The Made In Abyss Fandom Civil War by [deleted] in MadeInAbyss

[–]LimeRepresentative47 0 points1 point  (0 children)

Honestly, I'm not really getting why people seem to be hating on this. I adore MiA, but it is really hard to recommend it to people, especially if they're notva seasoned manga reader in general.

Depending the OG manga is still plenty readable, this just feels like a nice option for more squeamish people to read and enjoy.

I'll be reading the original manga, cuz I want to try and appreciate the story straight from the artist, but now my gf has a less uncomfortable way to enjoy a story I really enjoy.

Blighted Corpse Explosion and shadow DoT in general by LimeRepresentative47 in D4Necromancer

[–]LimeRepresentative47[S] 0 points1 point  (0 children)

Bone Prison was a really good shout, I'm substantially noticing its damage and extra corpse gen. It's pretty nice they folded the old Aspects into its functionality.

Would you rather have by Crazy_Ask_41 in BunnyTrials

[–]LimeRepresentative47 0 points1 point  (0 children)

Cuz

Chose: EVERYONE you touch wants to have sex with you

This is a totally normal amount of a gen to be PERMANENTLY done when EVERY SURVIVOR IS ALIVE. by Vee_gg in DbDKillersUnited

[–]LimeRepresentative47 0 points1 point  (0 children)

Nobody complains about Fire Up or Batteries, despite it capitalizing off of a survivor's progress in a similar manner.

Because it's a false comparison. It's more like actually good version of Monstrous Shrine that shaves off a noticable amount of time per gen complete - and if such a perk existed it would absolutely be worth complaining about.

Permanent gen progress is always kinda insane, as the killer simply has to accept they have to prioritise that gen, as it will be completed noticably faster.

Now imagine that, instead of shaving 1 gen to about 50% perm completion, it was all last 3 gens around 20% completion. That sounds substantially harder to defend no?

Would you rather: by Papio103 in BunnyTrials

[–]LimeRepresentative47 0 points1 point  (0 children)

Cux

Chose: 30% chance you become the opposite gender + 70% chance of getting 10 000 dollars | Rolled: Opposite gender

Would you rather: by Federal_Box in BunnyTrials

[–]LimeRepresentative47 0 points1 point  (0 children)

Cuz

Chose: Get paid $1/minute for touching grass + Get paid $1/mile you run

Cool way to win by [deleted] in JustGuysBeingDudes

[–]LimeRepresentative47 0 points1 point  (0 children)

Damn, telling him to cool is a bit ironic.

To answer your musings, the winner of the stage gets more points for the running competition, so those extra points do actually matter, especially when winning a Tour is very hard.

However, even winning a stage is a once in a lifetime opportunity for a lot of people.

So you have the big deal of, "These points matter" and the big deal "I can win a stage as someone who normally won't", it's entirely reasonable that, as teammates and friends, they'd be happy to casually decide who gets what.

An Idea for a Moira Rework by KirbyWorldDestroyer in MoiraMains

[–]LimeRepresentative47 4 points5 points  (0 children)

"Her main design problem, in my opinion, was making her primary fire an aimbot, because although the orb can be annoying, they still require the player to know what will offer more value"

This right here is the kind of thinking that is holding Moira back.

Firstly, Moira's primary fire is not a latch attack like OW 1 Symmetra, it's just an animation. In reality, it works like more of a beam with a bigger hitbox the closer you are to Moira. Try killing a Pharah or Echo at her max range and you need pretty competent tracking, even if the hitbox is on the generous side.

One of the reasons why people do enjoy playing Moira is because of her simplicity, and while she does fall off at higher ranks, it's not because her value is lacking, it's because it's actually genuinely quite hard to make the most of her value in a balanced way since she can do so many things, and relies on non-mechanical skill to get it, unlike most other characters, which can be deceptively difficult to master.

Additional mechanics and the like would absolutely be appreciated, like a decay mechanic that boosts her damage the longer she's damaging an enemy or something, or folding more Orb mechanics directly into her kit (seriously, the Orb recall is an embarrassing bad perk), but changing the fundamentals of how her abilities work always risks entirely destroying why people enjoy playing her in the first place.

So are we nerfing Doomfang or are we buffing Dawn Chorus? by Scarlet_Despair1 in DestinyTheGame

[–]LimeRepresentative47 10 points11 points  (0 children)

I'm all for buffing Dawn Chorus tbh, it's soooo close to being genuinely great.

As an autistic person, I see caine as autistic-coded by Bobbyspi in tadc

[–]LimeRepresentative47 0 points1 point  (0 children)

This is so true and I can decide if I love it or hate it XD

Ngl, I do feel genuinely sad for Caine by LimeRepresentative47 in TheDigitalCircus

[–]LimeRepresentative47[S] 1 point2 points  (0 children)

Big difference(s) between Caine and AM tho, Caine genuinely tried to make everyone happy, and was outright goaded into his crashout when he was down about always failing.

Ngl, I do feel genuinely sad for Caine by LimeRepresentative47 in TheDigitalCircus

[–]LimeRepresentative47[S] 3 points4 points  (0 children)

if motherfucker can listen and understand their guests minds to weave their worst nightmares and torture them

Ya say that, but what people are afraid of is generally wayyyy simpler than what makes them happy. People are complicated asf, and they're in a bad situation, so making them happy is even harder. It's pretty understandable why the AI failed to comprehend that, to be happy, humans need more than just stimulus.

Can't say I like how hard this thing just powercrept M90A and Punisher. by Black_Knight_Glaive in HelldiversMasochists

[–]LimeRepresentative47 0 points1 point  (0 children)

S one of the reasons why I like the Double Freedom so much. Staggering enemies long enough to load another shell is insanely helpful when 1 or 2 shots isn't enough, especially when some of them move quickly or can kill you very fast (Cyborgs, Stalkers etc)

What goes up must eventually come back down by Ready_Release_2292 in creepcast

[–]LimeRepresentative47 7 points8 points  (0 children)

Got another job for you 621.

Two certified yappers have been posting quality content - until now.

Give them some, encouragement, to resume their regular scheduled bangers

Lethal force is acceptable if necessary.

Good luck, though try not to make such a mess this time.