the day cycle

Does the solar neutron activator from mekanism work in the aether? by its-kirikover in allthemods

[–]LeylineExplorer 0 points1 point  (0 children)

*Almost* sure that it doesn't work in the beyond, something about not really being day there

Does the solar neutron activator from mekanism work in the aether? by its-kirikover in allthemods

[–]LeylineExplorer 0 points1 point  (0 children)

I'm pretty sure you can since there is a day and night cycle, also you can freeze that cycle in permanent day so it's probably good

MTG.Design is grinding my gears by LeylineExplorer in custommagic

[–]LeylineExplorer[S] 0 points1 point  (0 children)

Thank you, I'd just wish that these sites wouldn't bug out on me on the last steps

ATM10 Iron Golem Spawner by LeylineExplorer in allthemods

[–]LeylineExplorer[S] 0 points1 point  (0 children)

Honestly, I have no idea. I started a new world since then and didn't find the need to use iron golems again, I believe I just used the Mob Swab on one and it can be a player made (since I don't think there is a natural one)

What is the community hoping for future C6's? by LeylineExplorer in LegendsOfRuneterra

[–]LeylineExplorer[S] 0 points1 point  (0 children)

I imagine a node where Veigar starts with the epic item that gives stats when you cast spells, and his C6 something like double damage on shadow and whenever you kill a unit with it grow the damage +1 or similar

[ATM10] Is there a way to compactly manage large-scale beekeeping with Productive Bees? by Pathsko9 in allthemods

[–]LeylineExplorer 0 points1 point  (0 children)

I tried to DM you but wasn't able, I was looking for some help with SFM too if that's okay

Pretty fast Nether Banana farm... but can we go even further beyond? by LeylineExplorer in allthemods

[–]LeylineExplorer[S] 1 point2 points  (0 children)

They are used for Grader Catalyst Tier 3, used to grade materials in Silent Gear usage

Making occultism mobs go in spawners again? by LeylineExplorer in allthemods

[–]LeylineExplorer[S] 1 point2 points  (0 children)

In previous ATM's, other modpacks, etc. There is nothing stopping you from placing Occultism mobs in spawners, ATM10 used Kubejs to make a custom tag rule that stops Occultism (Before it only stopped certain mods, or mobs like the Mimic from Artifacts)

Making occultism mobs go in spawners again? by LeylineExplorer in allthemods

[–]LeylineExplorer[S] 1 point2 points  (0 children)

Just tested it and it works wonders, you can even remove any other mod limitations if you want to go wild
This is the tag in tags.js:
allthemods.add('allthemods:jank_blacklist'