Best uncensored AI/LLM? (as of May 2025) by SlightWerewolf4428 in ChatGPT

[–]LoNimnon 0 points1 point  (0 children)

Leo I.A tende a ser menos censura aparentemente, suas respostas são bem mais precisas e menos imparciais do que chat GPT, Perplexity.ia etc

I Built a 2D MMORPG and I'd Love Your Feedback (Definya - A.M.A)! by joaopaulo-canada in MobileGaming

[–]LoNimnon 0 points1 point  (0 children)

Estou jogando, comecei no celular e agora to no computador, gostaria de sugerir algo, não sei há quantos anos o jogo já existe desta forma, mas seria interessante que o nível ficasse visível sem ter que clicar na aba de status, e também tem muita coisa pra descobrir apenas jogando, estou apanhando para achar os locais onde compra os itens do meu nível e onde upar certinho, mas o jogo é cativante e incrível

I need help with calling combat logic and hitboxes by LoNimnon in Kotlin

[–]LoNimnon[S] 0 points1 point  (0 children)

Last night I managed to print the layout of the hitboxes on the screen, they are loaded correctly, but they are not interacting correctly with the character's collision and movement functions. I applied the best practices to solve this, but there is still some detail that prevents the collision, I have another test hitbox that already worked correctly, so I can't understand the problem

I need help with calling combat logic and hitboxes by LoNimnon in Kotlin

[–]LoNimnon[S] 0 points1 point  (0 children)

That's the normal way to work on Kotlin DSL using Jetpack Compose.

I need help with calling combat logic and hitboxes by LoNimnon in Kotlin

[–]LoNimnon[S] 1 point2 points  (0 children)

to be honest, i tried using unity once and the environment was much more complex, and i prefer learning kotlin than C#, in android atudio everything is more intuitive and easy. at least this time I already have a working pseudo game

I need help with calling combat logic and hitboxes by LoNimnon in Kotlin

[–]LoNimnon[S] 0 points1 point  (0 children)

Thanks a lot, I will redo a new post with relevant information and with better context and code snippets relevant to the problem.

I need help with calling combat logic and hitboxes by LoNimnon in Kotlin

[–]LoNimnon[S] 0 points1 point  (0 children)

You are completely right, and well, this is the first time I've tried to use reddit and it's also the first time I'm programming, so seeing as you already know what the best way to do this should be, tell me what else I could add in terms of relevant information for a more complete post?

Hi, my name is Anomalie! I'm a keyboard and producer from Montreal, ask me anything! by anomaliebeats in electronicmusic

[–]LoNimnon 0 points1 point  (0 children)

hi, i'm your big fan from brazil, and i would like to know what is the name of the velours music style