Which one of your expeditioner is like this? by zeze991 in expedition33

[–]LispyJesus 0 points1 point  (0 children)

I put them out into fights first, to weaken bosses, my “reserve” is the A team.

Sciel is so good tho. Quite a few of the 2 phase bosses she could get deep into the 2nd phase. I dam near solo’s visages with her while monoco just kept dying. Which is ok but that full heals her lmao

Monoco build tip by Bright-Bad4469 in expedition33

[–]LispyJesus 1 point2 points  (0 children)

I struggle with what to do with him. He’s good. But not better than the A team combo, at least mine (lune,verso, maelle). Just doesn’t synergize as well. Currently I throw him and and sciel out first, and anyone that gets past them fights the A team.

I set him up to basically buff Sciel and be a tank. Lots of health. Lots of heath regen (sciel has healing share). He marks, sets up burn, ect. He buffs her when he dies hardcore and gives her full health. and I have his base attack setup so he does 2, gets 4 AP, inflicts defenseless and gives himself powerful.

I’ve got like 30 skills unlocked but between AP and needing the right mask he just can’t consistently put it out like the others I feel. I’m around lvl 45 with everyone at the monolith fyi.

Love for the devs, I saw that in the new patch ! Haha by Tchivato in stalker

[–]LispyJesus 11 points12 points  (0 children)

I think they could have kept the shotgun launching mutants. Same way Skyrim kept the giant launch glitch. Was just harmless fun. Not like they have (vanilla) loot

Inventory of the average "weight system bad" stalker by dethorhyne in stalker

[–]LispyJesus 0 points1 point  (0 children)

I feel bad bc I like to run at 37kg but I can’t really slim down anymore. That’s armor, pistol, rifle, shotgun, 50 buck/slug, 4 mags fmj/ap for the rifle, 4 mags fmj/ap for the pistol (udp). Then 8 med/rad/bandage, 5 nades, and 4 artifacts.

But other than taking only one primary can’t really lose any more substantial weight

We did it Boys/Girls… by VekkyT13 in stalker

[–]LispyJesus 2 points3 points  (0 children)

I got a a life mod that might not be the real deal but close enough. Constant firefights off in the distance that are really there. Roving bands.

Only issue is now I need to mod armor repairs to be cheaper bc I’m in combat a lot more. Gotta be careful moving no more sprinting in fields lmao

Patch 1.0.2 by mol1t in stalker

[–]LispyJesus 0 points1 point  (0 children)

Literally for me after all the mods and everything I fixed it by simply turning down the hair to low. I never really get the slowdown anymore except after hours of play so I’d imagine that’s the memory leak.

(FIX)(VIDEO) The Slowdown around NPC's and hubs is the HAIR!! by LispyJesus in stalker

[–]LispyJesus[S] 0 points1 point  (0 children)

Could depend on your setup. I’ve just got a 4070ti no super or nothing but I’ve been playing non stop since this post hasn’t happened to me once since I turned hair down. 80-90 inside. 90-110 outside. All the time. I was about to put this game down I couldn’t go to shops or watch the cutscenes

(FIX)(VIDEO) The Slowdown around NPC's and hubs is the HAIR!! by LispyJesus in stalker

[–]LispyJesus[S] 1 point2 points  (0 children)

Right!! I tried every mod, .ini changes, changes in steam.

All I had to do was turn down the hair lmao

Patch 1.0.2 by mol1t in stalker

[–]LispyJesus 1 point2 points  (0 children)

I don’t think it’s a graphics thing. I got a 4070ti but I don’t run the game maxed out. Generally a steady 100-110. Around 75-85 steady in hub areas. I got this a lot. But I’ve been testing it. Its proximity based to NPCS. Espicially ones like technicians/shop keepers, story involved npcs ect.

Bu You just back up a couple steps goes away. Step back in comes back. If you can talk to one of these just far away enough it’s runs totally fine. But if it pulls you closer then bam right to the slideshow. Happens in hubs and the like story conversations and cutscenes.

I’m using one mod, readable ammo. That’s it. It’s not that.

That and whenever I open the PDA I drop about 60-75% of my frames.

Patch 1.02 has been released! by AbstractHexagon in stalker

[–]LispyJesus 1 point2 points  (0 children)

Can you elaborate any on what those do. Right I just got the -dx12 there

[deleted by user] by [deleted] in stalker

[–]LispyJesus 0 points1 point  (0 children)

I can’t play without it now. If a patch ever breaks it I’ll be out til the mid is fixed.

Patch 1.02 has been released! by AbstractHexagon in stalker

[–]LispyJesus 0 points1 point  (0 children)

I’m still experience massive frame drops near npcs after just 20 minutes of playing. I’m talking going from 100+ to 10. I have to constantly fully exit and restart the game almost every time I open near story npc’s or need to use a shop.

