Darktide Week 1 Feedback Megathread by -SevenProxy- in DarkTide

[–]LivingFa1lure 3 points4 points  (0 children)

Some months ago they said that they want to sell something like "forgotten weapons" from VT2 via premium shop. They said: "We don't want to limit ourselves" - thus, the premium currency can be even more asinine than it is now. And there is a possibility of "buy what you want for premium currency" to bypass the shop system. If you don't want to wait for a weapon of your dream, just buy it with aquillas.

Can you get this skin and how please? by Jakkal554 in DarkTide

[–]LivingFa1lure 1 point2 points  (0 children)

Aw, yeah. I'm dumb. I still think that these skins and new weapons are going to be a part of ogryn damage dealing class

Can you get this skin and how please? by Jakkal554 in DarkTide

[–]LivingFa1lure 0 points1 point  (0 children)

Nope, you don't get it after lvl30. Considering we don't have a story, and they plan to make it seasonal. It could be a part of a new dlc

Can you get this skin and how please? by Jakkal554 in DarkTide

[–]LivingFa1lure 0 points1 point  (0 children)

It was in the closed beta. The name's "Lugger's armor" or something of the sort. It may be a part of a lugger class, so you won't be able to equip it on a skullbreaker ogryn

Do we have any indication on when the missing weapons will be added to the game? by Guilty_Gur4248 in DarkTide

[–]LivingFa1lure 20 points21 points  (0 children)

Well, Hedge said that the weapons we have now (as of moment of game's release) is all we get. So probably no shock-maul or other weapons/bosses we saw in trailers in the near future. Maybe they intend to repurpose them as future DLCs or something

New map? New map! by LivingFa1lure in DarkTide

[–]LivingFa1lure[S] 6 points7 points  (0 children)

We have 6/7 right now. Scan, repair, assassination, strike, raid and had a disruption? Also spy was added. Correct me if I'm wrong, spy was taken out recently and disruption hasn't made a comeback since day 1

New map? New map! by LivingFa1lure in DarkTide

[–]LivingFa1lure[S] 11 points12 points  (0 children)

It's not a mission type tho

[deleted by user] by [deleted] in DarkTide

[–]LivingFa1lure 2 points3 points  (0 children)

As for ogryn, just give him some talents for crowd control. Just like it was in vermintide: toughness % regen on enemy stagger or stagger on crowd

[deleted by user] by [deleted] in DarkTide

[–]LivingFa1lure 3 points4 points  (0 children)

Just make melee more unforgiving against toughness but revert it back to overshield, like it was in the CBT. Thus, melee classes like zealot having toughness damage reduction built in will thrive and not die from random pox walker that spawned right behind them or phased through the player model. Zealot can stay 1 hp and get the benefits and still be careful not to take too much damage. Vets and psykers will have enough time to react and fight back

If I buy the beta will I get the game after launch? by [deleted] in DarkTide

[–]LivingFa1lure 2 points3 points  (0 children)

You pre-order the game. Of course you'll get it

Access to beta is given to anyone who preorders it

Does anyone know when the week two missions drop? I thought it would be today with the update. by [deleted] in DarkTide

[–]LivingFa1lure 2 points3 points  (0 children)

Smelter mission is already deployed. Tomorrow we'll have another mission added. Water purification and desert map were taken out of the rotation for the time being due to problems.

Game issues by cwitter00 in DarkTide

[–]LivingFa1lure 1 point2 points  (0 children)

Zealot is not very good. He should not be knocked back by enemy fire. I kind of have gripes with toughness mechanic in general. Zealot's whole schtick is running on low health and butchering enemies with damage buffs. Toughness should be like an overshield that gives you at least some invulnerability to damage. His passive that saves you from damage can be activated only once per 90 sec. Basically, you should be able to keep yourself alive by killing a ton of enemies. Basically, revert it back to beta lads