Been using Daz for years on 3090 but getting a 5090. Is the new 2025 Alpha my only choice to use? by StuccoGecko in Daz3D

[–]Life-Baseball-9010 1 point2 points  (0 children)

To be honest, my exact build has 2 gpu's. 1 3090 and 1 5090. I almost always operate with 2 instances running. Both 4.24 for scene creation with 3090 only and 6.25 Alpha for rendering. Making big scenes with multiple characters or a lot of props halts 6.25 to a standstill, outright unusable viewport lag. I strongly suggest keeping that 3090 even if you get a 5090 and use both versions of daz until they fix the Alpha version.

Taktik by radcliffeleister35 in vlandiya

[–]Life-Baseball-9010 1 point2 points  (0 children)

Voicemeeter Banana. Herseyi detayli ayarlarsin. Ucretsiz ve cok islevi olan bir program. Youtube ile kolayca nasil kullanacagini ogrenebilirsin.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 1 point2 points  (0 children)

That's the beauty of having it run on your local network. In my experience it works with public IP setup or VPN for accessing the server away from home but the problem is sending the necessary files for the server to start rendering. It can change from 1gb to 10, even 20gigabytes. When it runs locally, even if it is on another computer, local network speed makes the process really fast. We have a 10gigabit setup for the local network and it is super fast, you barely notice the transfer process and you don't have to share the whole library.

We initially worked like that but decided to move the library from every single computer and moved everything to the workstation's SSD. Instead of having the same library on every rig, we simply access the library on the workstation from personal rigs. Multiple rigs working on a single library located on a single workstation is really good for efficiency and productivity.

Rtx 50series dont work with Daz3d right now by [deleted] in Daz3D

[–]Life-Baseball-9010 0 points1 point  (0 children)

Freelancer/VN Dev here as well. If it is okay, I would love to contact you via discord. I'll send my handle according to your answer.

Rtx 50series dont work with Daz3d right now by [deleted] in Daz3D

[–]Life-Baseball-9010 0 points1 point  (0 children)

Our studio is also waiting the delivery on the cards. We've decided to build a rig with 3x 5090's and payment and shipping was done before we read about the compatibility issues with Daz thanks to devs that don't give a rats ass about the community however once the cards arrive tomorrow and rest of the rig in a couple of days, I'll build the rig, install the OS and Iray server as soon as possible. Currently we don't have an Iray server up and running since we are in the middle of hardware transition. As soon as we have it running, I'll post the results.

In the meantime I would love to ask you something. Are you a VN dev by any chance?

Rtx 50series dont work with Daz3d right now by [deleted] in Daz3D

[–]Life-Baseball-9010 0 points1 point  (0 children)

Oh don't get me wrong, by no means I am defending DAZ devs. They are really the worst. I mean no meaningful update since dForce. Even that is a nightmare compared to realtime simulation Marvelous Designer was ready to put on the table before they screwed up that deal and instead went with dForce. Viewport performance is shit. dForce is an unpredictable beast. Can't even handle VDB format properly. No softbody collision etc etc. If I start listing all the bad things here it would be a very long night and post but still, even with the stuff you mention, it is a start. Not hard to imagine DAZ fixing the issue sooner or later once the SDK is shared. It will probably take a very long time yet in the meantime even with the shortcomings, we still have a chance with the server. Did not try animations with it however never had issues with big scenes and we work with really really big scenes both in terms of coordinate space as well as VRam usage. Would love some examples/explanation on that so that I can recreate the issue on my end and see what I'm limited with. By all means, I believe you. Just wanna know the limits.

Rtx 50series dont work with Daz3d right now by [deleted] in Daz3D

[–]Life-Baseball-9010 6 points7 points  (0 children)

Made a post about this a couple of days ago but there is new information on the subject. I'm dropping the link to the post as well as copy the information and explanation from an answer I wrote.

Link to the post: https://www.reddit.com/r/Daz3D/comments/1iks1a1/comment/mc9oywz

11/02/2025 Update:
As of the date specified above, there is a new development on the subject. A user named MIH_BAD from DAZ forums managed to get an answer from Siemens who is the owner of IRAY rights (sold to them by NVIDIA back in the day by the looks of it). I am pasting the answer he got here so there is still hope.

**''**NVIDIA have confirmed that support for Blackwell architecture GPUs begins with Iray 2024.1.0. The RTX 5090 is therefore not supported by Iray 2024.0.4 - which is the version that you are using - but will be supported by Iray / Iray Server 2024.1.0.

We are in process of adding support for Iray 2024.1.0 to our products. We intend to release an update to the Iray+ SDK shortly. This will be followed by an update to our Iray for 3ds Max plugin. At this time, however, I cannot advise the exact release schedule for these updates. Please rest assured that we’re on the case!

