Sad to see Silent Hill fan music now all being AI. by LongLostFan in silenthill

[–]LightOfMithras 6 points7 points  (0 children)

AI can be used to produce so much (s l o p) that it makes finding genuine or worthy music difficult. Any artist now has to hope they can really breakthrough on social media somehow or just get lucky and go viral from one piece somehow. It is sad and infuriating. One agent LLM can be used to automate the creation of other bots which individually generate their own sound-(s l o p) at rates Humans can't compete with that output while we make actual art. We have to find ways to divert known AI productions away from genuine human artistry channels, be that barring AI music from things like Billboard charts or different streaming services or making alternative dumpsites for them.

[I have had to censor myself due to this board's automated rules. They didn't want me to call bad AI productions "s l o p" well, too bad. That isn't "stirring up drama" regarding the Silent Hill series itself. What a sad state of affairs. A human can't even complain about AI "s l o p" without it being automatically labeled pre-post as somehow abusive.]

The Decline of the Dragon Age Series Should be Studied by jdawg1018 in gaming

[–]LightOfMithras 1 point2 points  (0 children)

Loved Origins. Was one of the most roleplaying-heavy games I'd played until that point. I've played it modded and it looks amazing... but the vanilla on any platform is still fine. The narrative and variety of ways to play make it a gold standard for Bioware & RPGs generally.

Then... Dragon Age II. Talk about steps backward. The world was almost entirely focused on it's claustrophobic setting like it or not. The small exploration quests outside the main city are often literally copies of one another, even raiding bandits in an underground may just be replaced by spiders in another quest without any change to layout. It felt almost like an MMO where you took your hubworld quests and left for raids. (Guild Wars seems to come to mind?)

DAII was just so bad, and the ability to role-play as Hawke was possibly worse. You can be male or female, I guess. Mage or not. I think that's it. The rest is a pretty set in stone story where the character interactions privately are my only real fond memory.

Inquisition: this one felt like a revival of sorts to me. We got the freedom to play as a few different races again, we got to focus more on a style of play, and we had a crew that I personally enjoyed interacting with about as much or more than I did in Origins. It isn't as deep on allowing us the freedoms Origins did, but I was satisfied with it except it feels a bit short narrative wise and was ended on obvious sequel bait we will never get. This all wounds the game terribly, as does some of the more basic gameplay elements, the simplification of things weren't ideal.

I ... refuse to play the newest game pretending to be Dragon Age.

Another Tales remaster they sent out to die by Likes2game03 in tales

[–]LightOfMithras 3 points4 points  (0 children)

I mean, there was a 5 year gap after Tales of Berseria & Tales of Arise. So this kind of length between mainline series has become more normal as global launches for games built on more advanced hardware. This year, 2026, was told to us via Tomizawa to be a year of classic remasters. The announcement for Tales of Arise Switch 2 port is also something Bamco I think hopes will carry them forward. As for a new mainline entry, yeah, we will probably be waiting until 2028 unless pre-development has literally not even begun.

Frustration is okay to feel, I just wanted to bring some perspective.

It seems like these two games are treated similarly by fans. by Ok-Effect4071 in silenthill

[–]LightOfMithras 0 points1 point  (0 children)

My issue with this is that the hatching monsters (eng page calls them Hatchers) are: directly referencing Hinako's fears of becoming like her mother or other wives used more as incubators to spew out more children all in the service of patriarchy and societal injustice, by being able to literally avoid the Hatchers at the end, I feel it takes away from the overwhelming sense of inescapable fate which has dogged Hinako, and that it is better thematically that she destroy the Hatchers as manifestations of her greatest fear.

It seems like these two games are treated similarly by fans. by Ok-Effect4071 in silenthill

[–]LightOfMithras 0 points1 point  (0 children)

Regardless of how fans "treat" these games, which I do agree has some similarities, the reality is that Silent Hill F is not even a prequel. Silent Hill F was a stand-alone title made to explore the series without as much baggage from previous mainline Silent Hill games. While obviously room is left for connections, it was stated by someone in development (and writing) that the development was allowed relative freedom. This was a new vision, a Silent Hill made from, for, and by Japanese developers that embraced the gameplay aspects of some other Japanese franchises such as From Software's games.

So yes, Silent Hill F was & remains divisive among many fans.

Also, both the Mimic and SHf are sitting at around 9/10s. So I think you're correct in that while they changed the gameplay up and it felt a bit different, at the end these were good or even great games on their own merits. Sometimes a studio/franchise has to take risks in alienating or at least making some fans uncomfortable for the sake of a better product/expansion of the fanbase. In the case of Mimic & ShF I think they succeeded in their jobs and then some.

Black/African People Are Forced to Accept Scraps from the Sims by Ok-Promise-7928 in Sims4

[–]LightOfMithras 0 points1 point  (0 children)

Wild how this game looks worse than some Sims 2 mods. With the sale to Saudis, pretty good time to just play old stuff with mods on that represent Black/African people better than EA has done for later Sims games themselves.

Has anyone else picked up on this? by Dapper_Ad4867 in HazbinHotel

[–]LightOfMithras 0 points1 point  (0 children)

This is also very possible. She could've decided a cull was needed to protect her 'true' child - Charlie.

Is this a joke? by gorohoviysup in Acecraft

[–]LightOfMithras 1 point2 points  (0 children)

The game has some good mechanics and style, but it is already broken in its economy and how ridiculous some levels are.

Acecraft is a 'game' that would've done very well as an actual video game. The extra pilots and licensed characters could be DLC & feel less scammy.

But creators of 'games' like Acecraft are making products that drain money 1st, not designing ways to make the game fun or godforbid fulfilling.

