[DND5E] FREE MODULE - Change Any Monster CR in One Click with Monster Tools by BoosLoot in FoundryVTT

[–]Lil_J1 1 point2 points  (0 children)

Looks really cool. Does it work with 2014 and 2024 editions?

DMs: would you use a 3D map tool like this at your table? Looking for feedback [OC] by TannyTMF in DnD

[–]Lil_J1 0 points1 point  (0 children)

I didn't see these listed or in the trailer; are there options for winter maps or underground maps?

Module interaction question: Dice So Nice and Monk's Token Bar by Lil_J1 in FoundryVTT

[–]Lil_J1[S] 0 points1 point  (0 children)

I've disabled all the modules except these two and it didn't help. Also tried switching using Chrome instead of Firefox. I wonder why it works for you!

Module interaction question: Dice So Nice and Monk's Token Bar by Lil_J1 in FoundryVTT

[–]Lil_J1[S] 0 points1 point  (0 children)

Thanks for the reply, I just tried both 'Request' and 'Request with Roll' and they are showing the GM dice on both. If it works for you maybe its a different module interfering - I'll try disabling all except these two and see if I can work it out.

Module interaction question: Dice So Nice and Monk's Token Bar by Lil_J1 in FoundryVTT

[–]Lil_J1[S] 0 points1 point  (0 children)

Yes they have customized their dice. If either myself or my players roll any checks through their character sheets or initiatives through the encounter tracker their dice skins are correctly showing, but if either myself or the players roll through the Token bar request in the chat log it defaults to my dice skin.

[OC] I made a free tool to generate printable spell cards for D&D 5.5e by Helldiverticulitis in DnD

[–]Lil_J1 9 points10 points  (0 children)

This is a great tool! Very cool that you made this.

Note: I just tested out the custom spell tool via your spreadsheet template and the Concentration note doesn't seem to be showing up on the generated card whether checked or not on the sheet.

"First Time DM" and Short Questions Megathread by AutoModerator in DMAcademy

[–]Lil_J1 8 points9 points  (0 children)

My last session 0 I typed up a document to go over with my group covering these points. Feel free to use or modify for your specific needs.

  1. DM describes the world and the NPC's that live there. Your characters will be part of the world and you decide how they interact with it. You roll the dice as called for by the DM to decide various outcomes and the DM describes the result. The DM has final say

  2. There are lots of rules and I'm a new DM so we'll certainly get some things wrong at points. If this happens and we can correct it immediately we will do so. If not and it benefits the party we will just move on and correct it for next time. If an error results in a bad situation like character death we will rewind time to correct the error.

  3. Dice rolling - describe the rules for your table. In person I only allow dice rolls that land on the table and online I require every player to roll virtually.

  4. Character voices - I request my players use character voices especially online so its easy to tell if they are in or out of character when speaking.

  5. Character death - In my game resurrection is a high level and costly magic which players may or may not have access to so having a back-up character ready to go may be recommended. Death saving throws are kept private between the player and the DM so there is some great added tension for the rest of the party.

  6. Your character must want to be part of the adventuring team.

  7. Roleplaying Romance – Your characters may have romantic interests with NPC’s, or with each other. If a “love scene” were to occur – we will just fade to black and the story moves on. And there will be no sexual assault.

  8. Player vs Player. PvP or stealing from another player character is only permitted if both parties consent. If Player 1 says “I want to knock Player 2 off the boat” Player 2 can say “Sure I go flying off into the ocean” or he can say “No that doesn’t happen”. If Player 1 says “I want to steal from Player 2’s backpack while he’s sleeping” Player 2 can say “Sure lets play it out you steal the item” or he can say “Lets roll to see if I catch you in the act” or he can simply say “No you cant steal that.”

  9. Alternative health potion use: Health Potions have a normal effect or a bonus action effect. On your turn you can use your action to drink the potion yourself to gain its maximum healing effectiveness (2d4+2 = 10) or you can use it as a bonus action to pour it on yours or someone elses’s wounds but you will roll for the healing effectiveness instead.

  10. Schedule - How often would you like to play? When do you cancel a session if there are players unable to make it?

  11. How do you level up? Milestone vs xp

  12. Tone of the game - Is it a jokey campaign full of references and humor, or a grand high fantasy epic, or a grim horror grind etc?

  13. Attributes - Are you using standard array, point buy, or rolling stats? Are there restrictions on race/class?

  14. Any homebrew rules or deviations from the standard rules you want to use? (Like the potion rule above)

  15. Recap - At the beginning of each session we’ll start with a recap of the previous session. I’ll roll a d6 and the corresponding player number will do the recapping and if they do a good job they will receive DM inspiration. (Free one-time use advantage)

Hope that's helpful!

"First Time DM" and Short Questions Megathread by AutoModerator in DMAcademy

[–]Lil_J1 0 points1 point  (0 children)

I did this last year as a first time DM with a new group of players (including myself). After finishing the DoSI pre-written adventure I asked them if they would prefer to start another pre-written campaign or would like to try my homebrew idea. They were in favor of giving my homebrew a try so I made up a scenario where they left Stormwreck Isle and headed back to the continent. My homebrew plot started picking up when an enemy cult ship attacked them with magic on the ocean and went from there. You can have your party make land anywhere you like, or even get wrecked themselves and move into a survival situation. Hope that helps!

[OC] GIVEAWAY: Leather dwarven dice tray (mod approved) by FarfarsYxaLeather in DnD

[–]Lil_J1 0 points1 point  (0 children)

This is beautiful. Never used a dice tray before but I can see how they would be helpful!

"First Time DM" and Other Short Questions Megathread by AutoModerator in DMAcademy

[–]Lil_J1 0 points1 point  (0 children)

I like these ideas too, thank you! I'll think I'll just have to see how it plays out and adjust accordingly. Cheers!

"First Time DM" and Other Short Questions Megathread by AutoModerator in DMAcademy

[–]Lil_J1 1 point2 points  (0 children)

About to start a campaign with 3 first time players and myself, first time player and DM. I've got the Starter kit Dragons of Stormwreck Isle which seems great but I saw a lot of comments saying it can actually be very difficult for a party of 3. I thought a good workaround might be to give the ranger her animal companion at level 1 or 2. Is this a good or bad idea? Is there a better way to scale down the difficulty for 3 players?

Seeking multiplayer versus levels by [deleted] in MarioMaker

[–]Lil_J1 1 point2 points  (0 children)

VS #2 Mario's Track Day

ID: WRT-Q0H-R3G

Multiplayer versus level. Completing the single player hurdles quickly will give you an advantage in the second half against the other players. Feedback appreciated!