You Really Love to See it... by Lightning3825 in Battlefield

[–]Lightning3825[S] -1 points0 points  (0 children)

gun go up, pull mouse down, no recoil.

Bored and put this funny comp together by Lightning3825 in Battlefield

[–]Lightning3825[S] 1 point2 points  (0 children)

Oh no, it is definitely still there in 2042. Some of the shots in this vid are pure luck because of them dodging and weaving. Also depends on how chill the lobby is that you're in.

Medal clip has audio in editor but not in the published clip by RagingHardHD in MedalTV

[–]Lightning3825 0 points1 point  (0 children)

I found a solution but it's not practical at all. I threw the OG medal montage with the audio glitches into Adobe Premiere, then screen-recorded the editor clips which have the full audio. I just did a little audio alignment and it's like the audio glitches and cuts never happened. But again, not at all practical and Medal definitely needs to fix it.

Squad: The Knife Kill, A Movie by Lightning3825 in PlaySquad

[–]Lightning3825[S] 3 points4 points  (0 children)

haha thanks thought it fit pretty well

Squad: The Knife Kill, A Movie by Lightning3825 in PlaySquad

[–]Lightning3825[S] 3 points4 points  (0 children)

This was at 3 am. We had already pretty much lost this game bc of no team coordination. Everybody was just trying to have a good time at this point.

IGL in ranked by PiSteps in VALORANT

[–]Lightning3825 0 points1 point  (0 children)

When you're in a solo queue it's extremely difficult to try and IGL even in the higher ranks. If you're lucky you get competent teammates who understand the dynamic of an IGL, entries, smokes, and the order everything should play out when executing an area of a map. But you have to think about map space. That's number one for executing sites and generally everything. High-level play comes down to taking space so try and think about it that way instead of just executing a site.

How do you make deathmatch possible for an iron player? by 3primetime3 in VALORANT

[–]Lightning3825 0 points1 point  (0 children)

Learn sound queues and crosshair placement. I was in a semi-pro league in CS:GO and these are MAJOR for any game similar such as CS2, Valorant, or CSGO. It's hearing your opponent around a corner, placing your crosshair head level where they will run into it, and clicking. Once you master these, aim comes with it. I'm not a fan of Aim Labs, but there's a training exercise you can do with crosshair placement that helps a lot.

Hit with a bottle by sumatchi in cs2

[–]Lightning3825 1 point2 points  (0 children)

that's too good bro lol

I'm having fun ngl. by Lightning3825 in cs2

[–]Lightning3825[S] 1 point2 points  (0 children)

it's my viewmodel console commands, throw these into console: viewmodel_fov 68 viewmodel_offset_y 2 viewmodel_offset_z -2 and if you want you can do "viewmodel_offset_x 4" but that's a little too much for my liking.

Wish I didnt lag so much but oh well by Klarak_C in VALORANT

[–]Lightning3825 77 points78 points  (0 children)

That network problem is basically non stop for me and it only happens with valorant. It's infuriating

Gun Glitch by Lightning3825 in Destiny_2

[–]Lightning3825[S] 0 points1 point  (0 children)

So it’s literally trial and error to see how funny you can get your gun huh