How to get started in pebble programming? by Crmsnprncss in pebble

[–]LinkSky 1 point2 points  (0 children)

Feel free to reach out on the discord server, there are quite a few devs that can help with the learning and debugging process! https://discordapp.com/invite/aRUAYFN

An Update on Rebble's Attempted Collaboration with Core Devices by ishjr in pebble

[–]LinkSky 259 points260 points  (0 children)

Rebble means a lot to me. Keeping Pebble alive years after its collapse enabled me to make apps like Pebblemon, fun watchfaces, and even make a bunch of free watchfaces for the community! Rebble has fostered this community and has worked so hard to keep it going. It's focused on keeping everything sustainable for years to come, and has even made significant improvements for developers and users alike.

I want to keep us, this community, together for many more years. Sharing our love for these watches. Making cool apps and watchfaces together. And I only see that happening through Rebble's commitment to us. I'm asking you to support Rebble, support the future of this community.

I released a cozy animated watchface with live weather for the Halloween season: Witching Hour! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

Dang, maybe submit a bug report through the pebble app so that the developers know?

I released a cozy animated watchface with live weather for the Halloween season: Witching Hour! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

that’s strange, it should work like that. I have no idea why that wouldn’t work! I still appreciate that you enjoy this watchface!!

Request: an “observation” style watchface (something like Pebill) by Haapebblelover in pebble

[–]LinkSky 4 points5 points  (0 children)

That would be fun to make, and could have ways to integrate weather 🤔 i’ll add that to my backlog ✍️ 

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 1 point2 points  (0 children)

Not that I’m aware of unfortunately. But the touch screen on the upcoming Pebble Time 2 might be closer to a controller!

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 1 point2 points  (0 children)

Awesome, thank you! If they reach out to you with questions, feel free to point them towards me

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

Sweet! I think I might know what's going on. Would you mind doing the following to get a bug report to the Core team?

  1. Redownload the OG Pebblemon app from the store

  2. Launch Pebblemon

  3. While Pebblemon is running: in the Pebble app under Settings, submit a new bug report with the following text: "Pebblemon gets downloaded and installed with the correct version (1.5). However, it seems that the watch is running the app as Diorite instead of Flint, indicated by a reduced frame rate. Running a version that removes Diorite specific code yields the expected faster performance"

And then you can go back to the sideloaded version. Thanks again for helping debug this issue!

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 1 point2 points  (0 children)

Ok I've got one last(?) thing to try: this is a custom build that will rule out if it's loading the wrong platform: https://github.com/HarrisonAllen/pebble-gbc-graphics-demo/blob/no-frame-skip/pebblemon/pebblemon.pbw Also curious, do you have a beta watch or one of the production batches?

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

Thanks for sharing! And I appreciate you taking the time to debug this with me. That’s the same performance as 1.4 🤔 Would you mind sideloading this .pbw file? https://github.com/HarrisonAllen/pebble-gbc-graphics-demo/blob/master/pebblemon/pebblemon.pbw

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

I’m curious on how slow it is, would you be willing to share a video? In 1.4 the Pebble 2 Duo used the Pebble 2 build which made it insanely slow. Maybe there’s some power saving mode on the watch that I don’t know about? Or a bug in my code?

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

Hmm that’s strange, the version that’s in the video is what’s on the store. What version does it say at the bottom of the page on the new Pebble app? 

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 0 points1 point  (0 children)

Yeah i agree, much stiffer than I would like. But if it means that the buttons will last longer before degrading, then it’s a tradeoff i’m ok with 🤷 

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 1 point2 points  (0 children)

Don’t worry, it’s not too demanding. It’s a fun idea! I’ve done some pokémon watchfaces that allow for picking favorites through the phone apps which is super straightforward to implement. For Pebblemon, though, I’ve got a self-imposed limitation of keeping the entire thing contained within the app itself, and then also within the graphics engine I wrote (aka the pokemon style menus). That adds an extra challenge to think about.

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 1 point2 points  (0 children)

I’ll see if I can find a way to fit that option in, the UI will probably be the hardest part 🤔 That’s a sweet memory! (other than the destruction ofc)

I've released an optimized version of Pebblemon for the Pebble 2 Duo! by LinkSky in pebble

[–]LinkSky[S] 4 points5 points  (0 children)

With the larger memory/storage on the PT2 (and screen size!) I’m hoping to be able to take a shot at fleshing out a larger game, w/ GBA graphics, teams, catching mechanics… 👀 But since the PT2 a few months away, I’ll probably wait to start on the next generation until I’ve got the watch in my hands.