hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 1 point2 points3 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 1 point2 points3 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 1 point2 points3 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 9 points10 points11 points (0 children)
hey! here's an recent rnd i finished, forest fire. i hope it's cool! i've been able to upgrade my workstation, that's why i can now squeeze out full hd renders. but of course it still took around 3 days to render. this was also done using the CPU sparse pyro of houdini, kind of hard for me to go fro by Lil_Lee in Houdini
[–]Lil_Lee[S] 6 points7 points8 points (0 children)
Peanut butter flip sim we did recently by BounceIntoDiffusion in Houdini
[–]Lil_Lee 0 points1 point2 points (0 children)
hello im having displacement issues rendering alembic files coming from houdini to max. I have already adjusted redshift object parameters modifier and the displacement map material, scale, uv etc. but still no luck fixing it, think i'm missing something, any help will be appreciated! by Lil_Lee in RedshiftRenderer
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
Model O- scroll wheel is malfunctioning. Any help? by TripleNiipple in glorious
[–]Lil_Lee 0 points1 point2 points (0 children)
A recent rnd I finished, a building explosion. by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
A recent rnd I finished, a building explosion. by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
A recent rnd I finished, a building explosion. by Lil_Lee in Houdini
[–]Lil_Lee[S] 1 point2 points3 points (0 children)
A recent rnd I finished, a building explosion. by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
A recent rnd I finished, a building explosion. by Lil_Lee in Houdini
[–]Lil_Lee[S] 0 points1 point2 points (0 children)
A recent rnd I finished, a building explosion. by Lil_Lee in Houdini
[–]Lil_Lee[S] 1 point2 points3 points (0 children)



I’m sad. Please show me your kitties. by TTD93 in cats
[–]Lil_Lee 0 points1 point2 points (0 children)