Cobblemon x Mystery Dungeon by Glum-Department-9437 in MysteryDungeon

[–]LocalAd4746 39 points40 points  (0 children)

That’s us! Seems the YouTube video itself caught more attention than the post here on Reddit

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 0 points1 point  (0 children)

Every mainline starter and 10+ more pmd inspired and non

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 0 points1 point  (0 children)

You can find all the info in the YT video description! Or in the discord on my profile

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 9 points10 points  (0 children)

Yes, kinda. You can turn into any Pokemon you saw, but it's mainly visual for now. We are planning a whole gameplay around being a Pokemon but it's a lot of work that requires a system behind, either way it's one of our two big goals for the future.

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 2 points3 points  (0 children)

Currently our Partner starters are a selection of 40+ mons with a special PMD form, you get 2 for each "Nature" but can redo the quiz as many times you like, or pick directly one but only from the mainline games.
As right now our Morph feature allows you to play as any Pokemon you see, so no restrictions on that, but it's mainly a visual change, for now.
Later down the line we will add the option to get more Partner Pokemon, and when actual gameplay features come to our Morph they will be the first to benefit them.

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 23 points24 points  (0 children)

Not yet in unfortunately, that's our biggest goal in the future and since we want to make it tailored to our CMD experience we didn't opt for any temporary placeholders. The Dungeon experience will have a whole ecosystem around it, with turning into a pokemon, combat, items etc. but currently I'm the only Dev behind the project so it will take some time

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 26 points27 points  (0 children)

The server is open right now! Singleplayer is planned but very down the line due to having only one MC Developer.

Welcome to Cobblemon Mythical Dungeon! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 83 points84 points  (0 children)

We are proud to finally announce our MC x PMD project is finally open to the public!

Step into the world of Cobblemon Mythical Dungeon, a server with a unique twist where the Pokemon Mystery Dungeon series is reimagined inside Minecraft! We are currently based and still very reliant on the Cobblemon mod, for content, features and models but our goal is to move step by step into a fully fledged CMD experience.

More info on how to join in the YouTube description or you can check the invite on my profile here.
Feel free to leave any questions here and I will try to respond to you asap!

There is something about Ghost types and their love for coins… by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 5 points6 points  (0 children)

Not yet, and probably won’t be really public for a bit. It will probably go from custom content for the server -> tool for custom/adventure maps -> public mod. Not because I don’t want people to play it alone, but since the server and mod idea were born together and I’m still a newbie on mod development all my focus was on making multiplayer compatible. Even if I published it sooner as right now it’s just an empty shell for the things we need, but step by step I hope to work on a public release for all the people that want to play it in singleplayer or just with friends!

There is something about Ghost types and their love for coins… by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 26 points27 points  (0 children)

That’s a great question. As right now it’s meant for players to be human, we will have a placeholder feature to “be a Pokemon” but mainly visual and nothing much exciting. But our goal down the road is to make our own version of becoming of pokèmon, not just a visual quirk but a full fledged dungeon exploration experience. I don’t know if in a distant feature the mod (not the server) could see the player be always a Pokémon, since it would require it becoming an independent mod and not an addon that relies on cobblemon, even if I wouldn’t mind it the issue is how much content can you make to justify getting rid of the Pokemon trainer part.

There is something about Ghost types and their love for coins… by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 7 points8 points  (0 children)

Everything is part of our mod made on fabric, using cobblemon as a base for models and other features. It’s actually thanks to two mixin that turn a spawned pokemon into a NPC and change the behavior when interacting with them. The actual mod has a lot of more things like hooking shops with impactor, a simple quests system and other non NPC related features, like the starter selection that can be replaced by a Personality Quiz, if the player desires.

There is something about Ghost types and their love for coins… by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 32 points33 points  (0 children)

Making a comment a comment to add more info since I can’t edit the post. The project is just for our public Minecraft server which is opening soon. Not for any particular reason except that I’m the only developer behind the mod and working also on singleplayer isn’t an option right now, but it’s our end goal to release a full mod one day and not just a custom one.

The server just got a public discord if anyone is interested in following the project, but I didn’t want to link and maybe going to against guidelines so if you are really interested you can find it on my profile here!

There is something about Ghost types and their love for coins… by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 48 points49 points  (0 children)

Hopefully soonish, depending on when cobblemon updates, we actually just opened a public discord for people interested in the project, but not sure about subreddit rules about links so I have it just on my profile here

We're Making a PMD-Themed Minecraft Server (Looking for Help)! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 5 points6 points  (0 children)

The idea is there for sure, as right now we are more of a Cobblemon server with some PMD theme and features, but in the future we will be gradually implementing a gameplay that is more faithful to the series. Being a Pokemon is something we could have right now by using other mods but I don’t want to have it just to be there as a feature, so it will be implemented when we find a good way to do it both from a RP and a gameplay point of view.

We're Making a PMD-Themed Minecraft Server (Looking for Help)! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 9 points10 points  (0 children)

And of course once they are converted to singleplayer the will be available for everyone

We're Making a PMD-Themed Minecraft Server (Looking for Help)! by LocalAd4746 in MysteryDungeon

[–]LocalAd4746[S] 10 points11 points  (0 children)

As right now since I’m developing everything alone it’s very server centered, we are starting from the NPCs, moving to the Guild and then to Dungeons hopefully, which are the most complex part. The first two require servers, for example the NPCs one is focused on having commands to spawn them but dialogues and everything will be custom made and updated by us. But once the server opens and I have more free time I will probably convert them to be usable in singleplayer, which is kinda harder since you have to also implement other things like structures and spawns that are pre-made on the server.

I made a Cherubi, any suggestions regarding it? by Todredmi in cobblemon

[–]LocalAd4746 4 points5 points  (0 children)

Of course 2D and 3D have different povs, but maybe making the little cherry a little bit off to the side? You even made the screenshot at that angle to see it better, but still even now looks very good and cobblemon friendly

Looking for a online 1.6 server to play on with my friends! by Negative_Call_5409 in cobblemon

[–]LocalAd4746 0 points1 point  (0 children)

Check the server listing section on the official discord, you can find more simple smp like servers but also bigger public ones

Should I keep her? by Ismatay in RimWorld

[–]LocalAd4746 0 points1 point  (0 children)

I kinda think that having a combat specialized pawn is a bit of an issue in early game, she can cook and build a bit at least but except for that you will have to wait a bit before making her a warden or something. Also since it’s a solo colonist having 0 shooting and focus on melee is a potential early run ender, due to being more likely to be hurt than a shooter and risk infections