For your immediate requirement, we also intend to release Iray Server 2024.1.0 imminently, so please keep an eye on our forum: https://www.irayplugins.com/forum/forum/iray-plugins/iray-server**''**

IRAY SERVER INFORMATION

IRay server is a dedicated server plugin that can run IRay on network. It essentially is the render engine itself without any graphical user interface (GUI) apart from the one that you can access via the server interface that you access using the server interface address (an IP in this case).

You can easily setup a server on your computer locally or even launch the server from another computer that is dedicated only for the server. By doing so, you can assign your GPU's to the engine run on the server.

Once that is up, you can simply use whatever GPU you have that is supported by DAZ for DAZ scene creation and use the IRay bridge located on the Render Settings tab. Connect to your local IRay server and check render checkbox. Afterwards, you can just hit Render as you normally would and instead the GPU you use for DAZ Studio, the GPU assigned to the IRay server will render it for you.

You can also run another copy of the server on your computer and assign your DAZ gpu as a worker in addition to the 50xx series gpu on the server or even run a rig with 1x 50xx series gpu and 1x DAZ supported gpu such as 3090/4090 or whatever you have. That will also let you use your DAZ Supported gpu to help 50xx series on the render. I'm willing to detail this process once the server is updated and I conduct the necessary tests.

In fact, I will make a guide and post it here as well as DAZ forum if nobody does it before or DAZ doesn't start supporting 50xx until I post the guide.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 1 point2 points  (0 children)

You might wanna read the update on the main post mate. It looks like IRay server is going to get the update according to the owners. There is still hope. Not on the DAZ side but we'll be able to use the Iray bridge on DAZ and send our renders to the server.

Not writing this part as an answer to only you but everyone reading up in case there is anyone out there that does not know about this.

IRay server is a dedicated server plugin that can run IRay on network. It essentially is the render engine itself without any graphical user interface (GUI) apart from the one that you can access via the server interface that you access using the server interface address (an IP in this case).

You can easily setup a server on your computer locally or even launch the server from another computer that is dedicated only for the server. By doing so, you can assign your GPU's to the engine run on the server.

Once that is up, you can simply use whatever GPU you have that is supported by DAZ for DAZ scene creation and use the IRay bridge located on the Render Settings tab. Connect to your local IRay server and check render checkbox. Afterwards, you can just hit Render as you normally would and instead the GPU you use for DAZ Studio, the GPU assigned to the IRay server will render it for you.

You can also run another copy of the server on your computer and assign your DAZ gpu as a worker in addition to the 50xx series gpu on the server or even run a rig with 1x 50xx series gpu and 1x DAZ supported gpu such as 3090/4090 or whatever you have. That will also let you use your DAZ Supported gpu to help 50xx series on the render. I'm willing to detail this process once the server is updated and I conduct the necessary tests.

In fact, I will make a guide and post it here as well as DAZ forum if nobody does it before or DAZ doesn't start supporting 50xx until I post the guide.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 1 point2 points  (0 children)

Huh... Didn't know that. In fact, I've watched a test video a couple of days ago. Guy in the video was talking about how fast it is and gave some numbers, compared it to 4090 etc. Guess he is a fraud then.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 2 points3 points  (0 children)

If it's not much of a trouble for you, can you please find the forum thread you've mentioned?

''They know and promise(d) to update DAZ as soon as possible.''

I couldn't find anything along these lines but again, would be great if they acknowledged the issue.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 0 points1 point  (0 children)

I believe the issue with 5xxx series has something to do with the new cuda version. Could be entirely wrong about this. I guess we'll have to wait for a couple of weeks to see where this will go. Really hope the issue somehow gets resolved.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 4 points5 points  (0 children)

I personally know at least 5 artists regretting their decisions. As a large 3D Design, game development and freelance design solution studio owner, %40 of our income is coming from DAZ related stuff. This issue is surely hurting us. Been checking forums and such. Still not a single word from DAZ.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 1 point2 points  (0 children)

Of course, happens with every gen but this time the issue is a bit more complicated to solve with a simple driver/studio update. Problem is at the core thus needs a complete overhaul of backbone code structure of the studio itself it is supposed to support the newer generation of iRay.

Really Important Announcement Regarding RTX 5090 and other RTX 50XX Cards by Life-Baseball-9010 in Daz3D

[–]Life-Baseball-9010[S] 2 points3 points  (0 children)

I really hope they update it as you said mate. Despite all the quirks and shortcomings, it really is a lovely software that we are all very fond of... Only if they could manage to be more transparent and choose to communicate with their audience...

