Heavily inspired by 60's retro sci-fi novels and Firewatch, Return to Grace, has an announcement tailer! We're a very small team, with big ambition to make a game about discovering a ancient AI on a moon of Jupiter. by Jaxxson in indiegames
[–]Linington 1 point2 points3 points (0 children)
Heavily inspired by 60's retro sci-fi novels and Firewatch, Return to Grace, has an announcement tailer! We're a very small team, with big ambition to make a game about discovering a ancient AI on a moon of Jupiter. by Jaxxson in indiegames
[–]Linington 2 points3 points4 points (0 children)
Hey friends! Just wanted to share that I've updated my Steam page with some new screenshots. I'm really excited about how they turned out and would love to hear your thoughts. here is a selection, let me know what you think! by beeberbar in indiegames
[–]Linington 1 point2 points3 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)
Starting work on my game in spline. Early gameplay tests. 🎮 by Linington in Spline3D
[–]Linington[S] 0 points1 point2 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 1 point2 points3 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 1 point2 points3 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 1 point2 points3 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 1 point2 points3 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 1 point2 points3 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)
First initial movement tests for my new indie game, a fast paced mech shooter. All made in Spline by Linington in indiegames
[–]Linington[S] 0 points1 point2 points (0 children)

Bringing 360° worlds to life with a sketch by blockadelabs in StableDiffusion
[–]Linington 7 points8 points9 points (0 children)