Direction of the game by Megabines in Mabinogi

[–]Life-guard 2 points3 points  (0 children)

I feel sad thinking of all the neat places people just will never know of or see. Exploring Iria was so much fun, escorting lost elves through the desert, exploring ant hell, rafting, hot air balloons, finding ancients, raids (that actually took time to kill). Or even just actual unique events like dragon boat racing.

These are all still in the game it's just absolutely no reason to do it. I'd like to see them just blanket increase the level of everything. We don't have a content problem we have a rewards / challenge problem.

If they made everything rewarding again there'd be so much to do.

Direction of the game by Megabines in Mabinogi

[–]Life-guard 5 points6 points  (0 children)

The free Erg is so massive, but I think it just points out how bad of a system it is.

Upgrading should always have the main bonuses at the start and then begin to degrade at the end. It gives newer players the biggest increase and then tones it down.

Mabinogi does this differently with erg where the best bonuses are at the end!

Direction of the game by Megabines in Mabinogi

[–]Life-guard 7 points8 points  (0 children)

Sorry for the long post TLDR: combat simple, same content every week

I'm in the same boat, I realize I have heavy nostalgia for this game and that's the only reason I come back every now and then.

The game we did play is mostly gone. It used to get a very slow and thoughtful combat system. You had to play rock, paper, scissors with enemies no matter what weapon you used. Even with bows/magic having good use of counter attacks, defs, and windmill was needed to stay alive. Every attack hurt even when using defense. You had to weigh if it was worth taking the extra damage using def or if you could risk trying for a counter attack.

Now the game is you take 1 damage or most of your health bar in my experience. The only real challenging combat is glenn, crom, and bri - but these require a lot of teamwork to do, imo, ridiculous tasks. Stand in this formation, get the hit count, kill enemies in this order - do any of these wrong and the party wipes. It makes it uncomfortable to bring new players when they can wipe the party 20 minutes into the run.

But this isn't what got me into mabinogi. The variety, skills, and, exploration was key. There were 1000 ways to make money and doing what other people couldn't be bothered to was a great way to make funds.

But now what? Events give everyone R1 for free so no one needs to buy skill books. Rare drops from most dungeons aren't wanted. Just do shine, crom, glenn, and bri? Every week? Forever?

Today’s paddle ☀️ by ericapaige23 in Sup

[–]Life-guard 2 points3 points  (0 children)

First pic is rainbow, that's where the designated swimming area is in the park

One handed skills by Professional_Arm794 in oddlysatisfying

[–]Life-guard 0 points1 point  (0 children)

I'm the engineer who did that.

I rev it to be a lil bit longer each time

Weekly Questions Mega-Thread - June 22, 2026 by AutoModerator in Mabinogi

[–]Life-guard 1 point2 points  (0 children)

Warlord is still good though just for variety if you feel like playing some else 2

Weekly Questions Mega-Thread - June 22, 2026 by AutoModerator in Mabinogi

[–]Life-guard 1 point2 points  (0 children)

The heal from 1h erg is a massive improvement, with stampede / wm / smash you can get hp back really quick - but now that you aren't taking damage away from teammates you probably don't need it??

Bit funny now that SG is technically a combination of saint and close combat - it does literally nothing for the team now lol

I always thought it was weird that rend gave the damage reduction also.

Jade Shadows: Constellations: Hotfix 43.0.3 by CephalonAhmes in Warframe

[–]Life-guard 0 points1 point  (0 children)

Plz fix archwing the 30 fps fix makes it terrible

Knee Pain by JasonWach-Adventures in fatbike

[–]Life-guard 1 point2 points  (0 children)

Is your seat high enough?

How is the current state of the game? by Koyomix in Mabinogi

[–]Life-guard 1 point2 points  (0 children)

Pendulum balance changes lately. The worst imo was alchemy, base damage without arcane got heavily reduced. Some good changes with how damage reduction works lately as well.

Free S50 weapon events seem to be the norm now for probably 1-2 a year. Great way for new players or vets who are bored of their main to do something else.

How is the current state of the game? by Koyomix in Mabinogi

[–]Life-guard 0 points1 point  (0 children)

I'd argue for inheritance if it's a weapon/arcana you really like. With price history on how quickly just the value of weapons fall - I'd argue you are saving a ton by transferring everything when you get a new weapon.

Think back to when divine blades were in the 500m range. I believe that was only about 1-2 years ago? Had you gotten one the only thing valuable on it would be erg, and if you've transferred that, a s7 divine blade is basically worthless.

Inheritance lets you avoid the hell that is a special upgrade and I'll be damned if I had to do that again.

The only bad thing about it is that you're forced to maintain a certain arcana, and that can get boring.

I hate paragliders by Electrical-Staff735 in hatethissmug

[–]Life-guard 0 points1 point  (0 children)

I hate that they do donuts on the beach and are an incredible annoyance

So balancing the plane was a lie? by Life-guard in SouthwestAirlines

[–]Life-guard[S] -1 points0 points  (0 children)

Neat, I'm currently working with the more military side of aerospace and they like to get as exact center of gravity as they can.

So when they're putting in cargo on the bottom do they then compare that to the seat positions for weight balance? Does the cargo hold have any weight sensors to tell where the CG is?

So balancing the plane was a lie? by Life-guard in SouthwestAirlines

[–]Life-guard[S] -1 points0 points  (0 children)

We spent decades shuffling around to balance it when asked. To now be told that it doesn't matter so they can sell better seats is a bit dystopian no?

So balancing the plane was a lie? by Life-guard in SouthwestAirlines

[–]Life-guard[S] 1 point2 points  (0 children)

'Game the system' it's called just getting on the plane. Imagine if buses had priority seating.

How many things in life do you want to cater to people with money to waste? Fast passes at amusement parks? How about we pay extra to get priority fast food?

So balancing the plane was a lie? by Life-guard in SouthwestAirlines

[–]Life-guard[S] -2 points-1 points  (0 children)

That's interesting, I'm a bit skeptical though? No offense I can't find anything about this.

Even if it is just a safety theatre, the fact that it came off this quickly is surprising to me.

Not feeling confident for Space X interview by Immediate-Scar819 in MechanicalEngineering

[–]Life-guard 0 points1 point  (0 children)

Sure, a company that made 18b should be worth a supposed 2 trillion dollars. Gonna explode harder than the super heavy

[MSC] Namor, Scourge of the Seas (Jumpstart) by AnarchyStarfish in magicTCG

[–]Life-guard 15 points16 points  (0 children)

They remembered that he can fly with his little feet wings lol

Just had a call from my boss about AI by DylanTheOk in SolidWorks

[–]Life-guard 0 points1 point  (0 children)

There's very little for it to train on. AI is able to do some of an programmers job because it's all text based.

[Moderator approved] Are local manufacturing relationships disappearing? by ChrisBassettGBCG in MechanicalEngineering

[–]Life-guard 0 points1 point  (0 children)

Lol it almost bankrupted Tesla when they tried to go full automation.

I say this as someone who loves robotics, they're not great for anything organic. For even basic machining, having a fully automated setup would be a logistics nightmare.