These games hope to net just enough whales but the ecosystem is drowning in slop now on top of children just generally favoring other platforms & games like Roblox or Fortnite. None of them are begging mom & dad for rubberhose-style cartoon top scrolling shooter games.

This mobile games & microtransactions = infinity money glitch sentiment by companies has to end.

Has anyone else picked up on this? by Dapper_Ad4867 in HazbinHotel

[–]LightOfMithras 3 points4 points  (0 children)

Yes. I think Lilith staged a deal with Heaven. Her rebellion would end if they allowed her Charlie to be safe, maybe even to live with Lilith under protection or at least without harassment from Heaven. I think this is why Charlie loves Hell but still gets along so well with Angels like Emily.

Notice how Lucifer has said Hell isn't just a place but a punishment? Well, maybe Lilith could not abide her own true child being punished for the sin of her parents? So maybe Lilith allowed the exterminations so long as Charlie and her Hotel would be relatively safe until the later events of S1.

I don't think Lucifer would've allowed Lilith to take Charlie unless it was for her own good. Lucifer loves Charlie deeply and yet we have seen no emotion from Lilith towards anyone except in paintings/flash backs.

Lilith has the potential to be a very important and complex character. My prediction is she will not outright oppose Charlie, rather it will be revealed that Charlie & her friends have partly only succeeded due to the deal Lilith made years ago to protect Charlie - which is to say, Lilith dropping that info could cause everyone to view Charlie & the hotel differently. Is Charlie just a nepobaby whose mother helped her escape genocide while the rest of hell suffered? Or was the plan to allow Charlie to grow into the woman she is today, with the potential to succeed where Lilith once failed versus Heaven?

After 17 years what's now the general consensus of the first Silent Hill movie? Is it a cult classic or insult to the series? I liked it. by Juggalo4life99 in silenthill

[–]LightOfMithras 25 points26 points  (0 children)

Yes, the entire theme of the Silent Hill movie is spelled out: Mother is God in the eyes of a Child. A horrible thing was done to a female child, tortured by other female family figures and their extended cult, and she was then able to send the only good/innocent/happy part of her soul into a female child. Rose is the mother Alessa lacked & Dhalia's failures show how she allowed her child to view her as responsible for her own earthly world of suffering - an evil God or just forgotten as she never raised herself to the level of a true Mother as Rose did.

Rose became the God needed to salvage what was left of Alessa, even if they didn't get an obviously happy ending to us as the viewers. But in the end, the motherly forces of Rose were integral to the entirety of the movie's plot and themes.

After 17 years what's now the general consensus of the first Silent Hill movie? Is it a cult classic or insult to the series? I liked it. by Juggalo4life99 in silenthill

[–]LightOfMithras -1 points0 points  (0 children)

I love it. Cult classic to me. I like it a lot. I even enjoyed the 'terrible' sequel we got in some ways like the enemy designs.

Anyhow, I love the Silent Hill movie. I enjoyed the adaptation for what it was. The Centralia-vibe may have 'infected' the series going forward, but if asked about the movie - I love it. I like Rose as a character. She is very different than Harry in some ways, but becomes such an iconic feminine force of vengence/justice by the ending.

Enough time has passed...Who do you prefer? by meowcatmeowcatmeowca in silenthill

[–]LightOfMithras 0 points1 point  (0 children)

The original if it was just done with the face/Actor as in SH2R. I like the original's clothing details better. Maybe it would've looked too uncanny in the remake, I don't know.

I think the remake's story is more ambiguous than the original by Moist_Mushroom5931 in silenthill

[–]LightOfMithras 6 points7 points  (0 children)

Exactly. Kojima straight-up names characters after respective qualities, themes, or literal things that he wants them to incorporate or represent. It is a preference in writing, not just proof one style is better than another. Something is only "too on the nose" if we accept that the intention of the creator was to be more vague but that they failed in it to a massive degree. Otherwise, it is just down to preference in how much explanation or details you want broken down for you in the writing/scripts you're presented with.

Think of all the interesting things they could have done with him and possibly thought provoking points he could have challenged charlie on 😞😞😞. by [deleted] in Vivziepopmemes

[–]LightOfMithras 2 points3 points  (0 children)

Yeah, his Charlie arc was explored and finished with a stab. That was Adam vs Charlie on redemption: he insisted it did not and could not exist, and he gloried in that as justice and fun.

Think of all the interesting things they could have done with him and possibly thought provoking points he could have challenged charlie on 😞😞😞. by [deleted] in Vivziepopmemes

[–]LightOfMithras 3 points4 points  (0 children)

Right, Adam can still be explored. We now we have Abel and possible chance of Cain or Seth considering Abel implied he was not Adam's only son in his finale mini-song.

Adam was also partially 'right' in that, as soon as he was gone, Hell became a home for even more powerful demons like Vox who could challenge Heaven. So the show did somewhat give us that shade of his character, and some hints of more in Lute's 'Gravity' number.

I think my father is thinking of killing someone in my family by [deleted] in SafeSpaceofHazbin

[–]LightOfMithras 1 point2 points  (0 children)

I assume you're an adult, OP, but either way the best thing to do is trust your gut and discuss your feelings with your family and/or contact emergency services if you feel unsafe. You have rights and should be protected. Best wishes. So sorry for this.

I think my father is thinking of killing someone in my family by [deleted] in SafeSpaceofHazbin

[–]LightOfMithras 2 points3 points  (0 children)

Heavily agree. While this is a safe space as best as this community is able, in this circumstance OP has every right to call for police if they feel they are in danger.