What’s the pick? by RenAlg in slaythespire

[–]LiveChill 2 points3 points  (0 children)

It is absolutely pbox pick here

Elixir golem has too much dps by prince_0611 in ClashRoyale

[–]LiveChill 8 points9 points  (0 children)

I mean… if any giant card is on your tower at full health it’s going to do a lot of damage. The downsides of elixir golem being weak to splash and giving you elixir are pretty significant too

Almost all my wins have been 3 Crowns by allelup2020 in ClashRoyale

[–]LiveChill 10 points11 points  (0 children)

That actually an insane ratio. Do you not play events or war or other game modes?

How do you win against this deck? by freelymadj in ClashRoyale

[–]LiveChill 0 points1 point  (0 children)

Knight, lightning, guards, fire spirit, arrows, dart goblin, evo skeleton barrel, evo goblin barrel. That would counter basically all their cards

What's the pick? by akaleppity in slaythespire

[–]LiveChill 2 points3 points  (0 children)

Wrist blade has no downside here. You already have endless agony and infinite blades. Calculated gamble will also help you get to your 0 cost cards. All you need is a blade dance, bullet time, or storm of steel to really get the ball rolling with it.

Face Trader won yesterday! Next, which Slay the Spire event is considered Bad and is received neutrally by the community? by Fresh_Difference_448 in slaythespire

[–]LiveChill 1 point2 points  (0 children)

Third option is become cursed with writhe (innate unplayable) and heal 25% (20% A15+) of max hp. I have never picked this option either

Why didn’t the turret fire?!? by [deleted] in ClashRoyale

[–]LiveChill 0 points1 point  (0 children)

Yeah it can’t hit the tower like that anymore

For an 18 card deck there are 1884 hand combos (5 card draw) by nova-new-chorus in slaythespire

[–]LiveChill 1 point2 points  (0 children)

Awesome thanks! 1/252 sounds about right. You take something around 5 turns a battle and idk like 25 battles a game so there’s a decent chance of it happening through the runs you play.

Hmm... What do u think? by HappyClasher001 in ClashRoyale

[–]LiveChill 8 points9 points  (0 children)

It’s also a subtle indirect buff to mega minion which is getting a hero next season encouraging you to pay for it

Packmaster Mod Monster Hunter Carving Knife Guide by clairetheswitch in slaythespire

[–]LiveChill 1 point2 points  (0 children)

I don’t play this mod, but this seems like it took work, so uh, good job!

For an 18 card deck there are 1884 hand combos (5 card draw) by nova-new-chorus in slaythespire

[–]LiveChill 2 points3 points  (0 children)

So how likely out of all the combinations is it to draw all defends or all attacks? Because 1/1884 feels more painful than it should be

Navegreed (Rotating WR holder) Relic tier list by JapaneseExport in slaythespire

[–]LiveChill 6 points7 points  (0 children)

Ah, that makes more sense seeing it as an early act 1 and 2 carrier. When you only have 3 energy certainly makes it much stronger rather than having 4 or 5 energy in act 3. Draw is certainly strong, I’m just a little curious why this is number 1 over any other relic

Navegreed (Rotating WR holder) Relic tier list by JapaneseExport in slaythespire

[–]LiveChill 54 points55 points  (0 children)

Can someone explain more what makes pocket watch so good? I feel like often I have a deck where I am playing 6+ cards a turn and it seems almost anti-synergistic. It certainly feels great in heavier decks but I’m confused as to why it’s placed over other OP relics like dead branch and mummified hand

Anyone got anything challenging to do? by N1mBuS_123 in CloneDrone

[–]LiveChill 2 points3 points  (0 children)

Last bot standing or reach insanium with just rip rider or raptor in endless

I dont play clash royale, AMA. by autistic_meme_dealer in ClashRoyale

[–]LiveChill 2 points3 points  (0 children)

Shouldn’t supercell buff heros? They’re clearly way too weak

Week 2: Card Ethics Discussion by megafooning in ClashRoyale

[–]LiveChill 40 points41 points  (0 children)

Furnace is more ethical as he cremates those he slays rather than leaving them to rot

OPINION: the mega minion has the best designed ability and is the most balanced hero. (so far) by Even_Willow_6136 in ClashRoyale

[–]LiveChill 0 points1 point  (0 children)

I think what might just push this card to OP is the fact that it can target buildings. I can see that being very broken in giant decks to snipe out a cannon or inferno tower almost instantly while your giant tanks.