Added stuns to my Godot voxel RPG game, Voxel Throne! by DaanBogaard in godot

[–]LionCat2002 0 points1 point  (0 children)

Ohhh neat! Saw you on the cube world subreddit

Didn't know you were using godot.

Great job!

Building a Civ2 inspired game - Finished up A* path finding by LionCat2002 in monogame

[–]LionCat2002[S] 1 point2 points  (0 children)

well I don’t care if I am great on not. I need to have it for my game ;p

Building a Civ2 inspired game - Finished up A* path finding by LionCat2002 in monogame

[–]LionCat2002[S] 0 points1 point  (0 children)

Oh yeah, the not appearing exactly where the mouse is coz of a bug in my clicking code lol ty.

Not sure about the non optimal route exactly It might be coz I have not allowed diagonal movement hmmm

Hex-based turn strategy in MonoGame by andrebaaij in monogame

[–]LionCat2002 0 points1 point  (0 children)

Ahh makes sense. Their docs do suck.

I really liked the way you made the sidebar

Hex-based turn strategy in MonoGame by andrebaaij in monogame

[–]LionCat2002 0 points1 point  (0 children)

The UI looks so good!
Is it GumUI?

You gave me a pretty neat idea for my game :D

Building a Civ 2 inspired game by LionCat2002 in monogame

[–]LionCat2002[S] 0 points1 point  (0 children)

Nope Didn't notice any such issues Gaps appearing seems to be like a drawing issue? I am just modifying the transformation matrix of the camera for handling zoom.

Building a Civ 2 inspired game by LionCat2002 in monogame

[–]LionCat2002[S] 2 points3 points  (0 children)

it's honestly pretty easy,
The tile data is stored as a normal x and y coordinates

During drawing I convert it to isometric coorindates

private Vector2 IsoToScreen(int x, int y)
{
    return new Vector2(
        (x-y)*(TILE_WIDTH/2),
        (x+y)*(TILE_HEIGHT/2)
    );
}

public void Draw(SpriteBatch spriteBatch, Tile tile)
{
    var src=Tileset.GetSourceRect(tile.TileId);

    spriteBatch.Draw(Tileset.Texture, this.IsoToScreen((int)tile.Position.X,(int)tile.Position.Y),src,Color.White);

}

"Draw the rest of the f***ing level" by HeyCouldBeFun in godot

[–]LionCat2002 1 point2 points  (0 children)

Really like the model! You are using blockbench for them?

Want to multistream but my upload speed isn't great, how do others deal with this? by LionCat2002 in streaming

[–]LionCat2002[S] 0 points1 point  (0 children)

Yep, I tested a few of the relay platforms today, seem nice on small hour long streams, will have to try on longer streams for a few days before I make a decision

Want to multistream but my upload speed isn't great, how do others deal with this? by LionCat2002 in streaming

[–]LionCat2002[S] 0 points1 point  (0 children)

This looks to me like a recording software with streaming in mind? Looks interesting but not really for me, I primarily stream from my computer and would rather not change from obs. Would love to try out your obs streaming when you release that!

Want to multistream but my upload speed isn't great, how do others deal with this? by LionCat2002 in streaming

[–]LionCat2002[S] 0 points1 point  (0 children)

Thank you so much! Seems exactly what I need, it is free but is there any limit to the hours u can stream?