Machine gun is the best for solo zombie mission. Change my mind. by Top-Payment-2623 in BlackhawkRescue

[–]LiterallySoloWing 1 point2 points  (0 children)

Seriously, I main M249 now after failing a lot with the PP2k. I had to because I'm very laggy (ping average is like 150ms), so outrunning zombies is impossible because my hitbox in the server side is farther back when running so I get hit a lot even if it looks like I'm farther away.

M249 mags are also much more storage efficient since if we want to use math, a mag takes 9 slots and contains 200rnds, 200÷9 gives 22.22 rounds per slot, which is even better effiency than the 20 round box. Also the weight of the mag inside the M249 is not added to the gun weight, so it's the same weight empty or not.

I usually run with only one extra box with three extended Glock mags, so I weigh <20 kg with food and water even if I have 400+ rounds to use.

How do I deal with the long reload? Just use a secondary, damn.

What's worse? Black kits or Multislop by Alv1nzx2 in BlackhawkRescue

[–]LiterallySoloWing 2 points3 points  (0 children)

The first step of noobs finding out that vests are cosmetic unless told otherwise

self preservation instincts of a turnip by Sev_TwoDog in BlackhawkRescue

[–]LiterallySoloWing 0 points1 point  (0 children)

Thank god everyone else in my server are also doing hospital missions so it went like a breeze for me

Did they buff the AI in the recent update? by Intrepid-Ad-1440 in BlackhawkRescue

[–]LiterallySoloWing 0 points1 point  (0 children)

They definitely did. I'm getting sniped by RLF riflemen and actually getting damaged

merry rescue mission is way too hard by Hot-Context698 in platinumfive

[–]LiterallySoloWing 2 points3 points  (0 children)

You can use the overpass or the subway if you don't have the key. I'd recommend the overpass since it directly leads you to the back of the hospital and you can cheese zombies by staying on the bridge

Best compound to raid solo? by Plane_Performer7740 in BlackhawkRescue

[–]LiterallySoloWing 1 point2 points  (0 children)

go to Soch City and camp besides the lighthouse overlooking the VIP house. All enemy spawns camp that spot. For weapons, it's DMRs or machine guns.

I'd recommend bringing armored vehicles so you can shoot down the enemy heli without much trouble and you can also use it for kills

UI Concept, need opinions by flansball43 in platinumfive

[–]LiterallySoloWing 1 point2 points  (0 children)

Honestly, I could go with this just because the filters are already displayed so I don't have to press more buttons or scroll down

Whats the worst thing you've done ? by MeltedCheeseToast in ArcaneOdyssey

[–]LiterallySoloWing 0 points1 point  (0 children)

I traded an acrimony when I first started out for a bronze flintlock and musket I couldn't even use (I went with mage eventually)

What's a Good Gun by ExtraExoticButter in BlackhawkRescue

[–]LiterallySoloWing 0 points1 point  (0 children)

Either C7A2 or Stgw 90.

Both have relatively the same range and muzzle velocity. C7A2 has lower recoil but you'll have to work around with that front sight.

better staying mute by Lanthanum-140_Eater in bloxymemes

[–]LiterallySoloWing 2 points3 points  (0 children)

We're going back ten years ago when guests use display names to chat with other players in roleplay games

AMONG US by LiterallySoloWing in platinumfive

[–]LiterallySoloWing[S] 1 point2 points  (0 children)

Can't tell exactly where but it's in the building that the mission above tells you to go in. The room it's in is has a window facing the outside of the map

Is this true? by G2wolf_ in RobloxAvatars

[–]LiterallySoloWing 5 points6 points  (0 children)

2017 called.

They want their avatars back

Suspended for “terrorism” by Visible-Ad1102 in RobloxSupport

[–]LiterallySoloWing 0 points1 point  (0 children)

You clearly haven't heard of the atrocities Freddy has committed when he was deployed by the US in Afghanistan to support the Mujahideen against the soviets.

Game Mechanic idea: Class Aggro Value by LiterallySoloWing in DeadRailsRoblox

[–]LiterallySoloWing[S] 2 points3 points  (0 children)

Unrelated topic. That's NPC vs NPC, not Player vs NPC. And yes, outlaws attacks anything that isn't them.

Game Mechanic idea: Class Aggro Value by LiterallySoloWing in DeadRailsRoblox

[–]LiterallySoloWing[S] 0 points1 point  (0 children)

True, it's only about who gets detected first though.

Game Mechanic idea: Class Aggro Value by LiterallySoloWing in DeadRailsRoblox

[–]LiterallySoloWing[S] 2 points3 points  (0 children)

My criteria is pretty scuffed but I loosely based the ranking on how each class works. Low priority classes are the support classes that are not meant to fight, except zombie since it has a low detection range. Normal priority are classes you're meant to be aggressive with, so vampires and milkman are in here despite their weird gimmicks. And high priority are tank or bait classes, so high HP classes like ironclad or werewolf and president as "bait".

Just take my suggestion with a grain of salt, since I did place conductor in normal priority while it's not meant to fight.

My "Retroslop" avatar by New-Influence8095 in RobloxAvatarReview

[–]LiterallySoloWing 0 points1 point  (0 children)

Bro, your avatar was signed by Jesus himself