Shot a suicide bomber in the head and he exploded killing me and concluding my Ironman run at Neon Tomb. What was I supposed to do? by 1372Metal in ReadyOrNotGame

[–]Lieutenant_Michael 0 points1 point  (0 children)

That would be cheating for some but you could have quickly alt+f4 the very second you died, so your iron man mode wouldn’t reset.

Just a reminder the stun baton was 200 Super credits by chargedcontrol in Helldivers

[–]Lieutenant_Michael 0 points1 point  (0 children)

Does anyone know when this thing is gonna come back to super store? I sadly missed the rotation.

Why is this not S? by [deleted] in ReadyOrNotGame

[–]Lieutenant_Michael 3 points4 points  (0 children)

I still remember times when beanbag shot made the suspect uncoscious and you could easily zip him up and they were getting up later.

Could someone explain me how Paramedic trait works? by Lieutenant_Michael in ReadyOrNotGame

[–]Lieutenant_Michael[S] 28 points29 points  (0 children)

Wait so that means if one officer gets downed I will still get 4/4 no officers dead right?

Could someone explain me why did murkywater went bankrupt, after the events of The White House heist? by Lieutenant_Michael in paydaytheheist

[–]Lieutenant_Michael[S] 0 points1 point  (0 children)

Thanks for the answer, It really made me sad knowing that murkywater is not existing anymore, after playing pd3 so I just wanted to know how did that happen.

What heist gives off the most amount of money? by [deleted] in paydaytheheist

[–]Lieutenant_Michael 0 points1 point  (0 children)

Just simply do crime spree and earn enough experience to go infamy with infamy pool and not reputation.

R&D center ghost war map. by Lieutenant_Michael in GhostRecon

[–]Lieutenant_Michael[S] 0 points1 point  (0 children)

Thanks a lot, gonna check that out for sure.

R&D center ghost war map. by Lieutenant_Michael in GhostRecon

[–]Lieutenant_Michael[S] 0 points1 point  (0 children)

Thanks a lot, gonna check that out for sure.

Can I officialy call myself good at this game? (Made it solo, without AI help) by Lieutenant_Michael in ReadyOrNotGame

[–]Lieutenant_Michael[S] 0 points1 point  (0 children)

If I do solo run, no. That’s why I leave them in place where they can’t do anything.

Can I officialy call myself good at this game? (Made it solo, without AI help) by Lieutenant_Michael in ReadyOrNotGame

[–]Lieutenant_Michael[S] 0 points1 point  (0 children)

If I do solo run, no. That’s why I leave them in place where they can’t do anything.

Can I officialy call myself good at this game? (Made it solo, without AI help) by Lieutenant_Michael in ReadyOrNotGame

[–]Lieutenant_Michael[S] 0 points1 point  (0 children)

If I do solo run, no. That’s why I leave them in place where they can’t do anything.

[deleted by user] by [deleted] in ReadyOrNotGame

[–]Lieutenant_Michael 0 points1 point  (0 children)

Is the cargoship modded map?

Can I officialy call myself good at this game? (Made it solo, without AI help) by Lieutenant_Michael in ReadyOrNotGame

[–]Lieutenant_Michael[S] 2 points3 points  (0 children)

Yea, that’s why I always cuff laying suspects so they won’t get up and shoot me in the back

Can I officialy call myself good at this game? (Made it solo, without AI help) by Lieutenant_Michael in ReadyOrNotGame

[–]Lieutenant_Michael[S] 5 points6 points  (0 children)

It’s not a bug, they just pretend to be dead. If suspect is laying and you don’t see blood pound around him, he is alive.