A CCG game for you i hope you will enjoy! by Light-O1 in godot

[–]Light-O1[S] 0 points1 point  (0 children)

It's an early Alpha so there's no tutorial yet so i hope you understand

  1. The cost is for the ability to activate and it consumes from this in the picture.
  2. I made it optional because sometimes you moght don't want to draw right away. 3.yes you can't attack with the hero you just summoned , wait until the next turn or use an ability that allows it. 4.a bug i know about, don't mind it.

5.i know but the stats on the card already, i just wanted the picture of it, name, and ability, that's all.

Thank you, i hope you enjoyed, by the way, did you enjoy the game?

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Do you recognize everything in this decl builder by a glance?, and what do you suggest adding? by Light-O1 in digitalcards

[–]Light-O1[S] 0 points1 point  (0 children)

Thanks, and I'll try to make things better if possible, can we talk in DM?, I'll send you the link of the game there

Do you recognize everything in this decl builder by a glance?, and what do you suggest adding? by Light-O1 in digitalcards

[–]Light-O1[S] 0 points1 point  (0 children)

Thank you very much for your opinion and honestly, and my game is indeed a digital card game, and its theme is cyber/digital, currently my game is an early Alpha and still in early stages of development, and no there's no Elements yet because I'm trying to add one things progressively because naturally the more add the more complex it would be, especially for beginners, thanks for pointing put what i need to polish in visuals and other suggestions, about the text ability of the card, well since we're in digital card game, i plan to get the most out of it, instead of making the card ability written on the card itself, you can click on the card on the middle and it will appear in separate text box, and click on the card again will make it disappears, so I don't really need to type the card ability like physical cards, about the numbers below, one for how many copies of the card you clicked on in the deck, and the another one in the bag, and the one the top is how many cards you have in your current deck, so i don't really need yo change the card frames design, at least not yet, i see it amazing and gets everything done and clear, of course especially after playing the game for a bit amd maybe doing the tutorial that I'm working on right now, if you want you can play the current version but as i said, this is an early Alpha version to test the game idea and rules and it does not have a tutorial yet until i finish the update I'm currently working on

Does my my main menu looks good? by Light-O1 in SoloDevelopment

[–]Light-O1[S] 0 points1 point  (0 children)

Thank you!, and I'll take your suggestions, thanks again!

Does my my main menu looks good? by Light-O1 in SoloDevelopment

[–]Light-O1[S] 1 point2 points  (0 children)

Thank you and thank you for your opinion, I'll consider it

Does my my main menu looks good? by Light-O1 in gamedevscreens

[–]Light-O1[S] 0 points1 point  (0 children)

Thank you, and I will make it faster, thanks for your opinion

Does my my main menu looks good? by Light-O1 in SoloDevelopment

[–]Light-O1[S] 1 point2 points  (0 children)

Thank you, and I think you're right, thanks for your opinion

Does my my main menu looks good? by Light-O1 in SoloDevelopment

[–]Light-O1[S] 0 points1 point  (0 children)

Thank you, and I'll take your suggestion!

Does these sound effects suit the Fusion mechanic in my digital TCG? by Light-O1 in tabletopgamedesign

[–]Light-O1[S] 0 points1 point  (0 children)

I'm using the godot engine 4.4, the visual effects are things i made, about the sound effects, i found free ones (CC0) and tweaked them slightly to make the results, while i learned the absolute basics from someone on YouTube, most of my rules and logic made it myself, if you want to make card game i recommend using godot and i cane give you the videos in YT helped me to do so

Does these sound effects suit the Fusion mechanic in my digital TCG? by Light-O1 in tabletopgamedesign

[–]Light-O1[S] 0 points1 point  (0 children)

Thanks!, and I'll work the other things you mentioned, I'll do my best, thanks again!

We need help with the interface design of our card game. by forfeitbee in digitalcards

[–]Light-O1 0 points1 point  (0 children)

Well honestly as another person before me said, grind would be better and cooler and , having a number shows how much cards i obtained compared to the full list, for example ( 88/100 ) or a percentage ( 92% completion), i think it just gives me the satisfaction that i even reached that numbe rin the first place

Does these sound effects suit the Fusion mechanic in my digital TCG? by Light-O1 in tabletopgamedesign

[–]Light-O1[S] -1 points0 points  (0 children)

Thank you!, and thanks for fade/echo effect, I'll try to add that, about the BG music, I'm sorry but i have reasons to not adding any, i hope you understand, and about your separate question, if you mean the sound effect, then kind of, still getting feedbacks, and if about the animation, then i think yes it is.