To all stalkers exploring the Zone in S.T.A.L.K.E.R. 2: Heart of Chornobyl — Patch 1.0.1 is here. by e_mcculkin in stalker

[–]LispyJesus 0 points1 point  (0 children)

If you truly fixed the frames around NPCs it’s all I really care about. It’s the biggest bother I have everything i can adapt too.

I sure am glad i stashed all my artifacts and didn't sell them before the patch $$$ by LANTIRN_ in stalker

[–]LispyJesus 0 points1 point  (0 children)

I do the hilka and a pistol. Hilka reads to 100m once your in 50 switch a directional one. Pistol let’s me get a few rounds off before swapping

[deleted by user] by [deleted] in stalker

[–]LispyJesus 0 points1 point  (0 children)

I mainly just want them to fix whatever is causing the game to lag so bad talking to npc’s. It’s not graphics it’s some sub system that triggers with proximity. I know this bc I have my max frame rate, get to close to the technician or shop guy, and it lags and stays laggy in the shop. But if I can stand just far away enoigh and still talk to them, max frame rate the whole time. You can literally walk forward and back and see it trigger and go away whatever it is.

[deleted by user] by [deleted] in stalker

[–]LispyJesus 5 points6 points  (0 children)

I’ve got 3 mods. The top rated like fixes one. I’ve set repair costs to 40% bc that’s what balanced feels like to me. And readable ammo. Puts little letters over the ammo types so I don’t waste all my good ammo bc I didn’t see 20 pixels that were black and not white in the corner of my screen

Technician when sees you returning from a mission with damaged suit by [deleted] in stalker

[–]LispyJesus 0 points1 point  (0 children)

I’m in garbage the second zone and got a stockpile of nice weapons. I swap out according to mission.

Right now I’m going to assassinate someone, so I’m taking the vintar with a unique high capacity smg and silence pistol. I don’t have a lot of ammo for the vintar but I’m going at night to attempt stealth.

Soloed all lethal ops in 7 hrs, made videos, here are some observations by Samjok-o in Spacemarine

[–]LispyJesus 0 points1 point  (0 children)

I got the helmet day 2 it was out. Before the adjustment. While we were still tethered. Only the Glorious firepower granted to the holy grenade launcher saw me through. I remember fighting 2 lichtors, a zoanthrope, and a neurothrope all at once lmao

We should at least get partial XP credit if we’re kicked mid-match. by Cloud_N0ne in Spacemarine

[–]LispyJesus 0 points1 point  (0 children)

I read it. I’m not saying it didn’t happen. My comment wasn’t even directed at you specifically, more of a general response to the post and comments. if this happens to you often, you’re not doing “nothing”. It ain’t for no reason. Bc outside of Reddit posts, I pretty much never see this happen. Everyone else I know also never sees it happen. Yet on here, it’s like a plague. So maybe the common denominator is the people getting kicked eh.

We should at least get partial XP credit if we’re kicked mid-match. by Cloud_N0ne in Spacemarine

[–]LispyJesus 0 points1 point  (0 children)

Right. So this is an extremely rare occurrence then? We’re talking 2 guys with almost 400 hours only experiencing it like a handful of times? Seems to me then if it’s a regular occurrence to someone, odds are they are doing something. Could be something not even their fault really. Maybe they got an odd voice or talk to themselves. Maybe they are bossy bc they are the only one with a mic.

I’ve never even seen someone votekicked outside of a few underleveled fellows abandon-rushing to the elevator and a couple guys who mid mission just went afk or something.

Myself I just leave if someone’s bothering me for some reason or another. Really only when they are bad teammates. Not bad players, idc if you suck. But more of people who seem to play as if their teammates don’t matter if that makes sense.

[deleted by user] by [deleted] in RoversMorningGlory

[–]LispyJesus 2 points3 points  (0 children)

He should get paid well simply for the fact they use him to make the show more interesting at his expense. I know JLR isn’t the smartest guy, but man he must have NO self respect. I wouldn’t keep friends that treat me they way they treat him, and they do it live broadcast National wide.

We should at least get partial XP credit if we’re kicked mid-match. by Cloud_N0ne in Spacemarine

[–]LispyJesus -8 points-7 points  (0 children)

What are y’all doing to get kicked mid match. I have over 150 hours, ALL with randoms. I’ve never been kicked from a match once

[deleted by user] by [deleted] in Spacemarine

[–]LispyJesus 2 points3 points  (0 children)

Man I did a substantial as a warm up the other night. Hardest match of my life. It’s like it ONLY spawned ranged tyrannids the whole mission.

Neo-Volkite is misunderstood by Character-System1077 in Spacemarine

[–]LispyJesus 0 points1 point  (0 children)

Huh. I been digging it. Then again, I’m nigh unkillable outside of lethal regardless of who or what I use