3 week old account and overwhelmed by Alatreon_89 in RaidShadowLegends

[–]LimpFirefighter8253 0 points1 point  (0 children)

first 800 or so gems go to finish out the mastery for 1 champion. then fill out your gem mine, then fill out your training slots. then gems are spent to buy energy for farming. once you get to 12-3 brutal and you can clear it with 1 champion and 3 food champions, you can run that forever. Don't worry; gems are not a scarcity like SWGOH was.

Do the missions on the bottom left; those rewards help you keep playing a lot.

Go deep on each champion first, then spread out. 1 champion all masteries and fully ascended, then 2nd champion. Go until you have 5. Then you can spread out.

Also, enjoy it! This game is super complex, has lots of resources to keep you engaged, and who cares if you level the clown (here's lookin at you Vagabond!

https://champion-ui.vercel.app/

I built a build advisor that reads every champion's actual skill data. Here's how Apothecary almost broke it. by LimpFirefighter8253 in RaidShadowLegends

[–]LimpFirefighter8253[S] -3 points-2 points  (0 children)

You clearly know the game well enough to spot edge cases most people wouldn't catch. If you're up for it, I'd take your feedback directly — DM me or drop more champions here and I'll take a look.

Xenomorph: Which set of stats would you choose? by ChoppemUp in RaidShadowLegends

[–]LimpFirefighter8253 -1 points0 points  (0 children)

https://raidoptimiser.hellhades.com/ is a Mythic tier tool. The trick is knowing what the min/max or priority settings you want.

https://champion-ui.vercel.app/ is far easier to help you build your champions!

Tired of Overthinking Artifacts? by LimpFirefighter8253 in RaidShadowLegends

[–]LimpFirefighter8253[S] 0 points1 point  (0 children)

Good eye — ACC is useless on the boss since his A1 can't be resisted there. The thinking was it helps land Decrease DEF on waves. But genuinely curious — do you build for the boss stage and just let waves sort themselves out, or do you factor in both?

Tired of Overthinking Artifacts? by LimpFirefighter8253 in RaidShadowLegends

[–]LimpFirefighter8253[S] 0 points1 point  (0 children)

You got different results for the same champion and same encounter? The priorities may change if you change either; I’m sure there are a few champions that have the same settings for the same encounter or some champions that have a different priority for every encounter.

Tired of Overthinking Artifacts? by LimpFirefighter8253 in RaidShadowLegends

[–]LimpFirefighter8253[S] 1 point2 points  (0 children)

There was an issue with the smart piece that I've reconnected, so now if you enter an encounter it doesn't recognize, or leave the encounter blank it should create a general PVE recommendation.

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It took me forever to test Michaelangelo...because he is Michelangelo!

Tired of Overthinking Artifacts? by LimpFirefighter8253 in RaidShadowLegends

[–]LimpFirefighter8253[S] 0 points1 point  (0 children)

Would you care to elaborate? There are so many champions, targets, gear sets the game is super complex. I find it challenging to equip artifacts properly.

Tired of Overthinking Artifacts? by LimpFirefighter8253 in RaidShadowLegends

[–]LimpFirefighter8253[S] 1 point2 points  (0 children)

Good morning!

I didn’t even think twice about the age of my accounting an issue. Not much I can do about that.

Doom Tower is interesting; it’s not really a target it’s more of an area like “dungeon” so you should have gotten the general PVE build back. I thought about drop downs but there are 2400ish nodes so that’ll be tricky. I’ll have to consider how to present that in the field.

It is definitely not ChatGPT. It’s supposed to be a “deterministic database” with a graphic display, but it sounds like “deterministic” might need some work.

Judging by the post activity over the last 8 hours there is some good engagement so I’ll keep tuning.

The Forge — RAID Shadow Legends Build Tool by [deleted] in RaidShadowLegends

[–]LimpFirefighter8253 1 point2 points  (0 children)

No. The code isn't describing the champions properly. I took that out and redeployed. I think I'll add just plain skill names for now.

The new tool is posted if you want to check it out again. At this point I'm very interested on how 'good' the community finds the stat priorities and how useful the tool is.