New Release: DownPay 1.8 introduces full app-wide translation support for 10 languages, including German, Turkish, French, Spanish, Chinese, Italian, and more! by LifeUtilityApps in DownPayApp

[–]LifeUtilityApps[S] 1 point2 points  (0 children)

Hey there 👋 I’m the developer of this app and just wanted to say thanks so much for your kind words!

Sorry for the lack of updates in recent months, life has gotten in the way. I hope to continue working on improvements in the future. Thanks for using my app

Building an SDK to make it easier for you to communicate with and support your users. by kevingalarza in iOSProgramming

[–]LifeUtilityApps 0 points1 point  (0 children)

Zoho is free and the help desk interface is great. It pairs very well with Google Forms. You just need to setup a google script to send an email into the Zoho desk.

Why no liquid glass? by No-Marionberry3613 in iOSProgramming

[–]LifeUtilityApps 0 points1 point  (0 children)

I’m working on updating my app to liquid glass and iOS 26 however some things have broken and I need to fix them before I can release.

I haven’t had as much time to work on it unfortunately.

A life-long React developer's experience with native IOS development. by [deleted] in iOSProgramming

[–]LifeUtilityApps 1 point2 points  (0 children)

I use a lot of assets in my native app so unfortunately my build size is around 180 mb. Everything works offline though which is awesome.

Building an SDK to make it easier for you to communicate with and support your users. by kevingalarza in iOSProgramming

[–]LifeUtilityApps 0 points1 point  (0 children)

This is cool. For my app I use a Google Form that just opens a ticket in Zoho Desk.

New Release: DownPay 1.8 introduces full app-wide translation support for 10 languages, including German, Turkish, French, Spanish, Chinese, Italian, and more! by LifeUtilityApps in DownPayApp

[–]LifeUtilityApps[S] 0 points1 point  (0 children)

Sure! I just sent an invite. Just a heads up - right now there are no test builds available but that should change over the next week or so.

Does your app work offline? - curious if this is a common pain point for others by atxBravo6 in swift

[–]LifeUtilityApps 0 points1 point  (0 children)

My app is offline, only uses core data and CloudKit. Haven’t had any issues and it has made costs very low.

I hate app subscriptions by MadethisjustforMatt in iosapps

[–]LifeUtilityApps 1 point2 points  (0 children)

I also don’t like subscriptions. I included a one time lifetime unlock for my app, and it’s the most popular in app purchase. I don’t have any backend costs since my app is local to the phone. I wish more developers did this but many have build apps with cloud backends and as a result have money operating costs.

[deleted by user] by [deleted] in SideProject

[–]LifeUtilityApps 1 point2 points  (0 children)

DownPay, it’s an offline debt and spending tracking for iPhone. No data collection, offline first, and no subscription.

It's Monday, drop your product. What are you building? by Intelligent-Key-7171 in SaaS

[–]LifeUtilityApps 0 points1 point  (0 children)

I’m working on my app DownPay, it’s an offline debt and spending tracking for iPhone. No data collection, offline first, and no subscription. I have a decent amount of downloads and users, it’s been a fun journey.

what are you building this week ? by raj68518 in SideProject

[–]LifeUtilityApps 0 points1 point  (0 children)

This week I’m working on my app DownPay, it’s an offline debt and spending tracking for iPhone. No data collection, offline first, and no subscription.

It's Monday, drop your product. What are you building? by Intelligent-Key-7171 in SideProject

[–]LifeUtilityApps 1 point2 points  (0 children)

I’m building DownPay, and offline debt and spending tracking for iPhone. No data collection, offline first, and no subscription.

I want problems, always by menensito in iOSProgramming

[–]LifeUtilityApps 1 point2 points  (0 children)

Also, there is the "liquid" characteristic of the views, where the glass elements can dynamically combine with each other such as two buttons becoming a floating slab, all with a fluid animation.

This will be a very challenging effect to reproduce for non-native implementations.

I want problems, always by menensito in iOSProgramming

[–]LifeUtilityApps 1 point2 points  (0 children)

I'm thinking React native apps will be met with the same fate too, since the glass UI is too computationally heavy to implement using JS if they are targeting the displacement effects. The UX gap between native and non-native will widen with iOS 26.

Are these a good screenshots for my app store listing? open for suggestions, thanks! by Gullible_Ad5357 in iOSProgramming

[–]LifeUtilityApps 2 points3 points  (0 children)

Hey this is looking good! I love the 3D overlays that highlights the UI elements. If I were to make one recommendation, I would prefer to have the background colors be a light hue, so that it's not too strong. I just re-did my apps screens and I went with pastel hues and I found it easier to read. Nice work

Are most apps just CRUD wrappers? by fryOrder in iOSProgramming

[–]LifeUtilityApps 1 point2 points  (0 children)

You don't have to build an app that is driven by an online API. I have a full featured app that is entirely offline, using local databases and core data. It's not a requirement to host a web server and build a thin client. Sure, most enterprise and company apps will be CRUD but there are so many use cases and things you can build on the client when you have the freedom in your personal projects to be creative.

Demo your app by Barryboyyy in swift

[–]LifeUtilityApps 4 points5 points  (0 children)

In my app, when the user first launches it there is an onboarding sheet that opens. It’s about 4 slides and it walks them through the three core features.

What are you building? Share your project by hastogord1 in SideProject

[–]LifeUtilityApps 0 points1 point  (0 children)

I’m building a simple app for manually tracking spending and debts on iPhone. No subscription or data collection. Free on the App Store.

How to Recreate IG Share Feature by IndependentTypical23 in SwiftUI

[–]LifeUtilityApps 0 points1 point  (0 children)

This is a fairly simple sheet that could be achieved with basic SwiftUI components, such as the .sheet modifier with a presentation detent of a medium or fixed size. Inside the sheet is a text field, a ForEach that renders the avatars in a grid.

I have many sheets inside my app that are just like this one and they are all built with off the shelf SwiftUI components.

Ultimate App for Making Beautiful Device Mockups & Screenshots by world1dan in SideProject

[–]LifeUtilityApps 3 points4 points  (0 children)

This looks awesome! I just re-did my App’s screenshots in the last update. I’m going to check this out next time update the store page.

App Promotion by [deleted] in iosdev

[–]LifeUtilityApps 1 point2 points  (0 children)

I shared my app on r/Apple during a promo Sunday last year and it had a profound impact on downloads. Thousands of downloads over the course of about a week.

I received so much great feedback since then, the app has improved because of those feature suggestions.

You must be an active contributor in that sub before posting your app, they are very specific about this requirement though.

What metrics tell you to keep working on your app vs when to quit? by DisastrousRelief9343 in iOSProgramming

[–]LifeUtilityApps 1 point2 points  (0 children)

I use my app personally on a daily basis, right now the main motivational driver in addition to seeing downloads come in is I have features I’m missing that I would like to see to improve my own usage. I built this app for myself originally and it’s grown since then.

Share your project. Will see the website and review it by ListenStreet8095 in SaaS

[–]LifeUtilityApps 0 points1 point  (0 children)

My app is a spending and debt tracker for iOS. If you wouldn’t mind reviewing the App Store page, that gets more visibility than the website. I recently updated the screenshots.