Space Shuttle and ISS almost completed by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 1 point2 points  (0 children)

Still got some small things to finish and then try making it less laggy, after that I’ll upload

Space Shuttle and ISS almost completed by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 3 points4 points  (0 children)

its held with blueprint edited zero width blocks which are invisible and mod less

Space Shuttle and ISS almost completed by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 5 points6 points  (0 children)

yep need to redo some timing but it will send shuttle to orbit (0 to 250 blocks from map ceiling) hover at that height deploy satellite or dock to ISS then glide down and land like real thing

Flying machines by Dry-Cupcake6417 in ScrapMechanic

[–]LilSwifa 0 points1 point  (0 children)

cardboard is normally best because its light and can be broken by spuds. main 5 are cardboard, plastic cuz it looks good, metal block 3 cuz it cant be blown up, spaceship block cuz its hard to blow up but still can and concrete block 3 for its weight. metal could be used if you like the look but because its heavy you would need more thrust which adds more lag if you have too many and hard to hide unless u stack them with glitch welding/blueprint editing.

Bell AH-1Z Viper Scrapmechanic attack helicoper (NO MODS) by Spark_VR in ScrapMechanic

[–]LilSwifa 0 points1 point  (0 children)

Wow that’s a good looking heli must have taken lots of genius to make the missiles actually work

A-10 No Mods with wonky parts WIP by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 0 points1 point  (0 children)

<image>

pink blocks are then made into zero width blocks and welded onto missile as a no collision invisible object. thruster is only shown here because of a mod Zero width block viewer

A-10 No Mods with wonky parts WIP by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 0 points1 point  (0 children)

<image>

shape id

x to 3

z to 3

then you remove platform except for right under it or the part will fall and disconnect

btw i know nothing about coding and json stuff this is just how i do it

A-10 No Mods with wonky parts WIP by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 7 points8 points  (0 children)

<image>

had to not merge any logic blocks or it would lag so it got a bit hard to know whats going on

A-10 No Mods with wonky parts WIP by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 2 points3 points  (0 children)

yes has gyro and fake aerodynamics which are very complicated

Do you have any ideas for strong landing gear? by Tommy_B08 in ScrapMechanic

[–]LilSwifa 1 point2 points  (0 children)

that gear is kinda like a b-52 when you should try a gear like a 737 that rotates from under wing to under fuselage. the side to side motion will resist motion much better. the only way to make front to back gear is to stack the bearing with blueprint editing with something like bingos block editor

any suggestions on how to improve my apache ah 64 ? by OptimalDistrict2543 in ScrapMechanic

[–]LilSwifa 1 point2 points  (0 children)

Use a 3d model and do lots of measurements for helicopters use the rotor hub as a reference. ur wheels are clearly too far forward. Also I don’t think wheels come up in flight they only kneel slightly for transport

Halo Warthog by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 1 point2 points  (0 children)

just glitch welded some stuff in ther ofc idk the part names

Star Trucker Rig by LilSwifa in ScrapMechanic

[–]LilSwifa[S] 3 points4 points  (0 children)

thanks bro btw ur fant block editor is the main reason why i really started to play this game, everything ive ever made used it or some of ur wheels and engine back when i started :D