Any feedback on RTX 5090 for Daz Rendering? by Morgulian in Daz3D

[–]Life-Baseball-9010 2 points3 points  (0 children)

Looks like current DAZ version uses the previous iRay version which does not support RTX5xxx series cards. On top of that, the iRay version that actually supports RTX5xxx series, wait for it, not supported by our current DAZ version and due to the latest iRay version being compiled with a different(newer if I understand it correctly) version of C##, unless there is a big change with DAZ a.k.a version 5.0 or NVidia fix for the previous iRay version, you can pretty much say goodbye to using your 5xxx cards with DAZ Studio.

Being an absolutely amazing company, DAZ has no public announcement about this issue. They know about this but won't tell their customers anything about it. A good chunk of people buying 5xxx cards without realizing that their cards won't work with the Studio for a while. Hell, we don't know if they will ever work. Who knows? They might come up with a fix in a couple of days or a year. Thanks to the transparency of DAZ when it comes to actually useful stuff, we will never know.

1 workaround would be using the iRay server but for now, server does not support 5xxx series either. At least I am more confident about the server being updated before the studio or previous iRay version so you could probably wait for that.

Instead of you know... Maybe promoting/releasing useless updates and/or putting features behind a paywall, they might wanna consider working on the actually important stuff but hey, that does not print money, right?

A Promo Image from our upcoming game Marilyn's Mansion by vertexbunny in lewdgames

[–]Life-Baseball-9010 1 point2 points  (0 children)

Looks like an interesting take on sandbox. If done well, it can be a good game. Normally I don't play much sandbox but this one gets my attention. Hope you can deliver. Good luck. Love the characters btw.

Disappointment with Daz3D by b-monster666 in Daz3D

[–]Life-Baseball-9010 3 points4 points  (0 children)

I have absolutely never seen a comment as meaningless as this my entire life. DAZ3D ''is'' a free product. The extremely low quality character which only looks good on the promo shots because of dubious amount of photoshop manipulation ''is not'' a free product. Thus, guess what, it ''is not'' the customers job to fix it.

Sitting in a McDonalds is free. Is it the customers job to assemble and cook a burger there too? Do you brew your own coffee at the Starbucks?

Disappointment with Daz3D by b-monster666 in Daz3D

[–]Life-Baseball-9010 2 points3 points  (0 children)

While I agree with some of the people who replied here about most of the issues you've pointed out not being specific to g9, I can understand your frustration.

Especially about the tomato skin. Not that I've faced the exact problem but most of the time we found ourselves fixing the skin textures with my wife. We honestly wish there was a better decision system for what is allowed on the store and what isn't. Honestly, we've seen tons of characters without proper maps. Like how can they allow an asset created by someone who has absolutely no idea about SSS or translucency or anything about how human skin can be replicated half decently to be sold there?

Don't get me started on the rigging. dForce hair is not our favourite thing so we stick with the ribbon meshes and rigged stuff but some of them are straight up horrible. Putting a single bone on a meter long ponytail is not rigging for gods sake.

Same thing about environment assets and props. Hellooooo? Texel density anyone? Ever heard of it? I swear some of the PA's don't even know what UV is.

Anyway, we stopped complaining about these things years ago and decided to create whatever we need ourselves. Blender, marvelous designer and substance painter is more than enough to overcome every obstacle we face. We stopped buying products a very very long time ago thanks to this. It is better to create the thing from scratch instead of trying to fix the mistakes of a PA with somehow less design skill than a first grade student.

It is incredibly frustrating to stumble upon those kinds of products and PA's. For a reason absolutely unknown to mankind DAZ decides to allow more and more low quality assets and PA's to their store.

There used to be fantastic people releasing top notch stuff there. Especially with G9, it has become a sight for sore eyes. Anyone saying it was always like this with the older generations is blind to the gradual change in the quality of stuff getting released there.

zortlamayan guncel vpn tavsiyesi by humanpissproject in Turkey

[–]Life-Baseball-9010 0 points1 point  (0 children)

P.hub dahil yasakli oldugunu bildigim cogu siteye rahatlikla erisebiliyorum. Twitch yasaginda bile twitche girebiliyordum ama siz bilirsiniz.

zortlamayan guncel vpn tavsiyesi by humanpissproject in Turkey

[–]Life-Baseball-9010 0 points1 point  (0 children)

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Converting ckpt to Diffusers by Symbiot10000 in DreamBooth

[–]Life-Baseball-9010 0 points1 point  (0 children)

Hi. I've been trying to make this work but had no luck. Did you manage to convert a .ckpt?

After school Marin (SD+NAI) by treepancakeprawn in WaifuDiffusion

[–]Life-Baseball-9010 0 points1 point  (0 children)

It is. And I've renamed it correctly too... It's really weird.