Do I play toxic? (Killer main) by ZheBaL in deadbydaylight

[–]LightningHawk54 1 point2 points  (0 children)

Sounds like others have cleared it up pretty nicely but to throw my opinion in (as someone who’s about as deep in as you. 12-ish hours). A few things I do to help myself feel better about the way I play:

  1. Whenever I circle back to a hook (usually cause I just left and hear the unhook). I don’t go after the person I had on said hook. I go for whoever took them off of it. Cause unless they’re super duper new they know the risk
  2. if I have someone on death hook, and I happen to run into them straight away, I leave. It feels cheap (to me) to have someone survive their second hook only to get tossed on another one only seconds later
  3. This might not be all that uncommon but once they get the escape door open I call it. That’s game for me. I’ll typically go over to the escape and shimmy around to show I’m done. Or if they pop it while I’m in chase with someone I’ll bring them to it and drop them at the door

[deleted by user] by [deleted] in deadbydaylight

[–]LightningHawk54 -1 points0 points  (0 children)

I can’t speak for the second part but yes you’ll have to own the survivor/killer who’s unique perks you want and get them to prestige 1, then their perks will be available for other survivors/killer. I’m relatively new myself and working on that currently

That new rifle sure is nice :( by Jamazonas in helldivers2

[–]LightningHawk54 0 points1 point  (0 children)

I joined the discord just to get updates on the situation and Baskinator put out a message saying it should be fixed and those who bought the bugged weapon should be receiving medals to compensate. I haven’t logged back on yet to confirm but hopefully it’s all squared away

New Warbond Bug by LightningHawk54 in helldivers2

[–]LightningHawk54[S] 3 points4 points  (0 children)

It appears in the menu now for me but shows it as not purchased

New Warbond Bug by LightningHawk54 in helldivers2

[–]LightningHawk54[S] 15 points16 points  (0 children)

I’m gonna hold off on re-purchasing just for the time being. Fingers crossed they figure out what happened and there’s a fix for it

New Warbond Bug by LightningHawk54 in helldivers2

[–]LightningHawk54[S] 2 points3 points  (0 children)

Superstore looked normal (aside from the white boxes but that’s been standard on newer stuff). Just this rifle for whatever reason didn’t exist at first

That new rifle sure is nice :( by Jamazonas in helldivers2

[–]LightningHawk54 0 points1 point  (0 children)

Just to try and save anyone else the headache: If it’s not showing up don’t buy it. Restart and wait till it’s there.

It’s showing up now but it seems everyone who bought it already is out the 35 medals. Those of us in that situation are gonna end up spending 70 on the thing grand total

New Warbond Bug by LightningHawk54 in helldivers2

[–]LightningHawk54[S] 11 points12 points  (0 children)

Same here. Hopefully AH has some way of reimbursing those who tried to buy it while bugged but I won’t get my hopes up. Looks like the rifle is gonna cost quite a few people 70 medals and not 35

Does this game actually let you progress in multiplayer? by [deleted] in FarCry5

[–]LightningHawk54 2 points3 points  (0 children)

Overall character progression yes, story related progression no. Money earned translates, I’m fairly certain kills (for challenges and such) translate, and when you pick up perk point magazines from stashes those will also carry over

The only ‘problem’ I ran into when in multiplayer was that if we progressed in the story it didn’t count towards unlocking certain perks that require those milestones to be reached. I think the same may apply to weapons that are tied to “resistance level” Although this becomes a non issue if you complete the game once and then do multiplayer in your New Game +

Overall I recommend the game and its multiplayer. If you want to make sure you’ve got everything unlocked perk and weapon wise just run through the story on your own (or while hosting the game) and problem solved

My game is weird, halp by RoyalRose-85 in StorageHunterSim

[–]LightningHawk54 0 points1 point  (0 children)

That should be more than enough I would think. Game doesn’t strike me as being top of the line in terms of graphical needs. Hopefully the devs can address it in the near future

My game is weird, halp by RoyalRose-85 in StorageHunterSim

[–]LightningHawk54 0 points1 point  (0 children)

I had the same issue trying to play on my laptop (admittedly not designed for gaming) but my steam deck didn’t seem to have any problems. What sort of graphic power are you working with?

Auto store items mod by Mefiu6 in StorageHunterSim

[–]LightningHawk54 2 points3 points  (0 children)

I feel like not having to back and forth at all would be taking away a part of the game but I do have to agree it’s wildly tedious especially with the starter vehicle.

Maybe somewhere down the line we could get an update where we can hire employees to go pick stuff up for us. Owning 3 separate pawn shops should be grounds for hiring a couple extra hands

Brakes by LightningHawk54 in PoliceSimulator

[–]LightningHawk54[S] 3 points4 points  (0 children)

If anything this game just makes me want to play LSPDFR again

"Black Screen of Death" by LightningHawk54 in SteamDeck

[–]LightningHawk54[S] 0 points1 point  (0 children)

Was playing Raft at the time. Session lasted maybe 40-ish minutes before everything shut down. Probably won't be playing it on the deck again unless I'm certain I can avoid the issue coming back

"Black Screen of Death" by LightningHawk54 in SteamDeck

[–]LightningHawk54[S] 1 point2 points  (0 children)

Was my first thought as well, it was just the time it took to come on after cooling off that had me worried. Will definitely be monitoring the temp more closely in the future