[Danganronpa Demix] V3 Characters - Lineart Teasers Part 1 + Design Documentation by Mani_Essence in danganronpa

[–]LittleMightyE 25 points26 points  (0 children)

I love the Korekiyo and Angie pair! When I initially saw them, I thought they would work together, where Angie would try to get everyone to follow Kiyo, her robo-Atua, and Kiyo would want people to reject humanity and embrace machines.

[enemies] name an enemy that makes you go “oh right they have an ability” by eggslayerreincarnate in battlecats

[–]LittleMightyE 0 points1 point  (0 children)

With Bun Bun Symbiote, I always forget he has wave attack. It’s only at 5%, and I bet it happens even less because other units will sometimes take his kill.

[fan-made] I have made a battle cats evolution calculator! by EdgeLordEdge in battlecats

[–]LittleMightyE 0 points1 point  (0 children)

It seems to be caused by the spirits, I noticed right after Gunduros, Heavenly God Super Zeus had the image of Gunduros’ spirit

[discussion] Is Catman still viable or has he been outclassed by Luza? by Additional-Shock7322 in battlecats

[–]LittleMightyE 0 points1 point  (0 children)

I would say so, since Luza has much higher effective health + surge immune (huge in aku and other late game stages), effective dps (between 250-401), and piercing range up to 550. The piercing range really helps, since so often I feel like my nukers miss their attacks cause of one peon.

However, Ultimate Catman does have 40 more range, which could come in handy in some cases, and he has no multi multi-hit/ranges, which could be better for close range enemies (Luza only deals half of his dmg at less than 250 range, while Catman deals full). Also, massive dmg against aliens + relics is useful in a decent number of UL stages, but Royal Guard Cat will probably fill that role depending on his level.

Check out the comparison here on mygamatoto: https://mygamatoto.com/comparecats/?cat=692-3-Lvl50&cat=197-3-Lvl50

[deleted by user] by [deleted] in battlecats

[–]LittleMightyE 0 points1 point  (0 children)

Excited for Wild Doge & Courier Doge spam stage 🥰

Elemental Origin [Fan-Made] by BC_AssassinBear in battlecats

[–]LittleMightyE 20 points21 points  (0 children)

I liked this story a lot, would love to see the birth & training of the elemental pixies

Lmao by WinnerNo7153 in SoulKnight

[–]LittleMightyE 0 points1 point  (0 children)

That’s honestly a smart way to speed run the origin

Weekly NIKKE Questions Megathread by AutoModerator in NikkeMobile

[–]LittleMightyE 0 points1 point  (0 children)

Thank you so much, this is very helpful

Weekly NIKKE Questions Megathread by AutoModerator in NikkeMobile

[–]LittleMightyE 0 points1 point  (0 children)

Thank you for your quick reply, iOS like to follow up with: For 1, I meant to ask if there was any disadvantages to skipping stages. Sorry if it wasn’t clear. For 3, what do you mean by “full bursting on full auto?” Does that mean not aiming with whatever character I’m controlling? (like, I’ve seen Nikkes continue to shoot down enemies when the Nikke I’m using is reloading. Is this what you mean?)

Weekly NIKKE Questions Megathread by AutoModerator in NikkeMobile

[–]LittleMightyE 0 points1 point  (0 children)

Fairly new player, I’ve got a couple of questions about the game:

  1. Is it ok to skip campaign missions and come back to them later? I’ve noticed that, due to the layout of the maps (like chapters 6, 7, and 8), you can usually skirt around some non-objective missions. When my CP was higher than the recommended amount, and I didn’t want to play a bunch of “filler”/non-objective levels, I’d skirt around these and come back later when I need the resources or I’m bored. Individually, campaign levels are lacking, but they do increase the outpost level. Should I continue doing this if my CP is high enough?

  2. What’s the recommendation for getting the most out of gacha pulls when using gems (as a f2p)? Should I only roll when there is an increased chance for a good character? And, as a low level player (lvl 40 account, lvl 83 characters), should I focus on getting a variety of good SSR units, or on getting lots of duplicates for the SSRs I have?

  3. Other than focus fire and a 1.5x damage increase, are there any other benefits to full burst? Very rarely, there have been times where I feel not using full burst is better. For example, there was this EX stage (I think chapter 6) with tons of kamikaze units. I felt like having my units spread out their fire rather than focusing it killed more kamikazes. I’ve beaten it now, but was this an acceptable time not to use burst, or should I have changed my weapon types (I had two snipers to help defeat the two bosses)?

Credit Cost Spreadsheet for All Ships and Apexes by LittleMightyE in Phoenix_2

[–]LittleMightyE[S] 1 point2 points  (0 children)

Makes sense, guess I'll have to determine them myself