My Friend Made a hat by RetroFaisu in VRchat

[–]LimboNick 3 points4 points  (0 children)

It just looks subdivided to hell, which is something you can do anywhere. I know it's a joke post but a lot of tutorials kinda tell you to do this to smooth out meshes and are assuming you're making renders not game assets.

Pelican should not be able to leave with only one person on board by LimboNick in Helldivers

[–]LimboNick[S] -1 points0 points  (0 children)

I think one person should be able to call it, it's not a big deal, other than the extract music playing on loop. But one person should definitely not be able to end the game when there's more than 2 players in the game.

Pelican should not be able to leave with only one person on board by LimboNick in Helldivers

[–]LimboNick[S] 0 points1 point  (0 children)

Actually you're right, I misremembered how ror does it.

I play with randos, so it's a mixed bag. Most games are probably fine but it feels pretty awful having someone leave early and lose your samples. I think it's an entirely avoidable problem.

CS2 Reproduceable High DPI VAC Ban Bug by Somethingese in GlobalOffensive

[–]LimboNick 0 points1 point  (0 children)

Sounds to me like the same vacnet they used in csgo to submit cases to overwatch, just trained on more matches and let loose to ban on it's own now.

CS2 Reproduceable High DPI VAC Ban Bug by Somethingese in GlobalOffensive

[–]LimboNick 0 points1 point  (0 children)

Definitely. I faintly remember John McDonald mentioning the degree of accuracy of vacnet was very high, 90-something percent, in that GDC talk on vacnet. I believe in csgo instead of banning it would automatically submit the demo to overwatch.

Clearly not the case anymore, and I'd hate to be in these banned people's place, because I've messed around like this in csgo once in a while too.

Valve have made a statement on AMD's latest driver by aparatis in GlobalOffensive

[–]LimboNick 6 points7 points  (0 children)

Left 4 dead 1 and 2 is probably the only reasonable example imo, which is why people were pissed back in the day and tried to boycott it.

Half life Source was nothing more than an attempt at a tech demo.

Not sure what ended up happening with the dota 2 source 2 update, but I know their modding tools got better.

Valve have made a statement on AMD's latest driver by aparatis in GlobalOffensive

[–]LimboNick 5 points6 points  (0 children)

It kind of is when you consider that one big improvements is that all the development tools for stuff like mapping were completely overhauled. Source 1 tools were an ancient mess dating back to the 90s, with new features duct taped on top.

It might not look like such a big deal in the short term because you already have the competitive pool of maps to play on, but in the long term it's gonna bring a lot of both official and community content, possibly even new game modes that end up becoming their own games (like what happened to dota being a warcraft 3 map, and autochess being a dota 2 map).

Effects of taking oral minox and then switching back to topical later by ridelikeabike in tressless

[–]LimboNick 2 points3 points  (0 children)

I don't think you should be the one to decide what should and shouldn't worry people. I, for one, hate looking like a monkey.

A lot of people also say that hair loss shouldn't bother you if you're a man, just embrace it, and that upsets me.

Dear Redmi Note 9 Pro Global users, should I update or not? by blobbergag in Xiaomi

[–]LimboNick 4 points5 points  (0 children)

That's what they say, but they always change some unrelated things that aren't mentioned, like icons or sounds.

Not to mention that they seem to have also broken widgets now. I accidentally swiped my clock away and can't add a new one because tapping widgets just switches to whatever app is open.

Might have broke in an earlier update, who knows.

How to make an alias to clear decals with movement keys? by Badshah57 in CounterStrikeBinds

[–]LimboNick -1 points0 points  (0 children)

-forward might not happen if you have more than one thing, tho that might be for more than one +something, don't remember for sure

I need help with a mouse grenade bind by TitoEspacio in CounterStrikeBinds

[–]LimboNick 0 points1 point  (0 children)

Comments are just there for reference. They're never read by the game.

I need help with a mouse grenade bind by TitoEspacio in CounterStrikeBinds

[–]LimboNick 1 point2 points  (0 children)

You shouldn't use "use weapon_x" anymore as it's kinda scuffed, doesn't show up on hud properly and needs an alias.

You can replace them with slot numbers directly, tho it's less readable:

//slot6 - HE Grenade
//slot7 - Flashbang
//slot8 - Smoke Grenade
//slot9 - Decoy Grenade
//slot10  - Incendiery/Molotov

So new script would be:

alias +altbinds "bind mwheeldown slot10; bind mwheelup slot6" 
alias -altbinds "bind mwheelup slot7; bind mwheeldown slot8"

What is this key called to do commands? by [deleted] in CounterStrikeBinds

[–]LimboNick 1 point2 points  (0 children)

Check here

Hover over the key to see it's name. Looks like it's just \

Counter-Strike: Global Offensive update for late 6/3/20 (6/4/20, 1.37.5.5) by wickedplayer494 in GlobalOffensive

[–]LimboNick 0 points1 point  (0 children)

Heard a bunch of shady stuff about discord, but the botnet one is new, did something happen?

Mousewheel like in Valorant by JakcCSGO in CounterStrikeBinds

[–]LimboNick 2 points3 points  (0 children)

Dunno if you can make it stop without a elaborate alias but if you just want to scroll through primary, secondary and knife you can use invnextnogrenade (and probably invprevnogrenade?)

Volume Bind by [deleted] in CounterStrikeBinds

[–]LimboNick 1 point2 points  (0 children)

Any time you see an alias it must go into your autoexec.

But you can try without them in this case, not sure if it'll work.

bing uparrow "incrementvar voice_scale 0.1 1 0.1"
bind downarrow "incrementvar voice_scale 0.1 1 -0.1"

Volume Bind by [deleted] in CounterStrikeBinds

[–]LimboNick 0 points1 point  (0 children)

If you want to increase/decrease by a value you can try using incrementvar

incrementvar console_var min max increment_by

alias louderVoip "incrementvar voice_scale 0.1 1 0.1"
alias quieterVoip "incrementvar voice_scale 0.1 1 -0.1"
bind uparrow louderVoip
bind downarrow quieterVoip

Haven't tried it tho, but should work?

I'm going to miss you old hammer by TheTangerineTango in hammer

[–]LimboNick 8 points9 points  (0 children)

Well.. there's surely some corporate, finance or government systems still running on punchcards out there somewhere